13L G40 captain walker (axis) vs. Mr Roboto (allies +6)

  • '23 '21 '20 '19 '17 '16 '15 '13

    Where’s the US and China turn summary?

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 4 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 bomber moved from Northern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 bomber and 4 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Italians roll dice for 2 armour, 1 bomber and 4 infantry in Ukraine, round 2 :  4/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Eastern Poland
                1 artillery moved from Bulgaria to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 artillery and 2 mech_infantrys
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Eastern Poland : 1 bomber
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 4 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 32 / 42
        Japanese : 52 / 57
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 32 / 37
        UK_Pacific : 10 / 27
        Italians : 18 / 18
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    I tend to pass on posting us and china, since you only need the uk file normally.

    If you want me to post us and china for whatever reason, I can do so.

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 infantry moved from Siam to French Indo China

  • '19 '18

    Kamikaze order?

  • '23 '21 '20 '19 '17 '16 '15 '13

    one kami for each attacking ship

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

  • '23 '21 '20 '19 '17 '16 '15 '13

    yes, I would like US, China and Anzac turns posted every round. I like to see what was purchased,combat moves,placement,etc. for each nation…and it’s easier to read here than going through the game history.

    Germany is going to SBR Russia w/3 bombers…you have two fighters to intercept. Do you want to send those up for an air battle?

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                9 armour and 3 mech_infantrys moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                9 armour and 3 mech_infantrys moved from Karelia to Finland
                4 tactical_bombers moved from Eastern Poland to Finland
                1 fighter moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Belarus

  • '19 '18

    no intercept.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                9 armour and 3 mech_infantrys moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                9 armour and 3 mech_infantrys moved from Karelia to Finland
                4 tactical_bombers moved from Eastern Poland to Finland
                1 fighter moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Western Ukraine, round 3 :  4/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Finland
                    Germans attack with 9 armour, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 artillery and 7 infantry
                        Germans roll dice for 9 armour, 3 mech_infantrys and 4 tactical_bombers in Finland, round 2 :  5/16 hits
                        Russians roll dice for 1 artillery and 7 infantry in Finland, round 2 :  4/8 hits
                        5 infantry owned by the Russians , 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Finland
                        Germans roll dice for 8 armour and 4 tactical_bombers in Finland, round 3 :  4/12 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 8 armour and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 1 artillery and 7 infantry
                Battle in Archangel
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Belarus, round 2 :  5/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Belarus to Novgorod
                4 tactical_bombers moved from Finland to Vyborg
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 bomber and 2 mech_infantrys placed in Novgorod
                3 armour and 3 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 3 armour, 1 factory_major and 3 mech_infantrys
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 4 tactical_bombers
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour, 1 artillery and 6 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        112 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 armour

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 25 / 42
        Japanese : 50 / 57
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 32 / 37
        UK_Pacific : 10 / 27
        Italians : 18 / 18
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 28 PUs;
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                20 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 mech_infantry moved from Russia to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Chahar
                    Russians attack with 21 infantry
                    Japanese defend with 5 infantry and 3 mech_infantrys
                        Russians roll dice for 21 infantry in Chahar, round 2 :  5/21 hits
                        Japanese roll dice for 5 infantry and 3 mech_infantrys in Chahar, round 2 :  0/8 hits
                        5 infantry owned by the Japanese lost in Chahar
                        Russians roll dice for 21 infantry in Chahar, round 3 :  3/21 hits
                        Japanese roll dice for 3 mech_infantrys in Chahar, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 19 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 5 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Central Mongolia to Chahar
                1 infantry moved from Kansu to Novosibirsk
                1 aaGun moved from Vologda to Russia
                1 armour moved from Caucasus to Volgograd
                1 armour moved from Russia to Volgograd
                2 fighters and 1 tactical_bomber moved from Archangel to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                9 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 26 / 35
        Japanese : 49 / 57
        Americans : 50 / 70
        Chinese : 9 / 14
        British : 32 / 37
        UK_Pacific : 10 / 27
        Italians : 18 / 18
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    bump

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 2 transports moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                2 bombers moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 2 destroyers
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 35 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the ANZAC , 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 2 destroyers
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 :  3/7 hits
                        ANZAC roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Amur to Manchuria
                1 battleship, 1 carrier and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from 35 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 2 transports placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
        35 Sea Zone : 1 submarine
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 25 / 35
        Japanese : 53 / 53
        Americans : 50 / 70
        Chinese : 8 / 14
        British : 32 / 37
        UK_Pacific : 10 / 27
        Italians : 18 / 18
        ANZAC : 15 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone

  • '19 '18

    kamikaze off philip?
    Scramble Japan?

  • '23 '21 '20 '19 '17 '16 '15 '13

    no kamis
    scramble two fighters and one tac
    OOL …2 on cv,dd’s, tacs, ftrs
    Please post US and China turn summary this round.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Kwangtung
                Battle in Normandy Bordeaux
                Battle in Borneo
                Battle in 16 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                    Japanese win, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 17 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 8 fighters and 4 tactical_bombers
                    Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
                    Casualties for Americans: 5 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 carrier and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                2 fighters and 2 tactical_bombers placed in Western United States
                2 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '19 '18

    goddamnit, you won both battles in sz 16 and 17 with only 8% chance each!

    Now I had to move to SZ19, which is far, far worse.

    Additionally I can’t take korea with anzac now.

    Welcome back, Japan :-)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

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