TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 2 fighters and 7 infantry moved from New South Wales to Queensland 1 cruiser and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Shan State to Yunnan 2 fighters moved from Shan State to Yunnan 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2 ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 36 Sea Zone French take 37 Sea Zone from Japanese Combat - French Battle in 36 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 36 Sea Zone 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French 1 infantry moved from Karelia to Finland Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.50 French regular : 0.00





