@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)
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You too. Have a nice holiday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Russians
Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to RussiaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
20 infantry moved from Rostov to TambovPlace Units - Russians
3 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 infantry moved from Kweichow to Shensi
1 artillery and 6 infantry moved from Szechwan to Sikang
3 artilleries and 6 mech_infantrys moved from West India to Eastern Persia
3 artilleries moved from India to West India
4 infantry moved from Paulau Island to 34 Sea Zone
4 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Burma to Shan State
1 fighter moved from Wake Island to Japan
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
5 carriers, 6 destroyers and 5 submarines moved from 34 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 infantry moved from Kweichow to Shensi
1 artillery and 6 infantry moved from Szechwan to Sikang
3 artilleries and 6 mech_infantrys moved from West India to Eastern Persia
3 artilleries moved from India to West India
4 infantry moved from Paulau Island to 34 Sea Zone
4 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Burma to Shan State
1 fighter moved from Wake Island to Japan
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
5 carriers, 6 destroyers and 5 submarines moved from 34 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from AmericansCombat - Japanese
Battle in Java
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines and 3 transports
2 submarines owned by the Americans Submerged
3 transports owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
3 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
3 artilleries placed in India
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,1,6,5,6,1,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,5,4,6,6,5,1,4,6,1
Japanese collect 39 PUs (19 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 6 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 6 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 3 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 artillery and 6 infantry
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag, 3 mech_infantrys
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 3 infantry
42 Sea Zone : 1 flag, 5 carriers, 6 destroyers, 5 fighters, 5 submarines, 5 tactical_bombers and 2 transports
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
21 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag, 3 artilleries
Eastern Persia : 1 flag, 11 armour, 6 artilleries and 21 mech_infantrysProduction/PUs Summary :
Germans : 38 / 43
Russians : 17 / 17
Japanese : 58 / 45
Americans : 58 / 88
Chinese : 2 / 8
British : 35 / 35
UK_Pacific : 4 / 0
Italians : 17 / 23
ANZAC : 19 / 32
French : 17 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.444
Median : 4.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 81Null / Other
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.471
Median : 4.000
Variance : 0.970
Standard Deviation : 0.985
Total rolls : 34Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.308
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Americans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.471
Median : 4.000
Variance : 0.970
Standard Deviation : 0.985
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 10 PUs;Combat Move - Americans
3 armour and 2 infantry moved from Malaya to Shan State
3 fighters moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Normandy Bordeaux to Holland Belgium
12 fighters moved from Norway to Holland BelgiumCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Americans attack with 12 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 12 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Battle in Shan State
Americans attack with 3 armour and 2 infantry
Japanese defend with 3 mech_infantrys
Japanese win, taking Kwangsi from Japanese with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 3 armour and 2 infantryNon Combat Move - Americans
2 submarines moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from 55 Sea Zone to 37 Sea Zone
2 fighters moved from France to 98 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Iraq to 37 Sea Zone
12 fighters moved from Holland Belgium to France
4 transports moved from 110 Sea Zone to 107 Sea Zone
2 bombers moved from Eastern United States to France
2 aaGuns, 1 artillery and 3 infantry moved from Normandy Bordeaux to France
7 fighters moved from France to Iraq
2 fighters moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 18 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea ZonePlace Units - Americans
3 carriers placed in 37 Sea Zone
3 fighters placed in IraqTurn Complete - Americans
Americans collect 61 PUs; end with 71 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - British
British buy 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kansu to Yenisey
Russians take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Russians take Timguska from Japanese
Russians take Evenkiyskiy from JapaneseCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 3 tactical_bombers
EDIT: Adding units owned by Americans to Caroline Islands: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 destroyers and 1 submarine
EDIT: Adding units owned by Americans to 30 Sea Zone: 4 destroyers and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to British
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 infantry moved from Iraq to Persia
4 armour moved from Caucasus to Persia
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from Norway to 112 Sea Zone
3 artilleries and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to FrancePlace Units - British
1 submarine placed in 98 Sea Zone
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Norway
3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Bulgaria to Greece
8 infantry moved from Ukraine to RostovCombat - Italians
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
3 infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 4 artilleries and 6 infantry
Malta : 1 flag
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 7 artilleries, 1 factory_minor and 8 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 9 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 airfield
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 33 / 43
Russians : 17 / 17
Japanese : 54 / 45
Americans : 61 / 101
Chinese : 3 / 5
British : 37 / 37
UK_Pacific : 4 / 0
Italians : 23 / 23
ANZAC : 19 / 32
French : 14 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
3 fighters moved from 36 Sea Zone to Shan State
3 fighters moved from France to IraqCombat - ANZAC
Battle in French Indo China
Battle in Hainan
Battle in Shan State
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC win, taking French Indo China from Japanese, taking Hainan from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
3 fighters moved from Shan State to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
2 fighters moved from New South Wales to South AustraliaPlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - French
French buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Northwest Persia to CaucasusCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Place Units - French
2 artilleries and 1 infantry placed in France
3 infantry placed in Normandy BordeauxTurn Complete - French
French collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Novgorod to Archangel
10 armour and 23 mech_infantrys moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
3 artilleries and 13 infantry moved from Germany to Western Germany
8 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Karelia to Finland
2 fighters and 2 tactical_bombers moved from Eastern Poland to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Novgorod to Archangel
10 armour and 23 mech_infantrys moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
3 artilleries and 13 infantry moved from Germany to Western Germany
