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Whackamatt (Axis) vs. Degrasse (Allies +9)

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 submarine moved from 40 Sea Zone to 37 Sea Zone
                1 submarine moved from 78 Sea Zone to 41 Sea Zone
                1 submarine moved from 58 Sea Zone to 56 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 82 Sea Zone to 87 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 submarine moved from 40 Sea Zone to 37 Sea Zone
                1 submarine moved from 78 Sea Zone to 41 Sea Zone
                1 submarine moved from 58 Sea Zone to 56 Sea Zone

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun and 4 armour
                        AA fire in Kazakhstan :  0/3 hits
                        British roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  2/7 hits
                        Japanese roll dice for 1 aaGun and 4 armour in Kazakhstan, round 2 :  3/4 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese , 2 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in Kazakhstan
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 :  3/4 hits
                        Japanese roll dice for 3 armour in Kazakhstan, round 3 :  1/3 hits
                        1 armour owned by the British and 3 armour owned by the Japanese lost in Kazakhstan
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 aaGun and 4 armour
                    Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,5,2,4
                British collect 31 PUs (4 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    41 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        56 Sea Zone : 1 submarine
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        87 Sea Zone : 1 submarine
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        82 Sea Zone : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 31 / 32
        Japanese : 70 / 80
        Americans : 51 / 71
        Chinese : 0 / 3
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 14 / 29
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 17 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.339
            Median : 4.000
            Variance : 1.443
            Standard Deviation : 1.201
            Total rolls : 62

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 4.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 4.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 battleship and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 95 Sea Zone to 91 Sea Zone
                3 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 artillery moved from Normandy Bordeaux to Southern France

    Combat - Italians
                Battle in Algeria

    Non Combat Move - Italians

    Place Units - Italians
                1 battleship placed in 95 Sea Zone
                Italians undo move 1.
                1 battleship placed in 93 Sea Zone
                1 armour and 1 infantry placed in Southern Italy
                Italians undo move 2.
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from South Australia to New South Wales
                1 infantry moved from New Guinea to Dutch New Guinea
                2 bombers moved from Western Australia to Dutch New Guinea
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from South Australia to New South Wales
                1 infantry moved from New Guinea to Dutch New Guinea
                2 bombers moved from Western Australia to Dutch New Guinea
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun, 2 armour and 5 infantry
        Western Australia : 1 aaGun and 4 infantry
        Dutch New Guinea : 2 bombers and 1 infantry
        54 Sea Zone : 1 destroyer and 2 submarines
        62 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 31 / 32
        Japanese : 70 / 80
        Americans : 51 / 71
        Chinese : 0 / 3
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Iraq to Persia
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Russia : 1 fighter
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 31 / 32
        Japanese : 70 / 80
        Americans : 51 / 71
        Chinese : 0 / 3
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 5 artilleries, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 fighters moved from Normandy Bordeaux to Morocco
                1 artillery moved from French West Africa to French Central Africa
                      Germans take French Central Africa from French
                1 fighter moved from Nigeria to Ethiopia
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Kansu

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ethiopia
                    Germans attack with 1 fighter
                    Russians defend with 1 mech_infantry
                    British win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 aaGuns moved from Slovakia Hungary to Romania
                4 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod

    Place Units - Germans
                2 artilleries and 2 infantry placed in Germany
                3 artilleries placed in Novgorod
                3 infantry placed in Romania
                1 airfield placed in Morocco
                1 submarine placed in 112 Sea Zone
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                7 artilleries and 3 infantry moved from Belarus to Eastern Poland
                2 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans
                3 infantry moved from Yenisey to Timguska
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 artilleries moved from Bryansk to Western Ukraine

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                7 artilleries and 3 infantry moved from Belarus to Eastern Poland
                2 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans
                3 infantry moved from Yenisey to Timguska
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 artilleries moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 2 artilleries and 4 infantry
                        Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/9 hits
                        Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Bessarabia, round 2 :  5/7 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Bessarabia, round 3 :  3/4 hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Bessarabia, round 3 :  2/4 hits
                        1 infantry owned by the Germans , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia
                    retreated to Bessarabia
                    Germans win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for Russians: 2 artilleries, 1 fighter and 4 infantry
                Battle in Eastern Poland
                    Russians attack with 7 artilleries and 3 infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 7 artilleries and 3 infantry in Eastern Poland, round 2 :  2/10 hits
                        Germans roll dice for 2 artilleries in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 7 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 artillery and 6 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Changing PUs for Russians from 33 to 36
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Timguska : 4 infantry
        Kazakhstan : 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Baltic States : 1 infantry
        Urals : 1 artillery
        Eastern Poland : 7 artilleries and 2 infantry
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
        Ukraine : 1 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 2 artilleries
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 33 / 36
        Japanese : 69 / 80
        Americans : 51 / 71
        Chinese : 0 / 3
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.306
            Median : 3.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.846
            Median : 3.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 13

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.565
            Median : 4.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 23

  • 21 19 18 17 16

    Late turn edit because I forgot to drive the Russian mech infantry into the empty Italian territory.

