14L G40 Degrasse (Allies+9) v. Mallery29 (Axis) No tech


  • Woo-hoo!  A&A first for me…win or lose, it was cool!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Yakut S.S.R. to Buryatia
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 15 infantry moved from Baltic States to Eastern Poland
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Yakut S.S.R. to Buryatia
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 15 infantry moved from Baltic States to Eastern Poland
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians

    Non Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 aaGuns moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                3 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Caucasus
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 bomber moved from Russia to Buryatia
                2 aaGuns moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    Territory Summary for Russians :

    Timguska : 6 infantry
        Kazakhstan : 3 infantry
        Buryatia : 2 aaGuns, 1 bomber and 12 infantry
        Romania : 1 flag, 1 infantry
        Baltic States : 1 infantry
        Bryansk : 3 infantry
        Eastern Poland : 2 aaGuns, 2 armour, 3 artilleries, 22 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries and 2 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 85
        Russians : 40 / 48
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 26 / 0
        UK_Pacific : 21 / 26
        Italians : 16 / 33
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Caroline Islands to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 battleships and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangsi to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Caroline Islands to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 battleships and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Borneo
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 7 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Kwangtung to Manchuria
                1 fighter moved from Kwangtung to Manchuria
                1 fighter moved from Kwangtung to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Hopei to Shensi
                2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                2 artilleries moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                2 infantry placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
                1 bomber moved from Eastern United States to Morocco
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
                1 bomber moved from Eastern United States to Morocco
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 108 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 108 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 108 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 87 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 87 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 87 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 47 Sea Zone
                1 submarine moved from 47 Sea Zone to 33 Sea Zone
                1 bomber moved from Morocco to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
                Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries and 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 3 submarines and 1 transport
        10 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Gibraltar : 1 bomber and 1 fighter
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        108 Sea Zone : 1 destroyer and 1 submarine
        87 Sea Zone : 1 destroyer and 1 submarine
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
        91 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 46 / 85
        Russians : 40 / 48
        Japanese : 51 / 51
        Americans : 53 / 76
        Chinese : 3 / 5
        British : 26 / 0
        UK_Pacific : 7 / 26
        Italians : 15 / 33
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.178
            Median : 3.000
            Variance : 1.614
            Standard Deviation : 1.270
            Total rolls : 45

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.577
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 85
        Russians : 40 / 48
        Japanese : 51 / 51
        Americans : 53 / 76
        Chinese : 3 / 5
        British : 26 / 0
        UK_Pacific : 7 / 26
        Italians : 15 / 33
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.178
            Median : 3.000
            Variance : 1.614
            Standard Deviation : 1.270
            Total rolls : 45

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.577
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Kenya to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 infantry moved from Belgian Congo to 70 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Malta
                1 bomber moved from Egypt to Gibraltar
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from West India to India
                1 battleship, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 cruiser moved from 79 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Malta to Gibraltar

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Kenya to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
                1 infantry moved from Belgian Congo to 70 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 94 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Malta
                1 bomber moved from Egypt to Gibraltar
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from West India to India
                1 battleship, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 cruiser moved from 79 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Malta to Gibraltar

    Combat - British

    Non Combat Move - British
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from 70 Sea Zone to Belgian Congo

    Place Units - UK_Pacific
                1 artillery, 6 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,3,5,2,4,5,6,1,1,5,6,1,1,4,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    India : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        70 Sea Zone : 1 transport
        76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 46 / 85
        Russians : 40 / 48
        Japanese : 51 / 51
        Americans : 53 / 76
        Chinese : 3 / 5
        British : 27 / 0
        UK_Pacific : 7 / 6
        Italians : 14 / 33
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 17 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.228
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 79

    Null / Other
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.080
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.080
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.577
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 bomber moved from Tobruk to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                2 fighters moved from Tobruk to 97 Sea Zone

    Place Units - Italians
                1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 10 PUs (4 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      ANZAC take Alexandria from Italians
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to Queensland
                2 artilleries and 1 infantry moved from New South Wales to South Australia

