Dogoneit & S.A. This time "1941"


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 tactical_bomber
                    British defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 tactical_bomber
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 1 destroyer; British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer and 2 submarines
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Burma to India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Burma to India

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
                        ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from 45 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 transport placed in 63 Sea Zone
                1 destroyer placed in 63 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                1 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.200
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Norway to Vologda


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Norway to Vologda

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                1 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.200
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Bessarabia to Ukraine
                5 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Novgorod to Archangel
                1 armour moved from Finland to Norway
                1 artillery and 4 infantry moved from Finland to Norway
                2 armour moved from Novgorod to Archangel
                4 armour moved from Belarus to Smolensk
                2 armour moved from Novgorod to Smolensk
                1 bomber moved from Bessarabia to Smolensk
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter moved from Bessarabia to Ukraine
                2 armour moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                5 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern Italy to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Bessarabia to Ukraine
                5 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Novgorod to Archangel
                1 armour moved from Finland to Norway
                1 artillery and 4 infantry moved from Finland to Norway
                2 armour moved from Novgorod to Archangel
                4 armour moved from Belarus to Smolensk
                2 armour moved from Novgorod to Smolensk
                1 bomber moved from Bessarabia to Smolensk
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter moved from Bessarabia to Ukraine
                2 armour moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                5 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    British defend with 1 armour and 1 infantry
                    Germans win, taking Norway from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Smolensk
                    Germans attack with 6 armour and 1 bomber
                    Russians defend with 2 armour and 2 infantry
                    Germans win, taking Smolensk from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 armour and 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 5 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Holland Belgium
                    Germans attack with 2 armour, 1 artillery and 6 infantry
                    British defend with 1 artillery and 3 infantry
                    Germans win, taking Holland Belgium from British with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 2 artilleries
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Western Ukraine
                5 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Baltic States to Novgorod
                3 infantry moved from Baltic States to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                5 infantry moved from Poland to Baltic States
                6 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                2 aaGuns moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                2 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in Southern France
                1 armour, 1 artillery and 1 infantry placed in France
                1 fighter placed in Western Germany
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 artilleries moved from Bryansk to Smolensk
                1 artillery moved from Russia to Smolensk
                1 bomber moved from Russia to Smolensk
                1 armour moved from Samara to Smolensk
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Samara to Smolensk
                1 armour moved from Russia to Smolensk
                1 mech_infantry moved from Samara to Smolensk
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Timguska to Novosibirsk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 artilleries moved from Bryansk to Smolensk
                1 artillery moved from Russia to Smolensk
                1 bomber moved from Russia to Smolensk
                1 armour moved from Samara to Smolensk
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Samara to Smolensk
                1 armour moved from Russia to Smolensk
                1 mech_infantry moved from Samara to Smolensk
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 armour, 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
                    Germans defend with 5 armour
                        Russians roll dice for 2 armour, 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Smolensk, round 2 :  4/11 hits
                        Germans roll dice for 5 armour in Smolensk, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 4 armour owned by the Germans lost in Smolensk
                        Russians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in Smolensk, round 3 :  2/10 hits
                        Germans roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Smolensk to Russia

    Place Units - Russians
                1 armour, 3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21


  • Yea Mustang weather, It’s been too long


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Manchuria to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 1 infantry moved from Shan State to Yunnan
                1 artillery and 1 fighter moved from Kwangsi to Yunnan
                1 armour moved from Malaya to Yunnan
                1 fighter moved from Japan to 22 Sea Zone
                2 bombers moved from Anhwe to 22 Sea Zone
                2 fighters moved from 37 Sea Zone to Yunnan
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Sakha to Buryatia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Manchuria to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 1 infantry moved from Shan State to Yunnan
                1 artillery and 1 fighter moved from Kwangsi to Yunnan
                1 armour moved from Malaya to Yunnan
                1 fighter moved from Japan to 22 Sea Zone
                2 bombers moved from Anhwe to 22 Sea Zone
                2 fighters moved from 37 Sea Zone to Yunnan
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Sakha to Buryatia

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 cruiser and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 cruiser and 2 tactical_bombers in 16 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 cruiser in 16 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    Americans defend with 1 battleship and 1 carrier
                        Japanese roll dice for 2 bombers and 1 fighter in 22 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 battleship and 1 carrier in 22 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the Americans , 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 22 Sea Zone
                        Japanese roll dice for 1 bomber in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship in 22 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in 22 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 battleship in 22 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 battleship remaining. Battle score for attacker is -18
                    Casualties for Japanese: 2 bombers and 1 fighter
                    Casualties for Americans: 1 carrier
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 3 fighters and 1 infantry
                    Chinese defend with 1 aaGun, 1 artillery, 1 fighter and 3 infantry
                        AA fire in Yunnan :  1/3 hits
                        1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 :  0/5 hits
                        1 aaGun owned by the Chinese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 3 :  3/7 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 :  1/3 hits
                        1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 1 aaGun, 1 artillery, 1 fighter and 3 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 :  2/3 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
                    retreated to Hopei
                    Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hunan
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Hunan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hopei to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Malaya to Shan State
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Amur
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Yunnan to 36 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kiangsu

    Place Units - Japanese
                1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 aaGun
        Okinawa : 1 airfield
        Marianas : 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 armour and 3 artilleries
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery, 2 infantry and 1 tactical_bomber
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 aaGun
        Yakut S.S.R. : 1 flag, 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        31 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
        Central Mongolia : 1 flag, 1 artillery and 2 infantry
        16 Sea Zone : 1 cruiser
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 20 / 22
        Japanese : 63 / 68
        Americans : 53 / 73
        Chinese : 7 / 17
        British : 36 / 42
        UK_Pacific : 6 / 6
        Italians : 16 / 14
        ANZAC : 10 / 11
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.746
            Median : 4.000
            Variance : 0.614
            Standard Deviation : 0.784
            Total rolls : 71

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.548
            Median : 3.000
            Variance : 0.829
            Standard Deviation : 0.911
            Total rolls : 42

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Americans Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Germans
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 battleship moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 31 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French West Africa
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 33 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win, taking French West Africa from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from France to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 artillery moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                4 infantry moved from Iraq to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                4 infantry moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 7 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 :  4/10 hits
                        Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 :  2/7 hits
                        2 infantry owned by the British and 4 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 :  3/8 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 7 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                    British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery and 3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry and 1 mech_infantry moved from West India to India
                1 fighter moved from Iceland to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 armour, 2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 1 artillery and 4 infantry
                    Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.382
            Standard Deviation : 0.618
            Total rolls : 35

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.048
            Median : 5.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • Its about time so many days and nothing but bug errors….I was ready to quit


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 armour moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov

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