No scrambles, let’s have some fun!
G40 League MrRoboto (Axis) vs Karl7 (Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 3 destroyers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
4 aaGuns, 7 armour, 7 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Eastern Poland
8 artilleries, 8 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Morocco
1 fighter moved from Western Germany to Gibraltar
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Bessarabia to SyriaPlace Units - Germans
1 carrier and 3 destroyers placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Smolensk
1 fighter moved from Ukraine to Smolensk
2 infantry moved from Volgograd to Samara
1 artillery moved from Archangel to Smolensk
1 artillery and 9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Iraq to Persia
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
2 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 artillery and 1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Sikang
2 bombers and 1 fighter moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Szechwan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 fighter moved from Sikang to Suiyuyan
2 bombers moved from Sikang to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
5 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 artillery and 1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Sikang
2 bombers and 1 fighter moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Szechwan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 fighter moved from Sikang to Suiyuyan
2 bombers moved from Sikang to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
5 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Crap, computer crashed mid combat. :-P
nothing special, I will have to recreate all combats except I think the last one which it still pending.
Hold on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 1 tactical_bomber
Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 36 Sea Zone to Burma
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
2 bombers moved from Eastern United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - British
1 artillery moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 harbour and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 bomber and 3 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Trans-Jordan to Persia
1 artillery moved from Iraq to Persia
1 fighter moved from 79 Sea Zone to Persia
1 fighter moved from Yunnan to India
1 tactical_bomber moved from 79 Sea Zone to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 aaGuns, 1 artillery and 12 infantry moved from India to Burma
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - British
1 harbour placed in Iceland
3 infantry placed in Egypt
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,3,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Syria
2 fighters moved from Morocco to 98 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Yugoslavia to Northern Italy
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to LibyaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 bomber placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 aaGuns and 2 artilleries moved from Queensland to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 34 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 15 to 18
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
7 armour, 15 artilleries, 28 infantry and 17 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 armour, 1 artillery and 5 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 10 armour, 16 artilleries, 33 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 10 armour, 16 artilleries, 33 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
3 submarines moved from 91 Sea Zone to 82 Sea Zone
1 destroyer moved from 112 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
4 aaGuns moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Novgorod to Baltic States
1 fighter moved from Gibraltar to Syria
1 tactical_bomber moved from Morocco to Western Germany
2 bombers, 1 fighter and 2 tactical_bombers moved from Gibraltar to Western Germany
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Smolensk to Archangel
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
2 aaGuns, 2 armour, 1 artillery, 21 infantry and 1 mech_infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Archangel to Russia
2 aaGuns, 2 armour, 4 artilleries and 24 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to TambovPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 fighters, 5 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 tactical_bombers moved from Manchuria to 33 Sea Zone
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Suiyuyan to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone -
Scramble Carolines?
And you can also tell me, how you want to distribute the 0-6 sub hits.
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scramble all
just go up combat value, keep 1 dd if you still have sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 fighters, 5 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 tactical_bombers moved from Manchuria to 33 Sea Zone
1 infantry moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Suiyuyan to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 8 fighters, 6 submarines and 8 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 2 carriers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 178
Casualties for Japanese: 1 carrier, 1 cruiser and 6 submarines
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
3 mech_infantrys moved from Kwangtung to Kiangsi
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 43 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 bombers moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 34 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
Wow. I mean I expected something like +100 TUV swing, but this +178 is kinda gg, if you ask me.
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crazy dice. all 6 subs made a hit oO