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun, 2 artilleries and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Alexandria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 85
        Russians : 37 / 48
        Japanese : 51 / 51
        Americans : 53 / 76
        Chinese : 3 / 5
        British : 27 / 0
        UK_Pacific : 7 / 6
        Italians : 14 / 18
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 85
        Russians : 37 / 48
        Japanese : 51 / 51
        Americans : 53 / 76
        Chinese : 3 / 5
        British : 27 / 0
        UK_Pacific : 7 / 6
        Italians : 14 / 18
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 battleship, 1 destroyer and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                7 infantry moved from Finland to Karelia
                3 bombers moved from Western Germany to 91 Sea Zone
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire

    Combat - Germans
                Battle in Scotland
                Battle in Eire
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Scotland from British, taking Eire from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 3 bombers, 1 destroyer, 2 submarines and 2 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport; Americans defend with 1 submarine and 2 transports
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 2 bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 battleship, 1 bomber, 1 destroyer, 2 submarines and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    Casualties for Americans: 1 submarine and 2 transports

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from Holland Belgium to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 armour, 1 carrier, 1 cruiser and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                2 armour moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                3 aaGuns, 4 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Poland to Slovakia Hungary
                8 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Albania to Yugoslavia

    Place Units - Germans
                8 armour and 2 mech_infantrys placed in Germany
                2 fighters placed in 112 Sea Zone
                Germans undo move 2.
                2 fighters placed in Western Germany
                2 infantry placed in United Kingdom
                1 infantry placed in France
                Germans undo move 2.
                1 fighter placed in Western Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                6 infantry moved from Timguska to Kansu
                3 infantry moved from Kazakhstan to Tsinghai
                12 infantry moved from Buryatia to Amur
                1 infantry moved from Baltic States to Poland
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                1 artillery and 2 infantry moved from Eastern Poland to Romania

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                6 infantry moved from Timguska to Kansu
                3 infantry moved from Kazakhstan to Tsinghai
                12 infantry moved from Buryatia to Amur
                1 infantry moved from Baltic States to Poland
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                1 artillery and 2 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/9 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Volgograd to Tsinghai
                2 aaGuns moved from Buryatia to Amur
                1 bomber moved from Buryatia to Amur
                1 artillery and 3 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Iraq to Caucasus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs

    Territory Summary for Russians :

    Kansu : 6 infantry
        Tsinghai : 3 infantry and 1 mech_infantry
        Amur : 2 aaGuns, 1 bomber and 12 infantry
        Romania : 1 flag, 1 artillery and 2 infantry
        Poland : 1 flag, 1 artillery and 1 infantry
        Bryansk : 1 artillery and 3 infantry
        Eastern Poland : 3 infantry
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 4 aaGuns, 2 armour, 5 artilleries, 23 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        Caucasus : 2 fighters and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 43 / 57
        Japanese : 51 / 51
        Americans : 53 / 76
        Chinese : 3 / 5
        British : 25 / 0
        UK_Pacific : 7 / 6
        Italians : 14 / 18
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Neutral_Axis Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.867
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 10 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 2 destroyers moved from 43 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Kiangsi to Kwangtung

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 69 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 destroyer moved from 87 Sea Zone to 92 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 artilleries and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 49 Sea Zone
                3 submarines moved from 49 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 destroyer moved from 87 Sea Zone to 92 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 artilleries and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 49 Sea Zone
                3 submarines moved from 49 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 109 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 3 transports
                        3 transports owned by the Germans lost in 109 Sea Zone
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 bomber moved from 110 Sea Zone to Morocco
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 airfield placed in Morocco
                2 transports placed in 101 Sea Zone
                3 destroyers placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        46 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber
        26 Sea Zone : 1 destroyer and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Morocco : 1 flag, 1 airfield and 1 bomber
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 submarines
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 43 / 57
        Japanese : 59 / 69
        Americans : 53 / 73
        Chinese : 2 / 5
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 12 / 18
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 43 / 57
        Japanese : 58 / 69
        Americans : 53 / 73
        Chinese : 3 / 5
        British : 25 / 0
        UK_Pacific : 5 / 6
        Italians : 12 / 18
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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