@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L g40 variance vs Dawgoneit (allies +10)
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I.m having some rough luck with the SBRs this game!
Maybe Japan can do better. Want to intercept again? it’ll be 4 against 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries moved from Archangel to Smolensk
1 armour moved from Archangel to Russia
1 mech_infantry moved from Archangel to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Siberia to Amur
4 infantry moved from Amur to Manchuria
4 infantry moved from Amur to Manchuria
2 infantry moved from Sakha to Amur
1 fighter moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries moved from Archangel to Smolensk
1 armour moved from Archangel to Russia
1 mech_infantry moved from Archangel to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Siberia to Amur
4 infantry moved from Amur to Manchuria
4 infantry moved from Amur to Manchuria
2 infantry moved from Sakha to Amur
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 artilleries and 1 fighter
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to RussiaPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
yes scramble
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I’m having some problems with my triplea and it won’t post for some reason. Anyway here’s the map after japan’s turn
Jap 4
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Western Germany
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Germans win with 5 artilleries and 4 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 armour moved from Western United States to 10 Sea Zone
2 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Siberia to Soviet Far EastPlace Units - Americans
1 factory_minor placed in Alaska
4 armour, 3 artilleries and 3 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Sikang to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Sikang to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Szechwan
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in DenmarkNon Combat Move - British
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour moved from Tunisia to Morocco
2 fighters moved from Normandy Bordeaux to Gibraltar
2 fighters moved from Normandy Bordeaux to Gibraltar
2 cruisers moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Persia to West India
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
1 aaGun moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Burma to India
1 aaGun moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kiangsi
1 aaGun moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to French Indo China
1 carrier moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
2 artilleries and 3 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Place Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Volgograd
Italians take Caucasus from Russians
Italians take Volgograd from Russians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Tobruk to Libya
Italians take Libya from British
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Iraq to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Egypt to 76 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Battle in 76 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Italians win, taking Tunisia from British with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber and 1 fighter moved from 76 Sea Zone to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from Shan State to 42 Sea Zone -
I have 5 fighters coming over sz42 what would be your ool
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max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from Shan State to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 38
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Shan State
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber, 7 mech_infantrys and 3 tactical_bombers moved from Belarus to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
6 armour, 5 artilleries and 6 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 mech_infantrys moved from Germany to Denmark
2 artilleries moved from Western Germany to Denmark
4 mech_infantrys moved from Eastern Poland to Smolensk
6 mech_infantrys moved from Novgorod to Belarus
6 mech_infantrys moved from Belarus to Smolensk
1 infantry moved from Bessarabia to UkraineCombat - Germans
Battle in Russia
Germans attack with 7 armour, 5 artilleries, 1 bomber, 6 infantry, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 19 infantry and 3 mech_infantrys
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 5 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 armour, 19 infantry and 3 mech_infantrys
Battle in Denmark
Germans attack with 2 artilleries and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Denmark from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 10 mech_infantrys
Russians defend with 3 artilleries
Germans win, taking Smolensk from Russians with 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleriesNon Combat Move - Germans
2 fighters moved from Germany to Western Germany
1 bomber and 2 tactical_bombers moved from Russia to BryanskPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs -
8 VCs in Europe. I think that’s going to be an axis win.





