14L Whackamatt (Axis) vs. JuanSpain (Allies +9)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from Japan to Hawaiian Islands
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Manchuria to Jehol
                2 fighters moved from Manchuria to Philippines
                1 bomber moved from Formosa to Philippines

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 1 battleship
                    Americans defend with 2 transports
                    Japanese win, taking 10 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese

    Place Units - Japanese
                1 airfield placed in Manchuria
                3 infantry placed in Manchuria
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 8 submarines and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in Denmark

    Non Combat Move - Americans
                4 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                1 carrier, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 90 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                4 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer, 8 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3
                Americans collect 50 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 8 submarines and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in Denmark

    Non Combat Move - Americans
                4 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                1 carrier, 2 fighters, 4 infantry, 4 mech_infantrys and 4 transports moved from 90 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                4 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer, 8 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3
                Americans collect 50 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Western United States: 2 fighters
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 artilleries, 1 fighter and 10 infantry moved from Yunnan to Kweichow
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                4 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                2 artilleries moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 tactical_bomber moved from Egypt to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                2 fighters moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                8 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                2 infantry moved from India to Burma
                2 artilleries moved from India to Burma

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour and 2 artilleries
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Tobruk from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tanganyika Territory
                    British attack with 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Iraq to Egypt
                2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from British Guiana to Morocco

    Place Units - British
                1 factory_minor placed in Persia
                2 transports placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 3 mech_infantrys

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 13 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to 112 Sea Zone

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber
                    Russians defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Romania
                1 fighter moved from 112 Sea Zone to Western Germany
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour and 1 infantry moved from Greece to Bulgaria

    Turn Complete - Italians
                Italians collect 11 PUs; end with 24 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Java to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Finland to 115 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
                2 armour and 1 artillery moved from Poland to 114 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 fighter and 3 tactical_bombers moved from Finland to Novgorod
                2 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                3 artilleries and 3 infantry moved from Norway to 113 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries and 2 infantry moved from Western Germany to Denmark
                3 artilleries moved from Normandy Bordeaux to France
                2 bombers moved from Normandy Bordeaux to Eastern Poland

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 armour, 7 artilleries, 1 fighter, 9 infantry and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 15 infantry and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 4 artilleries and 9 infantry
                    Casualties for Russians: 1 artillery, 15 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 2 bombers and 20 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 2 bombers and 18 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Denmark
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Novgorod to Poland
                2 bombers moved from Eastern Poland to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                2 aaGuns moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                4 artilleries and 4 infantry placed in Western Germany
                3 armour placed in Romania
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                8 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Belarus to Archangel
                6 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                2 aaGuns, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 bomber moved from Philippines to 41 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                3 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 infantry moved from Jehol to Shantung
                3 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to Hawaiian Islands
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Philippines to Kwangtung
                1 fighter moved from Philippines to Kiangsi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangtung to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu
                1 fighter moved from Manchuria to Japan
                1 bomber moved from 41 Sea Zone to Borneo

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                3 infantry placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Morocco to 91 Sea Zone
                3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                3 mech_infantrys moved from 93 Sea Zone to Southern France
                4 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Japanese
                8 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 12 Sea Zone
                2 fighters moved from 12 Sea Zone to 26 Sea Zone

  • '19 '18 '17 '16 '15

    Scramble?

  • '19 '18 '17 '16 '15

    Let me know also if I apply max defense in your OOL (means saving one destroyer) or something different. Thx

  • '20 '18 '17 '15

    scramble 2 fighters 1 tac.

    OOL is save a destroyer.

    BB hit, sub x2 1 destroyer, battleship, destroyer, tac, fighter x2

    However, if I roll a miracle and sink all your subs, then of course I want the Battleship taken last.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Morocco to 91 Sea Zone
                3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                3 mech_infantrys moved from 93 Sea Zone to Southern France
                4 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Japanese
                8 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 12 Sea Zone
                2 fighters moved from 12 Sea Zone to 26 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Southern France
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 8 submarines
                    Japanese defend with 1 battleship, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Japanese
                    retreated to 26 Sea Zone
                    Japanese win, taking Southern France from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 battleship, 2 destroyers and 2 submarines
                    Casualties for Americans: 1 destroyer and 8 submarines
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Americans
                2 fighters moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                5 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Szechwan
                2 artilleries moved from Kweichow to Szechwan
                5 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                5 artilleries moved from Kweichow to Anhwe
                1 infantry moved from Hunan to Anhwe
                4 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kweichow to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kwangsi

    Place Units - Chinese
                4 infantry placed in Anhwe
                1 infantry placed in Szechwan
                Chinese undo move 2.
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Kweichow to Kiangsu

    Combat - British
                Battle in Kiangsu
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 fighters
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 1 fighter

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from Italians to British
                EDIT: Removing units owned by British from Tanganyika Territory: 1 mech_infantry
                EDIT: Adding units owned by British to Kenya: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                2 artilleries and 8 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Shan State to Yunnan
                1 infantry moved from Siam to Shan State
                1 artillery moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 mech_infantry moved from India to Shan State
                2 mech_infantrys moved from India to Yunnan
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 aaGun moved from 92 Sea Zone to Morocco
                1 fighter moved from Morocco to Southern France
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                2 fighters moved from 98 Sea Zone to 93 Sea Zone
                1 fighter moved from 93 Sea Zone to Southern France
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 armour moved from Tobruk to Egypt
                3 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to 93 Sea Zone
                3 destroyers moved from 104 Sea Zone to 109 Sea Zone

    Place Units - British
                1 transport placed in 109 Sea Zone
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 5 mech_infantrys

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bulgaria to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Romania to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                2 artilleries, 1 fighter and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Italians collect 10 PUs; end with 10 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

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