14L G40 captain walker (axis) vs Entek (allies +9)

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    Intercept for FIC?

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    no intercept

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Algeria to Libya
                      British take Tunisia from Italians
                      British take Libya from Italians
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to French Indo China

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 infantry and 3 mech_infantrys
                        British roll dice for 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Yunnan, round 2 :  3/5 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/5 hits
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 3 :  0/4 hits
                        3 mech_infantrys owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 :  3/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for British: 3 infantry
                Air Battle in French Indo China
                    British attacks with 2 units heading to French Indo China
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from French Indo China to Burma
                3 infantry moved from Malaya to Shan State
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 armour and 2 infantry
        Shan State : 3 infantry
        Burma : 1 artillery, 1 fighter and 2 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
        110 Sea Zone : 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 30
        Japanese : 56 / 57
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 27
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Libya
                1 bomber moved from Greece to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 armour
                        Italians roll dice for 1 bomber and 1 fighter in Libya, round 2 :  1/2 hits
                        British roll dice for 1 armour in Libya, round 2 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Italians lost in Libya
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 armour and 1 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                4 infantry placed in Northern Italy
                Italians undo move 2.
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Syria : 1 flag
        Romania : 2 mech_infantrys
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Bessarabia : 1 armour, 1 artillery and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 30
        Japanese : 56 / 57
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 26
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Libya
                1 bomber moved from Greece to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 armour
                        Italians roll dice for 1 bomber and 1 fighter in Libya, round 2 :  1/2 hits
                        British roll dice for 1 armour in Libya, round 2 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Italians lost in Libya
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 armour and 1 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                4 infantry placed in Northern Italy
                Italians undo move 2.
                2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Egypt: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Syria : 1 flag
        Romania : 2 mech_infantrys
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Bessarabia : 1 armour, 1 artillery and 1 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 30
        Japanese : 56 / 57
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 26
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I reposted Italy’s turn…I had forgotten there was an IC in Egypt.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 2 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier and 1 destroyer
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 30
        Japanese : 52 / 57
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 26 / 30
        Japanese : 52 / 57
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Western Ukraine to Ukraine
                5 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Ukraine
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                3 bombers moved from Germany to 110 Sea Zone

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    scramble in 110?

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    No Scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Western Ukraine to Ukraine
                5 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Ukraine
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                3 bombers moved from Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 3 fighters and 2 submarines
                    British defend with 1 cruiser, 2 destroyers and 3 transports
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 cruiser, 2 destroyers and 3 transports in 110 Sea Zone, round 2 :  2/3 hits
                        1 transport owned by the British , 1 cruiser owned by the British , 2 destroyers owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                        2 transports owned by the British lost in 110 Sea Zone
                    Germans win with 3 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 37
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 cruiser, 2 destroyers and 3 transports
                Battle in Ukraine
                    Germans attack with 6 infantry, 5 mech_infantrys and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
                        AA fire in Ukraine :  0/4 hits
                        Germans roll dice for 6 infantry, 5 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 :  5/15 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 3 infantry and 2 mech_infantrys in Ukraine, round 2 :  1/6 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
                        Germans roll dice for 5 infantry, 5 mech_infantrys and 4 tactical_bombers in Ukraine, round 3 :  4/14 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 :  2/3 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 3 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                4 tactical_bombers moved from Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Ukraine
                2 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Eastern Poland
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Archangel to Belarus
                1 artillery and 5 infantry moved from Novgorod to Belarus
                1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                3 bombers moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                3 artilleries moved from Novgorod to Belarus

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                3 armour placed in Novgorod
                5 mech_infantrys placed in Germany
                1 infantry placed in France
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Denmark : 5 infantry
        Belarus : 1 flag, 1 aaGun, 6 artilleries and 11 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 2 armour, 3 mech_infantrys and 4 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag, 2 artilleries and 10 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        125 Sea Zone : 1 flag
        95 Sea Zone : 1 submarine
        94 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        92 Sea Zone : 1 destroyer
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 30
        Japanese : 52 / 57
        Americans : 54 / 80
        Chinese : 5 / 6
        British : 29 / 30
        UK_Pacific : 13 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                5 infantry moved from Central Mongolia to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan
                1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Kansu to Timguska