8 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Karelia to Finland
2 fighters and 2 tactical_bombers moved from Eastern Poland to FinlandCombat - Germans
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 4/6 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
2 fighters and 2 tactical_bombers moved from Finland to Novgorod
3 infantry moved from Karelia to Novgorod
2 artilleries moved from Karelia to Novgorod
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
3 artilleries placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 52 PUsTerritory Summary for Germans :
Shensi : 1 flag
Sikang : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 9 infantry
Western Germany : 2 aaGuns, 1 airfield, 12 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 19 infantry
Germany : 2 aaGuns, 1 factory_major and 7 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 8 mech_infantrys
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 fighter and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag, 10 armour and 23 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 13 / 17
Japanese : 52 / 45
Americans : 58 / 101
Chinese : 3 / 5
British : 35 / 37
UK_Pacific : 4 / 0
Italians : 20 / 23
ANZAC : 19 / 31
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4.000
Median : 3.000
Variance : 2.458
Standard Deviation : 1.568
Total rolls : 25Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
2 was rolled 6 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 2.417
Standard Deviation : 1.555
Total rolls : 13Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Novosibirsk to Urals
Russians take Urals from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Volgograd to Russia
19 infantry moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 6 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Chahar to Manchuria
1 artillery moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
5 artilleries moved from Eastern Persia to Turkmenistan
3 artilleries moved from West India to India
5 submarines moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 6 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Chahar to Manchuria
1 artillery moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
5 artilleries moved from Eastern Persia to Turkmenistan
3 artilleries moved from West India to India
5 submarines moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
ANZAC roll dice for 1 armour in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 37 Sea Zone
Japanese attack with 6 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 1 transport
Americans defend with 3 carriers, 6 fighters and 4 submarines
Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 6 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 6 fighters in 37 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 3 carriers in 37 Sea Zone, round 2 : 0/3 hits
4 submarines owned by the Americans , 1 carrier owned by the Americans , 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 4 submarines in 37 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 4/10 hits
Americans roll dice for 6 fighters in 37 Sea Zone, round 3 : 2/6 hits
Americans roll dice for 2 carriers in 37 Sea Zone, round 3 : 1/2 hits
2 fighters owned by the Americans , 2 carriers owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
3 submarines owned by the Japanese Submerged
Japanese roll dice for 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 4 : 6/8 hits
Americans roll dice for 4 fighters in 37 Sea Zone, round 4 : 1/4 hits
4 fighters owned by the Americans and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 3 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 62
Casualties for Japanese: 6 destroyers, 1 fighter and 2 submarines
Casualties for Americans: 3 carriers, 6 fighters and 4 submarines
Battle in MalayaNon Combat Move - Japanese
5 carriers moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
11 armour and 20 mech_infantrys moved from Eastern Persia to KazakhstanPlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
3 destroyers placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,6,3,3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,2,2,3,4,5,6,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,6,1,6,4,3,6,2,4
Japanese collect 37 PUs (25 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 artillery, 1 factory_minor and 8 infantry
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 7 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 11 armour, 1 artillery, 6 infantry and 20 mech_infantrys
Buryatia : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 airfield and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 3 submarines and 1 transport
39 Sea Zone : 5 carriers, 3 destroyers, 4 fighters and 5 tactical_bombers
Buyant-Uhaa : 1 flag
West India : 1 flag
Turkmenistan : 1 flag, 6 artilleries
Eastern Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 40 / 52
Russians : 16 / 17
Japanese : 62 / 42
Americans : 55 / 101
Chinese : 1 / 5
British : 35 / 37
UK_Pacific : 4 / 0
Italians : 18 / 23
ANZAC : 15 / 31
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 32 times
3 was rolled 23 times
4 was rolled 24 times
5 was rolled 20 times
6 was rolled 38 times
Average roll : 3.763
Median : 4.000
Variance : 2.305
Standard Deviation : 1.518
Total rolls : 152Null / Other
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 15 times
Average roll : 3.830
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 53Japanese Combat
1 was rolled 3 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.622
Median : 3.000
Variance : 1.023
Standard Deviation : 1.011
Total rolls : 45ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 15 times
Average roll : 3.830
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 53 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from France to Western Germany
10 fighters moved from France to 97 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
5 fighters moved from France to Holland Belgium
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
3 battleships and 3 cruisers moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
5 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
4 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
4 transports moved from 107 Sea Zone to 101 Sea Zone
10 fighters moved from Iraq to Russia
2 tactical_bombers moved from Caroline Islands to 41 Sea Zone -
scramble from Rome?
-
I’m just going to roll it. If you want to scramble you can just roll 3 dice for you fighters after the fact. Doubt you would anyway.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from France to Western Germany
10 fighters moved from France to 97 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
5 fighters moved from France to Holland Belgium
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
Americans take 43 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
3 battleships and 3 cruisers moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
5 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
4 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
4 transports moved from 107 Sea Zone to 101 Sea Zone
10 fighters moved from Iraq to Russia
2 tactical_bombers moved from Caroline Islands to 41 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 2 destroyers and 12 fighters
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 2 destroyers and 12 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 submarines and 1 transport
Americans win with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 3 submarines and 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
5 fighters moved from Holland Belgium to France
2 bombers moved from Western Germany to France
10 fighters moved from 97 Sea Zone to France
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea ZonePlace Units - Americans
2 artilleries and 8 infantry placed in Central United States
1 armour and 3 artilleries placed in Eastern United States
3 transports placed in 101 Sea Zone
3 fighters placed in IraqTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total





