Assumed no intercept.
G4014L Amon-Sul(Allies+6) v. Karl7(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Kwangsi to Yunnan
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
4 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Yunnan to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 armour, 3 artilleries, 2 bombers and 1 infantry moved from Kwangsi to Hunan
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Jehol to Anhwe
3 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 fighter moved from Guam to Wake Island
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Western United States
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Southeast Mexico to Central United States
1 armour and 1 mech_infantry moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
10 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
63 Sea Zone : 1 destroyer and 1 submarine
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Southeast Mexico : 1 aaGun
Eastern United States : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
101 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 submarines and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 27 / 30
UK_Pacific : 21 / 21
Italians : 12 / 8
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Szechwan to Kweichow
2 artilleries and 6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 3 : 2/7 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
1 infantry placed in Shensi
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 artilleries and 9 infantry
Suiyuyan : 2 infantry
Kweichow : 1 artillery and 1 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 30 / 44
Americans : 52 / 52
Chinese : 8 / 14
British : 27 / 30
UK_Pacific : 21 / 21
Italians : 12 / 8
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from India to Siam
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in Siam
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 aaGun moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 bomber and 1 tactical_bomber moved from Syria to Egypt
1 fighter moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Eire to United Kingdom
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery and 7 infantry moved from Burma to YunnanPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour, 1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 1 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 2 artilleries and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Algeria : 1 fighter
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 14
British : 31 / 31
UK_Pacific : 25 / 30
Italians : 10 / 8
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
one change to ncm
please move aa gun from Burma to India
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Non Combat Move - Italians
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Southern Italy to Romania
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Paulau Island, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Paulau Island, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from New Zealand to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
34 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 14
British : 32 / 31
UK_Pacific : 25 / 30
Italians : 12 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 1 infantry
82 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 14
British : 32 / 31
UK_Pacific : 25 / 30
Italians : 12 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Interesting game 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from Romania to Baltic States
2 artilleries and 4 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Baltic States
7 infantry moved from Poland to Baltic States
1 aaGun, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
4 armour moved from Western Germany to Poland
2 artilleries and 8 infantry moved from Germany to Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
3 fighters and 3 tactical_bombers moved from Southern Italy to Baltic States
1 armour moved from Holland Belgium to Germany
1 armour moved from Southern France to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Romania
1 artillery and 9 infantry placed in Germany
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 tactical_bomber moved from Sikang to KwangsiCombat - Russians
Battle in Kwangsi
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 4 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits
Japanese roll dice for 4 infantry in Kwangsi, round 2 : 2/4 hits
1 armour owned by the Russians , 3 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Belarus to Smolensk
6 artilleries moved from Russia to Smolensk
1 artillery moved from Bryansk to Ukraine
2 aaGuns and 5 infantry moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Kazakhstan to Sikang
1 armour moved from Sikang to Yunnan
1 armour moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 mech_infantrys moved from Sikang to Yunnan
2 infantry moved from Sikang to Szechwan
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
1 armour and 5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yunnan : 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Szechwan : 2 infantry
Sikang : 3 mech_infantrys
Buryatia : 2 aaGuns and 18 infantry
Russia : 1 airfield, 1 armour, 5 artilleries and 1 factory_major
Ukraine : 2 aaGuns, 9 artilleries, 1 factory_minor and 10 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 2 aaGuns, 6 artilleries and 15 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 52
Russians : 34 / 34
Japanese : 28 / 44
Americans : 52 / 52
Chinese : 9 / 14
British : 32 / 31
UK_Pacific : 25 / 30
Italians : 12 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
wait i ll rearrange russian ncm
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the map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 bomber moved from Hunan to 37 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Hunan to 35 Sea Zone
2 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
2 fighters and 2 tactical_bombers moved from Anhwe to KweichowCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Borneo
Battle in Siberia
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Hainan
1 bomber moved from 37 Sea Zone to Hainan
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 armour, 4 artilleries and 4 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
2 artilleries moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to KwangsiPlace Units - Japanese
3 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Western United States to Eastern United States
1 fighter moved from Wake Island to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun moved from Southeast Mexico to Central United States
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 43 Sea Zone to 42 Sea ZonePlace Units - Americans
1 bomber and 1 infantry placed in Western United States
1 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
10 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
63 Sea Zone : 1 destroyer and 1 submarine
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
101 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 7 submarines and 6 transportsProduction/PUs Summary :
Germans : 47 / 52
Russians : 33 / 34
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 7 / 14
British : 32 / 31
UK_Pacific : 18 / 30
Italians : 12 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Sikang to Kweichow
1 fighter moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 8 infantry
Hunan : 1 artillery
Hopei : 1 infantry
Tsinghai : 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 33 / 34
Japanese : 36 / 48
Americans : 52 / 77
Chinese : 9 / 15
British : 32 / 31
UK_Pacific : 18 / 30
Italians : 12 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to French Equatorial Africa
1 bomber and 1 tactical_bomber moved from Egypt to French Equatorial Africa
1 bomber moved from India to Iraq
3 infantry moved from Persia to Iraq
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea ZoneCombat - British
Battle in Anhwe
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in French Equatorial Africa, round 3 : 0/4 hits
Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in French Equatorial Africa, round 4 : 2/4 hits
Italians roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits
1 artillery owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 3 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Anhwe to Yunnan
1 armour moved from India to Yunnan
1 aaGun and 1 infantry moved from India to Burma
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Iraq to West India
1 fighter moved from Algeria to MoroccoPlace Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in India
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarineTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Anhwe : 1 mech_infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
West India : 1 bomber
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 bomber
Morocco : 1 fighter
French Equatorial Africa : 1 flag, 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 47 / 52
Russians : 33 / 34
Japanese : 35 / 48
Americans : 52 / 77
Chinese : 10 / 15
British : 35 / 30
UK_Pacific : 18 / 18
Italians : 11 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Italian Somaliland to British SomalilandCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
2 aaGuns, 1 armour, 1 bomber, 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Baltic States
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 1 fighter and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Java to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Java to Yunnan
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Yunnan : 1 fighter
Shan State : 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
63 Sea Zone : 1 cruiser
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
62 Sea Zone : 2 submarines
Trans-Jordan : 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 32 / 34
Japanese : 35 / 48
Americans : 52 / 77
Chinese : 10 / 15
British : 35 / 30
UK_Pacific : 18 / 18
Italians : 11 / 22
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Iraq : 1 infantry
71 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 32 / 34
Japanese : 35 / 48
Americans : 52 / 77
Chinese : 10 / 15
British : 35 / 30
UK_Pacific : 18 / 18
Italians : 11 / 22
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4