14L Soulblighter (Axis) vs Karl7 (Allies +8), Game 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New Zealand to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                5 armour, 4 artilleries and 6 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Russians lost in 109 Sea Zone
                    Germans win with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy
                3 fighters moved from Southern Italy to Trans-Jordan
                1 tactical_bomber moved from Western Germany to Trans-Jordan
                4 aaGuns, 3 armour, 7 artilleries and 22 infantry moved from Eastern Poland to Poland
                1 artillery and 9 infantry moved from Germany to Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                9 transports moved from 112 Sea Zone to 109 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from Western Germany to 112 Sea Zone
                7 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                10 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in United Kingdom
                1 fighter placed in 109 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Trans-Jordan : 3 fighters and 1 tactical_bomber
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Poland : 4 aaGuns, 3 armour, 8 artilleries and 34 infantry
        Germany : 1 factory_major and 10 infantry
        Norway : 7 infantry
        Southern Italy : 1 tactical_bomber
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag
        112 Sea Zone : 4 transports
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 9 transports
        Greece : 1 flag
        114 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 armour, 4 artilleries and 6 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 33 / 46
        Japanese : 58 / 68
        Americans : 55 / 75
        Chinese : 1 / 3
        British : 20 / 0
        UK_Pacific : 7 / 8
        Italians : 22 / 32
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 infantry moved from Volgograd to Caucasus
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour moved from Western Ukraine to Ukraine
                1 armour moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                4 fighters moved from Baltic States to Eastern Poland

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win, taking Caucasus from Japanese with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Eastern Poland to Belarus
                2 fighters moved from Belarus to Novgorod
                1 aaGun, 1 artillery and 9 infantry moved from Vyborg to Novgorod
                7 armour moved from Baltic States to Novgorod
                3 aaGuns, 3 artilleries and 22 infantry moved from Baltic States to Belarus
                1 artillery and 7 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Belarus
                1 armour moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Tambov to Volgograd
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Caucasus to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from 44 Sea Zone to Celebes
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 7 :  1/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 2 infantry in Celebes, round 2 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Shensi to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Kwangsi to Kweichow
                3 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 artillery moved from Szechwan to Kweichow
                4 infantry moved from Szechwan to Shensi

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 16 infantry
        Shensi : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery and 5 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 fighters, 2 submarines and 4 tactical_bombers
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 4 carriers, 3 destroyers, 5 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 39 / 42
        Japanese : 59 / 56
        Americans : 52 / 75
        Chinese : 0 / 3
        British : 20 / 0
        UK_Pacific : 7 / 8
        Italians : 19 / 32
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3,958
            Median : 4,000
            Variance : 0,936
            Standard Deviation : 0,968
            Total rolls : 48

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,167
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4,000
            Median : 4,000
            Variance : 0,625
            Standard Deviation : 0,791
            Total rolls : 25

    ANZAC Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3,111
            Median : 4,000
            Variance : 1,375
            Standard Deviation : 1,173
            Total rolls : 9

    Chinese Combat
                6 was rolled 2 times
            Average roll : 6,000
            Median : 6,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,167
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6


  • ncm edit incoming.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from 44 Sea Zone to Celebes
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 2 transports
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                    Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Shensi to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Kwangsi to Kweichow
                3 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 artillery moved from Szechwan to Kweichow
                4 infantry moved from Szechwan to Shensi

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                2 bombers moved from Western United States to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Caroline Islands to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from French Equatorial Africa to Ethiopia
                      Americans take Ethiopia from Italians
                3 infantry moved from French Central Africa to French Equatorial Africa

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Kamikaze?


  • @Karl7:

    Kamikaze?

    Yes 4 on carrier and 2 on each destroyer. If I end up losing this game I quit for a year. Seriously.


