Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
something tells me the neutrals are about to be crushed by the US
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 7 infantry moved from Northwest Persia to Turkey
5 armour and 3 mech_infantrys moved from Iraq to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Turkey
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 bombers moved from Iraq to Afghanistan
1 infantry moved from Eastern Persia to Afghanistan
1 armour and 2 mech_infantrys moved from India to Afghanistan
Combat - British
Battle in Saudi Arabia
British attack with 5 armour, 1 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 5 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Caucasus
British attack with 1 artillery and 6 infantry
Italians defend with 1 infantry
British win, taking Caucasus from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Turkey
British attack with 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Turkey to Iraq
2 artilleries and 10 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Afghanistan to Iraq
3 infantry moved from Persia to Iraq
2 mech_infantrys moved from Burma to India
Place Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry
Please take this map. I made one small NCM edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Rostov to Persia
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Switzerland
Italians take Switzerland from Neutral_True
1 bomber moved from Persia to Volgograd
1 armour moved from Samara to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,4
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
Germans buy 3 armour, 14 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
34 armour and 3 infantry moved from Rostov to Caucasus
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Volgograd to Caucasus
4 tactical_bombers moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 34 armour, 1 fighter, 5 infantry and 4 tactical_bombers
British defend with 1 artillery and 6 infantry
Germans win, taking Caucasus from British with 34 armour, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 6 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Caucasus to Volgograd
3 aaGuns moved from Rostov to Caucasus
14 artilleries moved from Tambov to Volgograd
5 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 artilleries moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 armour moved from Germany to France
10 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Romania
3 armour and 7 infantry placed in Western Germany
Germans undo move 5.
3 armour placed in Western Germany
6 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
nothing with russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
4 armour and 3 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
3 armour moved from Kiangsu to Hopei
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Shantung
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
1 bomber moved from Hunan to India
1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Chahar
1 tactical_bomber moved from Hunan to Shantung
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 7 armour, 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 7 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
1 fighter and 2 tactical_bombers moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
2 artilleries and 1 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Anhwe to Hopei
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Chahar to Hunan
1 infantry moved from Evenkiyskiy to Timguska
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Yunnan to Hunan
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,5,1,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,1,3,4,4
Japanese collect 36 PUs (7 lost to blockades); end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
British buy 1 factory_minor and 8 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 artillery and 1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 artilleries and 2 infantry moved from Turkey to Iraq
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Afghanistan to Persia
5 armour, 1 infantry and 3 mech_infantrys moved from Saudi Arabia to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Saudi Arabia
3 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Turkey
1 bomber moved from Volgograd to Turkey
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Turkey from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Turkey to Caucasus
2 aaGuns and 1 artillery moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
1 aaGun, 2 armour, 1 artillery and 5 infantry moved from Libya to Tobruk
1 armour moved from Urals to Kazakhstan
2 fighters moved from Southern France to Southern Italy
3 infantry moved from Switzerland to France
3 artilleries and 3 infantry moved from Northern Italy to France
Place Units - Italians
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4
Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
remember, you can do germany and japan back-to-back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
3 armour, 3 artilleries and 21 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
3 tactical_bombers moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 armour, 3 artilleries, 1 bomber, 4 fighters, 21 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 4 armour, 3 artilleries, 1 fighter, 21 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry
Casualties for Americans: 2 aaGuns, 2 artilleries, 3 fighters and 7 infantry
Non Combat Move - Germans
14 artilleries and 3 infantry moved from Volgograd to Caucasus
5 infantry and 6 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Romania to Bulgaria
1 fighter and 4 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to France
6 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
6 infantry moved from Germany to Western Germany
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
3 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Chahar
6 armour and 2 artilleries moved from Hopei to Shensi
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Okinawa
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
2 tactical_bombers moved from Hunan to Chahar
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Okinawa
Japanese attack with 1 fighter
ANZAC defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
retreated to 18 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Soviet Far East from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 7 armour, 4 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 7 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Chahar to Kweichow
1 aaGun moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Timguska to Novosibirsk
1 bomber moved from India to Kweichow
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,5,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,3,3,1,5
Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Turkey
1 infantry moved from Greece to Albania
British take Albania from Italians
1 bomber moved from Iraq to Turkmenistan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from Iraq to Kazakhstan
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
4 fighters moved from Iraq to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Turkmenistan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Turkmenistan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkey
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Northwest Persia
British attack with 4 fighters and 4 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British win, taking Kazakhstan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Kazakhstan to Iraq
1 bomber moved from Turkmenistan to Iraq
2 fighters and 2 tactical_bombers moved from Turkey to Iraq
4 fighters moved from Northwest Persia to Iraq
1 armour, 3 infantry and 2 mech_infantrys moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Burma to India
2 aaGuns, 1 artillery and 9 infantry moved from Burma to Shan State
1 battleship and 1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Normandy Bordeaux
2 armour, 1 artillery and 5 infantry moved from Tobruk to Alexandria
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 5 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
retreated to Kazakhstan
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Kazakhstan to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
ncm edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 4 tactical_bombers moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Turkey
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
2 infantry moved from Bulgaria to Albania
1 bomber moved from Western Germany to Albania
35 armour, 14 artilleries, 8 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 35 armour, 14 artilleries, 8 infantry and 10 mech_infantrys
British defend with 4 infantry
Germans win, taking Northwest Persia from British with 35 armour, 14 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Battle in Albania
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Albania to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 4 tactical_bombers moved from Kazakhstan to Caucasus
1 fighter moved from France to Western Germany
Place Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 1 tactical_bomber placed in Russia
3 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1
Germans collect 58 PUs (7 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Chahar to Suiyuyan
5 armour and 4 artilleries moved from Shensi to Kansu
1 bomber moved from Kweichow to Kansu
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 5 armour, 4 artilleries and 1 bomber
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Kansu from Chinese with 5 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 3 artilleries
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
5 infantry moved from Korea to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
3 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 bomber moved from Kansu to Hunan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,1,5,3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,2,5,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,6,6,1,4,4,4,5,5,6,4,2,3,2,2,4,1,3,1,3,5,2,4,1,6,5,6,5,1,6,4,2,3,4,6,6,5,3,4,3,6,3,1,4,5,4,6,5,2,5,4,3,1,6,4,6,1,3,3,4,3,6,1,4
Japanese collect 32 PUs (17 lost to blockades); end with 32 PUs total