PLAYOFF G13L Karl7Axis v Variance Allies

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 destroyers and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 108 Sea Zone to United Kingdom
                6 bombers moved from Eastern United States to United Kingdom
                6 fighters moved from Iceland to United Kingdom
                9 destroyers and 7 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Scotland to United Kingdom

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    Orders for scramble, kamikaze and OOL please

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    scramble 3 ftrs and 1 Kamikaze on a destoryer each… so 6 for 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 destroyers and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 108 Sea Zone to United Kingdom
                6 bombers moved from Eastern United States to United Kingdom
                6 fighters moved from Iceland to United Kingdom
                9 destroyers and 7 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Scotland to United Kingdom

    Combat - Americans
                Japanese scrambles 3 units out of Kiangsu to defend against the attack in 19 Sea Zone
                Battle in 19 Sea Zone
                    Americans attack with 9 destroyers and 7 submarines
                    Japanese defend with 1 battleship, 1 carrier, 7 destroyers, 5 fighters and 4 transports
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 4 fighters and 4 transports remaining. Battle score for attacker is -48
                    Casualties for Japanese: 7 destroyers and 1 fighter
                    Casualties for Americans: 9 destroyers and 7 submarines
                Battle in 109 Sea Zone
                    Americans attack with 2 destroyers, 1 submarine and 2 transports
                    Germans defend with 1 destroyer
                    Americans win, taking 109 Sea Zone from Neutral with 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in United Kingdom
                    Americans attack with 1 armour, 6 bombers, 10 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 7 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                    Americans win, taking United Kingdom from Germans with 1 armour, 1 bomber and 10 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 7 armour, 3 artilleries and 7 infantry
                    Casualties for Americans: 5 bombers, 2 infantry and 1 mech_infantry
                Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu
                Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu
                Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu
                    1 fighter owned by the Japanese forced to land in Kiangsu

    Non Combat Move - Americans
                1 bomber moved from United Kingdom to Scotland
                10 fighters moved from United Kingdom to Scotland
                1 carrier moved from 108 Sea Zone to 106 Sea Zone

    Place Units - Americans
                5 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                17 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                2 fighters moved from 92 Sea Zone to 104 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                1 submarine moved from 105 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                4 fighters moved from 104 Sea Zone to United Kingdom
                1 aaGun and 12 infantry moved from Scotland to United Kingdom
                3 infantry moved from Egypt to Alexandria
                2 tactical_bombers moved from Egypt to 92 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Trans-Jordan to Egypt
                4 mech_infantrys moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Eire to Scotland

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

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    Great Britain is Free!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
                1 bomber and 3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                4 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,1,6,1,2,1
                Italians collect 12 PUs (9 lost to blockades); end with 17 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                5 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                2 fighters moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 transports moved from 110 Sea Zone to 113 Sea Zone
                6 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 10 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 3 tactical_bombers moved from 110 Sea Zone to United Kingdom
                2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                2 bombers moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 4 fighters, 10 infantry and 4 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 12 infantry; Americans defend with 1 armour
                    British win with 1 armour and 4 fighters remaining. Battle score for attacker is -27
                    Casualties for Germans: 2 artilleries, 3 fighters and 10 infantry
                    Casualties for British: 1 aaGun and 12 infantry
                    4 tactical_bombers owned by the Germans and 1 fighter owned by the Germans retreated

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                2 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 bombers moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Vologda to Samara

    Place Units - Germans
                1 battleship and 2 carriers placed in 110 Sea Zone
                3 fighters placed in Western Germany
                3 infantry placed in Norway
                5 artilleries and 2 infantry placed in Western Germany
                Germans undo move 4.
                5 artilleries and 2 infantry placed in Germany
                1 bomber placed in Western Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone
                Germans undo move 4.
                2 infantry placed in Western Germany
                1 artillery placed in Western Germany
                4 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,6,2,2,1,5
                Germans collect 59 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

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    The Dice are with you!

    ouch!

    ncm edit

    Germany .tsvg

  • 22 20 19 18 17 16 15 14 12

    FYI if you attack 110, I scramble all available air

    OOL is dd(except 1 if enemy sub remains), cc, cv, ftrs, tacb, bb

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 aaGun moved from Suiyuyan to Kansu

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 5 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Shensi
                1 armour moved from Szechwan to Shensi
                1 armour moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                10 armour moved from Hopei to Shensi
                15 infantry moved from Hopei to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 bomber moved from Japan to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Shensi
                    Japanese attack with 13 armour and 15 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 13 armour and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 battleship, 1 carrier, 1 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from 26 Sea Zone to Marshall Islands
                2 tactical_bombers moved from Kiangsu to Philippines
                1 fighter moved from Kiangsu to Philippines
                4 fighters moved from Kiangsu to Japan

    Place Units - Japanese
                1 carrier and 5 destroyers placed in 6 Sea Zone
                2 submarines placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from United Kingdom to 109 Sea Zone
                2 destroyers moved from 109 Sea Zone to 119 Sea Zone
                1 armour and 1 transport moved from 109 Sea Zone to 119 Sea Zone
                1 armour, 2 destroyers and 1 transport moved from 119 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Denmark
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      Americans take 125 Sea Zone from Germans
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 carrier moved from 106 Sea Zone to 64 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                10 fighters moved from Scotland to 112 Sea Zone
                1 bomber moved from Scotland to 112 Sea Zone

  • 17 16 15 14 12

    scramble to z112?

  • 17 16 15 14 12

    wait a second.  scratch that.  I didn’t notice those italians sitting in West Germany.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber and 10 fighters moved from Scotland to United Kingdom
                2 destroyers, 1 submarine and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 destroyers moved from 10 Sea Zone to 30 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 bombers placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 1.
                5 bombers placed in Western United States
                Americans undo move 2.
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

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