  • Actually that isn’t possible so just 2 on each destroyer.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                2 bombers moved from Western United States to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Caroline Islands to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from French Equatorial Africa to Ethiopia
                      Americans take Ethiopia from Italians
                3 infantry moved from French Central Africa to French Equatorial Africa

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,5
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
                    Units damaged: 2 carriers owned by the Japanese
                    Americans win, taking 106 Sea Zone from Germans, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 86
                    Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 2 submarines
                Battle in Japan
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    Americans captures 56PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 aaGuns
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from 22 Sea Zone to Wake Island
                2 bombers moved from 6 Sea Zone to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 6 Sea Zone to Japan
                2 mech_infantrys moved from Southeast Mexico to Eastern United States
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 bombers placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 117 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 137 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to Burma
                3 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to West India
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from Egypt to West India

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    So, Anzac is going to kill your 2 last Japanese transports, so there is no way to liberate Japan (baring German/Italian involvement).

    That being said, you got london and will get Cairo, meaning you only need 2 more european cities.

    So, while taking Japan really helped me, I think the Axis could still pull it off.

    But I don’t know… I did get lucky this game.  :-P

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7:

    So, Anzac is going to kill your 2 last Japanese transports, so there is no way to liberate Japan (baring German/Italian involvement).

    That being said, you got london and will get Cairo, meaning you only need 2 more european cities.

    So, while taking Japan really helped me, I think the Axis could still pull it off.

    But I don’t know… I did get lucky this game.  :-P

    not that you need my advice anyway.


  • @Karl7:

    @Karl7:

    So, Anzac is going to kill your 2 last Japanese transports, so there is no way to liberate Japan (baring German/Italian involvement).

    That being said, you got london and will get Cairo, meaning you only need 2 more european cities.

    So, while taking Japan really helped me, I think the Axis could still pull it off.

    But I don’t know… I did get lucky this game.  :-P

    not that you need my advice anyway.

    If only life was that easy. It won’t happen. You have 120+ to spend.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    True.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour, 3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
                2 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 armour moved from Western Ukraine to Eastern Poland
                1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from 98 Sea Zone to Egypt
                1 bomber and 1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters and 7 infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 2 fighters
                        Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters and 7 infantry in Egypt, round 2 :  10/18 hits
                        British roll dice for 1 armour, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  4/12 hits
                        1 infantry owned by the British , 2 infantry owned by the French , 1 tactical_bomber owned by the British , 2 fighters owned by the Americans , 1 armour owned by the British , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters and 3 infantry in Egypt, round 3 :  8/14 hits
                        British roll dice for 2 fighters in Egypt, round 3 :  2/2 hits
                        2 artilleries owned by the Italians and 2 fighters owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 56
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries and 4 infantry
                    Casualties for Americans: 2 fighters
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 :  0/7 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 :  2/7 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                2 fighters moved from Egypt to Tobruk
                1 bomber moved from Egypt to Tobruk
                3 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                3 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Kenya : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 bomber and 2 fighters
        Northern Italy : 3 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Eastern Poland : 1 flag, 2 armour, 1 artillery and 3 infantry
        Bessarabia : 2 aaGuns and 1 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 3 transports
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 36 / 42
        Japanese : 44 / 0
        Americans : 61 / 137
        Chinese : 1 / 3
        British : 18 / 0
        UK_Pacific : 13 / 15
        Italians : 23 / 33
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3,266
            Median : 3,000
            Variance : 0,381
            Standard Deviation : 0,617
            Total rolls : 64

    Russians Combat
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2,500
            Median : 3,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,429
            Median : 3,500
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14

    Italians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3,283
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 46


  • The Italians always know how to cheer me up.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 destroyer moved from 23 Sea Zone to 17 Sea Zone
                2 fighters moved from Caroline Islands to 17 Sea Zone
                1 cruiser moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone

    Combat - ANZAC
                Battle in 17 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win, taking 17 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to Caroline Islands
                2 fighters moved from 17 Sea Zone to Japan
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
                1 fighter moved from Burma to India

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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