14L Degrasse (Allies + 9) vs JuanSpain (Axis)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 78 / 108
        Russians : 3 / 4
        Japanese : 55 / 56
        Americans : 68 / 83
        Chinese : 0 / 3
        British : 28 / 28
        UK_Pacific : 9 / 9
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Tobruk
                5 bombers moved from Western Germany to 91 Sea Zone

  • '19 '18 '17 '16 '15

    Scramble in Morocco?

  • '21 '19 '18 '17 '16

    Scramble 3 fighters

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Tobruk
                5 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers
                    British defend with 3 fighters; Americans defend with 2 submarines and 3 transports
                    2 submarines owned by the Americans Submerged
                    Germans win with 2 bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 bombers
                    Casualties for British: 3 fighters
                    Casualties for Americans: 3 transports
                Battle in Tobruk
                    Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                    Americans defend with 2 infantry and 1 mech_infantry
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 bombers, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 mech_infantry moved from Persia to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Yakut S.S.R. to Timguska
                1 aaGun moved from Smolensk to Vologda
                1 aaGun moved from Bryansk to Smolensk
                3 armour moved from Belarus to Bryansk
                3 artilleries moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                2 bombers moved from Ukraine to Southern Italy
                3 bombers moved from Germany to Southern Italy
                2 bombers moved from 91 Sea Zone to Southern France
                5 mech_infantrys moved from Northern Italy to Southern France
                3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany
                3 artilleries moved from Germany to Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                4 artilleries moved from Rostov to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Germans
                9 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 74 PUs (4 lost to blockades); end with 74 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 artilleries, 76 infantry and 1 mech_infantry moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Russia to Cyprus

    Combat - Russians
                Battle in Samara
                    Russians attack with 7 artilleries, 76 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 artilleries, 76 infantry and 1 mech_infantry in Samara, round 2 :  20/84 hits
                        Japanese roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 7 artilleries, 75 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 aaGuns, 4 armour and 5 artilleries moved from Russia to Samara

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total

    Territory Summary for Russians :

    Cyprus : 2 fighters and 1 tactical_bomber
        Russia : 1 airfield, 1 artillery and 1 factory_major
        Samara : 6 aaGuns, 4 armour, 12 artilleries, 75 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 4 / 4
        Japanese : 54 / 56
        Americans : 68 / 83
        Chinese : 0 / 3
        British : 28 / 28
        UK_Pacific : 9 / 9
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 15 times
                3 was rolled 21 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.129
            Median : 3.000
            Variance : 1.274
            Standard Deviation : 1.129
            Total rolls : 85

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 21 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.155
            Median : 3.000
            Variance : 1.205
            Standard Deviation : 1.098
            Total rolls : 84

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 4 fighters and 2 transports; Remaining resources: 3 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                19 artilleries, 15 infantry and 10 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Eastern Persia to West India
                      Japanese take West India from UK_Pacific
                3 mech_infantrys moved from Yunnan to India
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                4 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                5 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Persia to 39 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries moved from 43 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to Celebes
                3 carriers moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 5 carriers, 5 fighters and 5 tactical_bombers
                    Americans defend with 2 carriers, 2 cruisers and 4 fighters
                    Japanese win, taking 39 Sea Zone from Neutral with 4 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier, 1 fighter and 3 tactical_bombers
                    Casualties for Americans: 2 carriers, 2 cruisers and 4 fighters
                Battle in 43 Sea Zone
                    Japanese attack with 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 carrier and 1 fighter
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 43 Sea Zone from Neutral with 3 carriers, 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in Borneo
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 destroyers and 1 transport
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 23
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in India
                    Japanese attack with 19 artilleries, 15 infantry and 13 mech_infantrys
                    British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 26 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 19 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 34
                    Casualties for Japanese: 15 infantry and 8 mech_infantrys
                    Casualties for British: 5 aaGuns, 2 artilleries and 26 infantry

    Non Combat Move - Japanese
                1 fighter moved from Celebes to 43 Sea Zone
                2 fighters moved from 17 Sea Zone to Japan

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                Japanese undo move 1.
                2 transports placed in 37 Sea Zone
                1 fighter placed in Malaya
                1 fighter placed in Japan
                2 fighters placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
                3 infantry moved from Algeria to Tunisia
                3 artilleries and 3 infantry moved from Morocco to Algeria
                1 bomber moved from Anglo Egyptian Sudan to Algeria
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Eastern United States to Algeria
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

  • '21 '19 '18 '17 '16

    The game asked about kamikaze strikes off Iwo Jima for the sea combat of one Japanese DD against one US DD and one SS.  I skipped the strike, but if you want to take it we can reroll the combat on the forum and then edit the saved game file.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
                3 infantry moved from Algeria to Tunisia
                3 artilleries and 3 infantry moved from Morocco to Algeria
                1 bomber moved from Anglo Egyptian Sudan to Algeria
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Eastern United States to Algeria
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,6
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield and 2 infantry
        Queensland : 1 fighter and 2 tactical_bombers
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 fighter
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        26 Sea Zone : 2 submarines
        10 Sea Zone : 3 submarines and 1 transport
        17 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 4 infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys
        Algeria : 1 flag, 3 artilleries, 5 bombers and 3 infantry
        Tunisia : 1 flag, 3 infantry
        Tobruk : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Libya : 1 flag
        93 Sea Zone : 2 submarines
        101 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 3 transports
        Suriname : 3 infantry

