TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 7 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
5 infantry moved from Slovakia Hungary to Romania
5 armour and 5 mech_infantrys moved from Kazakhstan to Rostov
17 infantry and 1 mech_infantry moved from Tambov to Rostov
10 armour, 8 infantry and 8 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Libya to Tobruk
Combat - Germans
Battle in Romania
Germans attack with 5 infantry
Americans defend with 1 infantry
Germans win, taking Romania from Americans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tobruk
Germans attack with 2 infantry
Americans defend with 1 infantry
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Tambov to Rostov
6 infantry moved from Persia to Iraq
5 fighters and 5 tactical_bombers moved from Persia to Rostov
10 infantry moved from Slovakia Hungary to Germany
11 mech_infantrys moved from Germany to Slovakia Hungary
6 infantry moved from Slovakia Hungary to Germany
10 infantry moved from Slovakia Hungary to Germany
2 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Slovakia Hungary
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Vologda
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Congratulations Russia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
5 fighters moved from Novgorod to Ukraine
1 mech_infantry moved from Russia to Ukraine
2 fighters moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Eastern Poland
1 bomber moved from Spain to Argentina
3 infantry moved from Brazil to Argentina
3 armour, 8 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber moved from Spain to Southern France
Combat - Americans
Battle in Baltic States
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 3 armour, 8 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 3 armour, 8 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 97 Sea Zone
Americans attack with 2 submarines
Japanese defend with 3 transports
Americans win, taking 97 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Ukraine
Americans attack with 5 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Ukraine from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in Argentina
Americans attack with 1 bomber and 3 infantry
Neutral_True defend with 4 infantry
retreated to Argentina
Neutral_True win with 4 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 3 infantry
Battle in Eastern Poland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Baltic States to Novgorod
2 fighters moved from Eastern Poland to Novgorod
5 fighters moved from Ukraine to Russia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 armour moved from Vologda to Russia
1 mech_infantry moved from Urals to Russia
1 armour moved from Novgorod to Vologda
3 armour moved from Finland to Novgorod
4 infantry moved from Finland to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Norway to Finland
3 infantry moved from Sweden to Finland
3 fighters and 1 tactical_bomber moved from Southern France to Spain
1 artillery moved from Gibraltar to Spain
9 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 11 infantry, 3 submarines and 7 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 11 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Argentina to Brazil
9 transports moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
3 armour placed in Finland
3 infantry placed in Norway
3 infantry placed in Sweden
3 armour placed in Spain
10 infantry placed in Eastern United States
2 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 7 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Northern Italy
Place Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 aaGun, 1 artillery and 14 infantry
EDIT: Adding units owned by Italians to Turkey: 1 aaGun, 1 artillery and 14 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
Italians collect 24 PUs (7 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
italy
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Eastern Persia to Turkey
8 armour, 8 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
3 armour moved from West India to Persia
3 armour moved from Burma to West India
1 fighter moved from Shan State to Eastern Persia
3 armour moved from French Indo China to Burma
1 fighter moved from Queensland to Shan State
Combat - ANZAC
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Battle in Iraq
ANZAC attack with 8 armour, 8 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 infantry
ANZAC win, taking Iraq from Italians with 8 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 6 infantry
Casualties for ANZAC: 1 mech_infantry
Non Combat Move - ANZAC
8 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Turkey to Persia
Place Units - ANZAC
3 armour placed in French Indo China
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 17
Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 11 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Romania to Baltic States
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 fighters and 4 tactical_bombers moved from Rostov to Volgograd
3 fighters and 1 tactical_bomber moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
14 armour, 24 infantry and 14 mech_infantrys moved from Rostov to Ukraine
1 bomber moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Germans attack with 14 armour, 24 infantry and 14 mech_infantrys
Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
Germans win, taking Ukraine from Russians with 14 armour, 23 infantry and 14 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters and 4 tactical_bombers
Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
3 aaGuns moved from Rostov to Ukraine
1 bomber moved from Baltic States to Germany
1 infantry moved from Slovakia Hungary to Poland
3 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
2 fighters and 4 tactical_bombers moved from Volgograd to Bessarabia
10 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
10 armour and 5 mech_infantrys moved from Northern Italy to Southern Italy
20 infantry moved from Western Germany to Northern Italy
9 infantry moved from Slovakia Hungary to Germany
4 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Greece to Bulgaria
1 infantry moved from Trans-Jordan to Saudi Arabia
1 infantry moved from Turkey to Northwest Persia
1 infantry moved from Turkey to Syria
1 infantry moved from Turkey to Caucasus
Place Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Slovakia Hungary
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5
Germans collect 45 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 5 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Vologda to Russia
Place Units - Russians
3 infantry placed in Russia
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 25 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,4,2,2,5,6,4,4
Japanese collect 0 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries, 17 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Poland
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
4 fighters moved from Novgorod to Poland
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Poland
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Poland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Bryansk to Russia
3 fighters moved from Belarus to Russia
1 armour moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
4 fighters moved from Poland to Novgorod
3 armour moved from Finland to Novgorod
4 infantry moved from Finland to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Finland to Karelia
3 infantry moved from Sweden to Finland
3 infantry moved from Norway to Finland
3 armour, 4 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber moved from Spain to Southern France
7 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 15 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 15 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Brazil to Spain
7 transports moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Tobruk: 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 96 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
3 artilleries placed in Southern France
3 armour placed in Spain
3 armour placed in Finland
10 infantry placed in Eastern United States
4 infantry placed in Central United States
3 infantry placed in Sweden
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
9 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 18
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 18
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 3 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 14 infantry moved from Turkey to Greece
4 artilleries and 9 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
Italians collect 21 PUs (8 lost to blockades); end with 22 PUs total
Hey Karl, just in case you don’t get what I an doing here, we are going to finish this game with a final battle of
ARMAGEDDON
and its going to be awesome.
Hey Karl, just in case you don’t get what I an doing here, we are going to finish this game with a final battle of
ARMAGEDDON
and its going to be awesome.
I guessed that. The US is building a fighting force of extraordinary magnitude!