@cwglee51 no thank you.
PLAYOFF G13L Karl7Axis v Variance Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 11 infantry moved from Finland to Norway
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
5 fighters moved from Western Germany to Norway
1 fighter moved from Germany to Norway
2 bombers moved from Western Germany to Norway
2 fighters moved from Novgorod to Norway
1 artillery and 2 infantry moved from Tambov to Volgograd
3 armour moved from Russia to Volgograd
5 tactical_bombers moved from Rostov to Northern ItalyCombat - Germans
Battle in Norway
Germans attack with 7 armour, 3 artilleries, 2 bombers, 8 fighters and 14 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor and 6 infantry
Germans win, taking Norway from Americans with 7 armour, 3 artilleries, 2 bombers, 8 fighters and 3 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 11 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 6 infantry
Battle in Volgograd
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 19 armour, 9 artilleries and 30 infantry moved from Rostov to Caucasus
1 artillery and 5 infantry moved from Ukraine to Rostov
2 bombers moved from Norway to Western Germany
2 fighters moved from Norway to 112 Sea Zone
3 fighters moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
1 destroyer and 2 submarines moved from 88 Sea Zone to 104 Sea Zone
2 infantry moved from France to Western Germany
9 infantry moved from Germany to Western Germany
1 infantry moved from Nenetsia to VologdaPlace Units - Germans
2 destroyers and 7 transports placed in 112 Sea Zone
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,6,5,4,4,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 4 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to KweichowCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarinesNon Combat Move - Japanese
1 battleship and 3 transports moved from 41 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 bomber moved from 42 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Ulaanbaatar to Amur
1 aaGun, 1 artillery and 1 infantry moved from Tsagaan Olom to Central Mongolia
2 armour and 2 infantry moved from Yunnan to Kweichow
3 infantry moved from Anhwe to Kweichow
4 armour moved from India to Yunnan
3 fighters moved from Japan to KoreaPlace Units - Japanese
3 destroyers placed in 20 Sea Zone
2 armour placed in Kiangsu
1 destroyer placed in 19 Sea Zone
2 fighters placed in Japan
1 armour placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,6,2,3,2,2,1,6,2,5,4,1,4,1,2,1,1,2,1,5
Japanese collect 56 PUs (17 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber and 3 submarines
Japanese defend with 4 destroyers
Japanese win with 2 destroyers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 bomber and 3 submarines
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer and 2 submarines
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from 104 Sea Zone to 108 Sea Zone
2 fighters moved from 104 Sea Zone to Scotland
6 fighters moved from Eastern United States to Iceland
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 16 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 21 PUs;
British buy nothing; Remaining resources: 21 PUs;Combat Move - British
Combat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 2 infantry
EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 infantry
EDIT: Adding units owned by British to Scotland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
2 transports moved from 106 Sea Zone to 109 Sea Zone
10 infantry moved from United Kingdom to Scotland
2 fighters moved from 98 Sea Zone to Gibraltar
2 fighters moved from Egypt to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 aaGuns, 5 artilleries and 16 infantry moved from Persia to Iraq
5 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsTurn Complete - UK_Pacific
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forgot to place my men!
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not that it makes much difference :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to CaucasusCombat - Italians
Non Combat Move - Italians
1 armour and 3 artilleries moved from Libya to Tobruk
1 artillery and 1 infantry moved from Western Germany to France
3 fighters moved from Southern Italy to Western Germany
1 bomber moved from Rostov to Western Germany
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Italians
1 airfield placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,4,2,3,1,3,3,2
Italians collect 11 PUs (10 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iraq: 1 infantry
EDIT: Changing ownership of Northwest Persia from Italians to French
EDIT: Adding units owned by French to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 airfields, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
5 fighters moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
4 tactical_bombers moved from Northern Italy to United Kingdom
7 armour, 3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
7 infantry moved from Western Germany to 112 Sea Zone
7 armour, 3 artilleries, 1 carrier, 1 cruiser, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 3 artilleries, 10 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Germans captures 59PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 3 aaGuns and 7 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 5 fighters
British defend with 1 destroyer and 2 transports
Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 2 transports
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber and 5 fighters moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Rostov to Caucasus
3 armour, 1 artillery and 2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Northern Italy to Normandy BordeauxPlace Units - Germans
1 carrier and 2 destroyers placed in 110 Sea Zone
1 airfield placed in Holland Belgium
1 airfield placed in Normandy Bordeaux
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,2,4,1,3,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 66 PUs (2 lost to blockades); end with 125 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 135 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 150 PUs -
FYI – I did not scramble your Ftrs from Scotland because they were way outnumbered as you can see (5ftrs and 1 bomber). But if you want to run the battle with the scramble you can do it on the forum.
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that’s OK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Shensi to SuiyuyanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 3 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
3 fighters moved from Korea to 19 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
2 armour moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
7 armour and 15 infantry moved from Kweichow to Hopei
2 armour moved from Kiangsu to HopeiCombat - Japanese
Battle in Szechwan
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Hopei
Japanese attack with 9 armour and 15 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 9 armour and 15 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Japanese
2 armour moved from Yunnan to Hopei
1 aaGun, 1 artillery and 1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Amur to Manchuria
2 fighters moved from 19 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 4 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 21 Sea Zone to 19 Sea Zone
1 bomber moved from 21 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Celebes to PhilippinesPlace Units - Japanese
1 airfield placed in Kiangsu
3 destroyers placed in 19 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,1,1,3,6,1,2,1,2,4,4,6,2,1,5,2,5,5,5,3,1
Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 destroyers and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 108 Sea Zone to United Kingdom
6 bombers moved from Eastern United States to United Kingdom
6 fighters moved from Iceland to United Kingdom
9 destroyers and 7 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Scotland to United Kingdom -
Orders for scramble, kamikaze and OOL please
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scramble 3 ftrs and 1 Kamikaze on a destoryer each… so 6 for 1