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 4 / 4
        Japanese : 66 / 82
        Americans : 65 / 78
        Chinese : 0 / 3
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 4 / 4
        Japanese : 66 / 82
        Americans : 65 / 78
        Chinese : 0 / 3
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Morocco
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Non Combat Move - British
                1 tactical_bomber moved from Anglo Egyptian Sudan to Tobruk

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 6 armour and 8 mech_infantrys
        Rhodesia : 1 infantry
        Morocco : 2 fighters
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Tobruk : 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 4 / 4
        Japanese : 66 / 82
        Americans : 65 / 78
        Chinese : 0 / 3
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British
                5 artilleries, 4 fighters and 9 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 5 artilleries, 4 fighters and 9 infantry
                    British defend with 6 armour and 8 mech_infantrys
                    Italians win, taking Anglo Egyptian Sudan from British with 5 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 50
                    Casualties for British: 6 armour and 8 mech_infantrys
                    Casualties for Italians: 6 infantry

    Non Combat Move - Italians
                4 fighters moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 armour placed in Egypt
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 2 armour, 2 artilleries and 6 infantry
        New Guinea : 2 infantry
        46 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 4 / 4
        Japanese : 66 / 82
        Americans : 65 / 78
        Chinese : 0 / 3
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 4 / 4
        Japanese : 66 / 82
        Americans : 65 / 78
        Chinese : 0 / 3
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 bombers and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Southern France to 91 Sea Zone
                1 mech_infantry moved from Smolensk to Russia
                1 artillery moved from Bryansk to Russia
                4 armour, 57 artilleries, 12 infantry and 55 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Timguska to Kazakhstan
                1 infantry moved from Tambov to Volgograd
                4 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Belarus to Bryansk
                5 mech_infantrys moved from Poland to Western Ukraine
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                2 mech_infantrys moved from Greater Southern Germany to Southern France
                9 bombers moved from Germany to 97 Sea Zone
                9 bombers moved from 97 Sea Zone to Tobruk
                1 bomber moved from Southern Italy to 91 Sea Zone
                4 bombers moved from Southern Italy to Tunisia
                3 bombers moved from Egypt to Cyprus

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Americans scrambles 2 units out of Morocco to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 2 fighters; Americans defend with 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                    Germans win, taking 109 Sea Zone from British with 3 bombers remaining. Battle score for attacker is 41
                    Casualties for British: 2 fighters
                    Casualties for Americans: 3 transports
                Battle in Cyprus
                    Germans attack with 3 bombers
                    Russians defend with 2 fighters and 1 tactical_bomber
                    Germans win with 2 bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 2 fighters and 1 tactical_bomber
                Battle in Tobruk
                    Germans attack with 9 bombers
                    British defend with 1 tactical_bomber; Americans defend with 1 armour, 2 infantry and 2 mech_infantrys
                    Germans win with 6 bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 1 armour, 2 infantry and 2 mech_infantrys
                Battle in Russia
                    Germans attack with 4 armour, 58 artilleries, 12 infantry and 56 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery and 1 factory_major
                    Germans captures 4PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 armour, 58 artilleries, 11 infantry and 56 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Tunisia
                    Germans attack with 4 bombers
                    Americans defend with 3 infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tobruk: 6 bombers
                EDIT: Turning off Edit Mode
                3 bombers moved from 91 Sea Zone to Southern France
                3 bombers moved from Tunisia to Southern France
                2 bombers moved from Cyprus to Southern Italy
                1 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Trans-Jordan to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Alexandria: 6 bombers
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                8 bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 74 PUs (7 lost to blockades); end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    I took your decision to scramble for you because it was obvious, 3 bombers attacking transports and 2 possible fighters to scramble in Morrocco to try to save them. If you would have taken other decision, place them back with Edit. I did it to speed up.

    Cheers

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                5 artilleries and 10 infantry moved from Samara to Volgograd
                4 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Samara to Kazakhstan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                5 artilleries and 10 infantry moved from Samara to Volgograd
                4 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 :  6/13 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Volgograd
                    Russians attack with 5 artilleries and 10 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 5 artilleries and 10 infantry in Volgograd, round 2 :  4/15 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Samara to Volgograd
                3 artilleries moved from Samara to Kazakhstan
                10 infantry moved from Samara to Kazakhstan
                45 infantry moved from Samara to Volgograd

    Turn Complete - Russians

    Territory Summary for Russians :

    Kazakhstan : 4 armour, 7 artilleries, 14 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Volgograd : 6 aaGuns, 5 artilleries, 1 factory_minor and 54 infantry
        Samara : 5 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 78 / 110
        Russians : 5 / 0
        Japanese : 65 / 82
        Americans : 65 / 78
        Chinese : 0 / 3
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 13 / 19
        ANZAC : 10 / 10
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.533
            Median : 4.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.536
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

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