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Round 2: 13L Whackamatt (Axis) vs. MrRoboto (Allies +9)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Queensland to New South Wales
                2 fighters and 1 tactical_bomber moved from 61 Sea Zone to New South Wales
                1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangtung to West India
                2 fighters moved from India to West India
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour and 1 infantry moved from Jehol to Shantung
                2 mech_infantrys moved from Korea to Jehol
                1 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Japanese captures 12PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 fighter and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shantung
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 2 bombers and 2 fighters
                    British defend with 2 artilleries and 1 infantry
                    Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from West India to India
                2 fighters moved from West India to 42 Sea Zone
                2 fighters moved from Kwangtung to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from New South Wales to South Australia

    Place Units - Japanese
                1 artillery and 1 infantry placed in India
                1 armour, 1 fighter and 1 infantry placed in Kwangtung
                3 artilleries placed in Korea
                1 infantry placed in India
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,3,5,2,5,4,5,4,3,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,3,6,3,6,4,2,3,6,3,6,1,5
                Japanese collect 30 PUs (21 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 3 artilleries, 1 battleship, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Cyprus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Cyprus
                    British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 110 Sea Zone to 88 Sea Zone
                3 transports moved from 113 Sea Zone to 110 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 factory_minor placed in Denmark
                3 armour placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 3 infantry placed in United Kingdom
                1 battleship placed in 81 Sea Zone

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 21 / 30
        Russians : 44 / 59
        Japanese : 46 / 57
        Americans : 66 / 96
        Chinese : 18 / 18
        British : 41 / 46
        UK_Pacific : 2 / 0
        Italians : 11 / 21
        ANZAC : 9 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
                1 armour moved from Southern Italy to Western Germany
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 armour and 1 mech_infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Western Germany from Americans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,2,2,2,4
                Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 5 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Turn Complete - French

  • 19 18

    bump

  • 20 18 17 15

    I am going to concede this one, Mr. Roboto!

  • 19 18

    thanks for the game :-)

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