Wittmann(Axis) and Unknown Soldier(Allies +9) L2014

  • '13

    I will assume best defense in order to protect your transports. If not, we can re-roll it.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 bomber and 4 fighters moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Germans lost in Egypt
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 artillery
                Battle in Tobruk
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Tobruk
                        British roll dice for 1 artillery in Tobruk, round 3 :  1/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Tobruk
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 119 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 4 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Italians defend with 1 transport
                    2 submarines owned by the Germans Submerged
                        British roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Germans and 2 fighters owned by the British lost in 98 Sea Zone
                        British roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 98 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 4 :  2/2 hits
                        Germans roll dice for 1 cruiser, 1 fighter and 3 transports in 98 Sea Zone, round 4 :  1/2 hits
                        1 bomber owned by the British , 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 98 Sea Zone
                        2 transports owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for British: 1 bomber and 3 fighters
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Shan State to India
                6 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                6 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,1,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 mech_infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 1 aaGun, 1 artillery and 12 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Trans-Jordan : 1 fighter
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        96 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship and 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 39
        Japanese : 57 / 68
        Americans : 52 / 67
        Chinese : 8 / 7
        British : 31 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 24
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    As it turns out, the British won with a fighter left, so best defense was the way to go. Happy New Year my friend


  • I don’t think there was much more I could have done to save my TTs, thank you.
    I did see your attacking potential. Well done.
    @UnknownSoldier:

    As it turns out, the British won with a fighter left, so best defense was the way to go. Happy New Year my friend


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Southern Italy to Northern Italy
                1 aaGun moved from Romania to Bessarabia

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 artillery moved from New Britain to 47 Sea Zone
                1 artillery and 1 transport moved from 47 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to New Guinea

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 destroyer and 1 submarine
        34 Sea Zone : 1 cruiser
        19 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 39
        Japanese : 57 / 68
        Americans : 52 / 67
        Chinese : 8 / 7
        British : 31 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 1 infantry
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 armour
                        French roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the French lost in Egypt
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 39
        Japanese : 57 / 68
        Americans : 52 / 67
        Chinese : 8 / 7
        British : 31 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                6 artilleries and 14 infantry moved from Baltic States to Eastern Poland

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Eastern Poland
                    Germans attack with 10 artilleries and 18 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 10 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 8 armour, 1 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
                1 artillery and 5 infantry moved from Germany to Poland
                1 aaGun, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                1 fighter placed in Western Germany
                1 artillery placed in Western Germany
                2 infantry placed in Western Germany
                3 infantry placed in Egypt
                2 infantry placed in Southern France
                1 infantry placed in France
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
                2 artilleries and 9 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
                2 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                4 infantry moved from Amur to Sakha

    Combat - Russians
                Battle in Sakha
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 4 infantry in Sakha, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in Sakha, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 9 infantry; Italians defend with 1 aaGun, 1 armour and 1 artillery
                        AA fire in Bessarabia :  0/3 hits
                        Russians roll dice for 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Bessarabia, round 2 :  4/17 hits
                        Italians roll dice for 2 aaGuns, 1 armour, 3 artilleries and 9 infantry in Bessarabia, round 2 :  8/13 hits
                        8 infantry owned by the Russians , 1 aaGun owned by the Italians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  4/9 hits
                        Italians roll dice for 1 armour, 3 artilleries and 7 infantry in Bessarabia, round 3 :  2/11 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 4 :  2/7 hits
                        Italians roll dice for 1 armour, 3 artilleries and 3 infantry in Bessarabia, round 4 :  4/7 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Bessarabia
                    retreated to Bessarabia
                    Italians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 aaGun and 8 infantry
                    Casualties for Russians: 3 artilleries and 11 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                1 aaGun moved from Karelia to Novgorod
                6 infantry moved from Kansu to Tsinghai
                1 aaGun and 6 infantry moved from Timguska to Kansu
                1 aaGun moved from Amur to Sakha
                2 aaGuns, 5 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun moved from Ukraine to Western Ukraine
                5 armour moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Kansu : 1 aaGun and 6 infantry
        Tsinghai : 6 infantry
        Sakha : 1 aaGun and 4 infantry
        Siberia : 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 10 armour, 2 artilleries, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 aaGun
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 35 / 35
        Japanese : 55 / 68
        Americans : 52 / 67
        Chinese : 8 / 7
        British : 31 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Well it looks like the Red Army sent its best shots to Siberia  :cry:


  • Best place for them!
    Am at work(at last!), so will be tomorrow morning now.

