Made a NCM adjustment, please use latest file.
G40L14 MrRoboto (Allies+6) v Karl7 Axis
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something tells me the neutrals are about to be crushed by the US
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 7 infantry moved from Northwest Persia to Turkey
5 armour and 3 mech_infantrys moved from Iraq to Saudi Arabia
1 infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Turkey
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 bombers moved from Iraq to Afghanistan
1 infantry moved from Eastern Persia to Afghanistan
1 armour and 2 mech_infantrys moved from India to AfghanistanCombat - British
Battle in Saudi Arabia
British attack with 5 armour, 1 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 5 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantry
Battle in Caucasus
British attack with 1 artillery and 6 infantry
Italians defend with 1 infantry
British win, taking Caucasus from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Turkey
British attack with 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Turkey to Iraq
2 artilleries and 10 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Afghanistan to Iraq
3 infantry moved from Persia to Iraq
2 mech_infantrys moved from Burma to IndiaPlace Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in PersiaTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry -
Please take this map. I made one small NCM edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Rostov to Persia
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Libya to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Switzerland
Italians take Switzerland from Neutral_True
1 bomber moved from Persia to Volgograd
1 armour moved from Samara to RostovPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,4
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 armour, 14 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
34 armour and 3 infantry moved from Rostov to Caucasus
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Volgograd to Caucasus
4 tactical_bombers moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 34 armour, 1 fighter, 5 infantry and 4 tactical_bombers
British defend with 1 artillery and 6 infantry
Germans win, taking Caucasus from British with 34 armour, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 6 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Caucasus to Volgograd
3 aaGuns moved from Rostov to Caucasus
14 artilleries moved from Tambov to Volgograd
5 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 artilleries moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
3 armour moved from Germany to France
10 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 infantry placed in Romania
3 armour and 7 infantry placed in Western Germany
Germans undo move 5.
3 armour placed in Western Germany
6 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
nothing with russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
4 armour and 3 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
3 armour moved from Kiangsu to Hopei
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Shantung
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
1 bomber moved from Hunan to India
1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Chahar
1 tactical_bomber moved from Hunan to ShantungCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 7 armour, 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 7 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
1 fighter and 2 tactical_bombers moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
2 artilleries and 1 infantry moved from Hunan to Kweichow
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Anhwe to Hopei
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 4 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Chahar to Hunan
1 infantry moved from Evenkiyskiy to Timguska
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Yunnan to HunanPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,5,1,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,1,3,4,4
Japanese collect 36 PUs (7 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
British buy 1 factory_minor and 8 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Turkey to Greece
British take Greece from Germans
1 artillery and 1 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from Turkey to Iraq
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Afghanistan to Persia
5 armour, 1 infantry and 3 mech_infantrys moved from Saudi Arabia to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Saudi Arabia
3 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 44 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Turkey
1 bomber moved from Volgograd to Turkey
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Turkey from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Turkey to Caucasus
2 aaGuns and 1 artillery moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
1 aaGun, 2 armour, 1 artillery and 5 infantry moved from Libya to Tobruk
1 armour moved from Urals to Kazakhstan
2 fighters moved from Southern France to Southern Italy
3 infantry moved from Switzerland to France
3 artilleries and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4
Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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remember, you can do germany and japan back-to-back
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
3 armour, 3 artilleries and 21 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
3 tactical_bombers moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 armour, 3 artilleries, 1 bomber, 4 fighters, 21 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 4 armour, 3 artilleries, 1 fighter, 21 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry
Casualties for Americans: 2 aaGuns, 2 artilleries, 3 fighters and 7 infantryNon Combat Move - Germans
14 artilleries and 3 infantry moved from Volgograd to Caucasus
5 infantry and 6 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Romania to Bulgaria
1 fighter and 4 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to France
6 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
6 infantry moved from Germany to Western Germany
4 infantry moved from Sweden to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in France
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
3 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Chahar
6 armour and 2 artilleries moved from Hopei to Shensi
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Okinawa
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
2 tactical_bombers moved from Hunan to ChaharCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Okinawa
Japanese attack with 1 fighter
ANZAC defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
retreated to 18 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Soviet Far East from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 7 armour, 4 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 7 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Chahar to Kweichow
1 aaGun moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Timguska to Novosibirsk
1 bomber moved from India to KweichowPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,5,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,3,3,1,5
Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Turkey
1 infantry moved from Greece to Albania
British take Albania from Italians
1 bomber moved from Iraq to Turkmenistan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from Iraq to Kazakhstan
2 fighters and 2 tactical_bombers moved from Iraq to Turkey
4 fighters moved from Iraq to Northwest Persia
4 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Turkmenistan
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Turkmenistan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkey
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Northwest Persia
British attack with 4 fighters and 4 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British win, taking Kazakhstan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from Kazakhstan to Iraq
1 bomber moved from Turkmenistan to Iraq
2 fighters and 2 tactical_bombers moved from Turkey to Iraq
4 fighters moved from Northwest Persia to Iraq
1 armour, 3 infantry and 2 mech_infantrys moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Burma to India
2 aaGuns, 1 artillery and 9 infantry moved from Burma to Shan State
1 battleship and 1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Normandy Bordeaux
2 armour, 1 artillery and 5 infantry moved from Tobruk to Alexandria
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Caucasus to KazakhstanCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 1 artillery and 5 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
retreated to Kazakhstan
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Kazakhstan to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total -
ncm edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 4 tactical_bombers moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Turkey
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
2 infantry moved from Bulgaria to Albania
1 bomber moved from Western Germany to Albania
35 armour, 14 artilleries, 8 infantry and 10 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 35 armour, 14 artilleries, 8 infantry and 10 mech_infantrys
British defend with 4 infantry
Germans win, taking Northwest Persia from British with 35 armour, 14 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Battle in Albania
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Albania to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 4 tactical_bombers moved from Kazakhstan to Caucasus
1 fighter moved from France to Western GermanyPlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 1 tactical_bomber placed in Russia
3 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1
Germans collect 58 PUs (7 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Chahar to Suiyuyan
5 armour and 4 artilleries moved from Shensi to Kansu
1 bomber moved from Kweichow to Kansu
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 5 armour, 4 artilleries and 1 bomber
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Kansu from Chinese with 5 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 3 artilleries
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Kweichow to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
5 infantry moved from Korea to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Japan
3 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 bomber moved from Kansu to HunanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,1,5,3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,2,5,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,6,6,1,4,4,4,5,5,6,4,2,3,2,2,4,1,3,1,3,5,2,4,1,6,5,6,5,1,6,4,2,3,4,6,6,5,3,4,3,6,3,1,4,5,4,6,5,2,5,4,3,1,6,4,6,1,3,3,4,3,6,1,4
Japanese collect 32 PUs (17 lost to blockades); end with 32 PUs total