  • 20 18 17 15

    I tried to kill him with my fighter!  lucky bastard.  lol

  • 20 18 17 15

    manual upload

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 8 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer moved from 108 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 submarines moved from 108 Sea Zone to 110 Sea Zone
                1 destroyer moved from 118 Sea Zone to 104 Sea Zone
                2 submarines moved from 118 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 8 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer moved from 108 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 submarines moved from 108 Sea Zone to 110 Sea Zone
                1 destroyer moved from 118 Sea Zone to 104 Sea Zone
                2 submarines moved from 118 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 destroyer
                Battle in 56 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                5 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 5 infantry and 5 transports moved from 26 Sea Zone to 17 Sea Zone
                5 artilleries and 5 infantry moved from 17 Sea Zone to Iwo Jima
                3 submarines moved from 10 Sea Zone to 7 Sea Zone
                4 submarines moved from 10 Sea Zone to 15 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                8 submarines and 2 transports placed in 101 Sea Zone
                2 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 5 artilleries and 5 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        26 Sea Zone : 3 submarines
        15 Sea Zone : 4 submarines
        17 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 tactical_bombers and 5 transports
        16 Sea Zone : 1 destroyer
        7 Sea Zone : 3 submarines
        56 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer and 2 submarines
        87 Sea Zone : 1 submarine
        89 Sea Zone : 1 destroyer
        102 Sea Zone : 1 destroyer
        90 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 8 submarines and 7 transports
        103 Sea Zone : 1 destroyer and 2 submarines
        110 Sea Zone : 2 submarines
        88 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 32 / 36
        Japanese : 70 / 81
        Americans : 51 / 72
        Chinese : 0 / 3
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 32 / 36
        Japanese : 70 / 81
        Americans : 51 / 72
        Chinese : 0 / 3
        British : 35 / 32
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Persia to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from 76 Sea Zone to Italian Somaliland
                3 mech_infantrys moved from Persia to Caucasus
                2 artilleries moved from Persia to Eastern Persia

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 87 Sea Zone to 82 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Persia to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from 76 Sea Zone to Italian Somaliland
                3 mech_infantrys moved from Persia to Caucasus
                2 artilleries moved from Persia to Eastern Persia

    Combat - British
                Battle in Italian Somaliland
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Italian Somaliland, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 1 infantry in Italian Somaliland, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Italian Somaliland
                        British roll dice for 1 fighter and 1 tactical_bomber in Italian Somaliland, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Italian Somaliland, round 3 :  1/1 hits
                        1 fighter owned by the British lost in Italian Somaliland
                        British roll dice for 1 tactical_bomber in Italian Somaliland, round 4 :  1/1 hits
                        Italians roll dice for 1 armour in Italian Somaliland, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Italian Somaliland
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 2 fighters
                Battle in Eastern Persia
                    British attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Eastern Persia
                        British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Eastern Persia, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Persia to Eastern Persia
                2 armour moved from Persia to Eastern Persia

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,6,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag, 1 tactical_bomber
        Caucasus : 3 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 3 mech_infantrys
        Eastern Persia : 1 flag, 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        82 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 32 / 36
        Japanese : 70 / 81
        Americans : 51 / 72
        Chinese : 0 / 3
        British : 35 / 30
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.708
            Median : 3.500
            Variance : 1.191
            Standard Deviation : 1.092
            Total rolls : 48

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from British
                2 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from Southern France to Northern Italy
                1 armour moved from Northern Italy to Romania
                1 battleship moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Romania to Bessarabia

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                2 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 bombers moved from Dutch New Guinea to 20 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 bombers moved from Dutch New Guinea to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 bombers in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 2 artilleries in Caroline Islands, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 6 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 2 artilleries and 2 infantry

    Non Combat Move - ANZAC
                2 bombers moved from 20 Sea Zone to Dutch New Guinea
                2 armour and 2 infantry moved from South Australia to Queensland
                4 infantry moved from Western Australia to South Australia
                1 aaGun moved from Western Australia to South Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 armour, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns and 7 infantry
        Dutch New Guinea : 2 bombers and 1 infantry
        33 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 32 / 36
        Japanese : 70 / 81
        Americans : 51 / 72
        Chinese : 0 / 3
        British : 34 / 30
        UK_Pacific : 0 / 0
        Italians : 16 / 27
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.615
            Median : 5.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

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