    I am feeling very squeezed in the Baltic in our Napoleon game.
    Keep it up and I might have to cry.
    Oh, but the French are on the way!


  • I logged myself by mistake, so redid password and could not post!
    File here

    Was quite pleased with this riposte. Only prob is Chinks in the wire. Everywhere!

    Forrest.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Sikang to Szechwan
                1 destroyer moved from 21 Sea Zone to 18 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 tactical_bomber moved from Kiangsu to Hopei
                1 fighter moved from Japan to 18 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 bomber moved from Philippines to 45 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from 41 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Hopei
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 22 Sea Zone
                1 tactical_bomber moved from Philippines to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Korea to 18 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Dutch New Guinea
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 3 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 fighter moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter moved from 18 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from 20 Sea Zone to Kiangsu
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Shantung
                1 tactical_bomber moved from Hopei to Kiangsu

    Place Units - Japanese
                2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,1
                Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Germans
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from 17 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
                1 fighter moved from 17 Sea Zone to 18 Sea Zone
                1 fighter moved from 17 Sea Zone to 22 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 armour
                        Americans roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 3 infantry in Egypt, round 2 :  2/4 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Egypt
                    Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 18 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 5 :  2/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 submarines moved from 7 Sea Zone to 25 Sea Zone
                2 fighters moved from 18 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone
                1 fighter moved from Wake Island to Midway
                1 artillery, 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 10 Sea Zone
                2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 armour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 destroyer
        16 Sea Zone : 1 destroyer
        7 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        6 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 factory_major, 3 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 fighter
        Morocco : 1 flag
        109 Sea Zone : 1 flag
        101 Sea Zone : 3 transports
        98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
        91 Sea Zone : 2 destroyers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 35 / 35
        Japanese : 59 / 59
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                8 infantry moved from Chahar to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 2 :  2/9 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 :  3/9 hits
                        Japanese roll dice for 1 armour in Hopei, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Shensi : 1 fighter and 2 infantry
        Hopei : 7 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 35 / 35
        Japanese : 56 / 59
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery and 9 infantry moved from Burma to Yunnan
                1 fighter moved from India to Iraq
                3 infantry moved from Northwest Persia to Iraq

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 armour
                        British roll dice for 1 battleship in Egypt, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 :  0/3 hits
                        Germans roll dice for 1 armour and 3 infantry in Egypt, round 2 :  2/4 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Egypt
                    Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                    1 fighter owned by the British retreated
                Battle in Yunnan
                    British attack with 1 artillery and 9 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 9 infantry in Yunnan, round 2 :  0/10 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 8 infantry in Yunnan, round 3 :  0/9 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        British roll dice for 1 artillery and 8 infantry in Yunnan, round 4 :  1/9 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery and 7 infantry in Yunnan, round 5 :  0/8 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 7 infantry in Yunnan, round 6 :  3/8 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tunisia
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Tunisia, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Tunisia, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter and 2 infantry in Iraq, round 3 :  2/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from Iraq to Persia
                1 fighter moved from Egypt to 98 Sea Zone
                1 aaGun moved from Burma to Yunnan
                2 aaGuns and 13 infantry moved from India to Burma
                1 fighter moved from 125 Sea Zone to Scotland
                3 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                British undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 transport placed in 109 Sea Zone
                British undo move 2.
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Brazil: 2 infantry
                EDIT: Adding units owned by British to British Guiana: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery and 7 infantry
        Shan State : 3 infantry
        Burma : 2 aaGuns and 13 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 2 infantry
        Scotland : 1 aaGun, 1 airfield, 1 fighter and 3 infantry
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 destroyer and 1 transport
        94 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 fighter
        98 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 35 / 35
        Japanese : 54 / 59
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 35 / 36
        UK_Pacific : 7 / 4
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Well that was a poor round in accuracy for the Allies. None of the ships could hit the broad side of a barn from the inside!


  • Did not save again!

    Traveller.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 98 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • No idea why the new password is not stored. doing this every time is very annoying!

    I meant to say that you we unlucky.
    I did my go so quickly that I forgot to spend all my income and forgot to Blitz through TJ and attack Iraq!

    Need to go to work in a min, so have an enjoyable evening.

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