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for Russians :

    Suiyuyan : 8 infantry
        Chahar : 1 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 armour, 1 infantry and 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Smolensk : 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 27
        Japanese : 50 / 57
        Americans : 54 / 80
        Chinese : 7 / 6
        British : 30 / 30
        UK_Pacific : 13 / 13
        Italians : 15 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 2 destroyers, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                3 infantry moved from French Indo China to Shan State
                3 mech_infantrys moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 armour moved from Ulaanbaatar to Yenisey
                      Japanese take Yenisey from Russians
                2 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Hopei to Chahar
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Hopei to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 mech_infantry moved from Kiangsu to Chahar
                1 artillery moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 :  2/7 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 2 infantry
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 1 armour and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour and 2 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                2 battleships, 2 carriers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter moved from Shan State to French Indo China
                2 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun moved from Hopei to Kweichow
                1 fighter moved from Chahar to Kweichow
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Kweichow : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 2 fighters and 4 infantry
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 cruiser and 1 transport
        Dzavhan : 1 flag, 2 infantry
        22 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag, 1 artillery
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 23 / 27
        Japanese : 57 / 57
        Americans : 52 / 80
        Chinese : 4 / 6
        British : 30 / 30
        UK_Pacific : 12 / 13
        Italians : 15 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 17 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
                2 bombers moved from Celebes to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Kiangsu, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsu, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                        Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Kiangsu, round 3 :  3/5 hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 2 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 35 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 cruiser and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser and 2 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 110 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 16 Sea Zone to Guam
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                2 bombers moved from 35 Sea Zone to Guam
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                1 bomber moved from 17 Sea Zone to Guam
                1 fighter moved from 22 Sea Zone to Guam
                1 fighter moved from 22 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
                1 fighter moved from Hawaiian Islands to 19 Sea Zone
                1 fighter moved from Hawaiian Islands to 19 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                Americans undo move 4.
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 armour, 2 artilleries and 1 infantry
        Guam : 1 airfield, 4 bombers and 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
        17 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        United Kingdom : 1 artillery, 1 bomber and 1 infantry
        92 Sea Zone : 2 submarines
        101 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 23 / 27
        Japanese : 54 / 57
        Americans : 52 / 72
        Chinese : 7 / 6
        British : 30 / 30
        UK_Pacific : 12 / 13
        Italians : 15 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 3 mech_infantrys
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  3/7 hits
                        Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 :  0/3 hits
                        3 mech_infantrys owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsu

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 fighter
        Yunnan : 6 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 23 / 27
        Japanese : 53 / 57
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 30
        UK_Pacific : 12 / 13
        Italians : 15 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Intercept for FIC

  • 23 21 20 19 17 16 15 13

    yes…send up both fighters!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Burma to French Indo China
                1 bomber moved from India to French Indo China
                1 armour moved from India to Shan State
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Air Battle in French Indo China
                    British attacks with 2 units heading to French Indo China
                    Japanese launches 2 interceptors out of French Indo China
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber moved from French Indo China to India
                1 fighter moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from India to Burma
                1 battleship moved from 39 Sea Zone to 41 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 30 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 mech_infantry
        Shan State : 1 armour and 2 infantry
        Burma : 1 fighter and 2 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 battleship and 1 transport
        37 Sea Zone : 1 cruiser
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 23 / 27
        Japanese : 48 / 57
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 33
        UK_Pacific : 17 / 17
        Italians : 15 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour and 1 fighter moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 armour and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 armour moved from Bessarabia to Rostov

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 bomber and 3 infantry
                    French defend with 1 infantry; British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        1 infantry owned by the French and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 :  0/3 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Trans-Jordan, round 2 :  1/7 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  3/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Trans-Jordan, round 3 :  3/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 armour owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Rostov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                2 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour and 1 infantry
        Syria : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Rostov : 1 flag, 1 armour
        Ukraine : 1 artillery, 1 infantry and 2 mech_infantrys
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 21 / 27
        Japanese : 48 / 57
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 28 / 33
        UK_Pacific : 17 / 17
        Italians : 19 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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