Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Global balanced: Wittmann(Axis) vs Bjcard(Allies)
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
1 armour moved from Southern France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries
Casualties for French: 1 artillery and 1 infantry
Battle in ScotlandNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
5 armour and 1 mech_infantry moved from France to Germany
5 infantry moved from Bulgaria to Romania
4 infantry moved from Finland to Norway
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Poland to Germany
6 infantry moved from Poland to Germany
1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 destroyer and 8 transports placed in 113 Sea Zone
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Morning.
I admit that this is not the ideal Sealion set up. I do not know what possessed me to buy 2 DD instead of an AC.
I have a DD problem, as you will no doubt discover.
I have no hope of success, as I have even sent a Ft to Italy(another obsession of mine) and bought one fewer TT.
Please do not credit me with any intelligent insight. Just humour me.
Good luck and thanks again for the game.I have studied the map at length and even considered switching to a Barbarossa. The reason I did not, is that Garg’s Sealion hurt me economically and always had me on the back foot.( I would just like to have one successful Sealion.)
I am sure you can imagine, he did not open this poorly.
As the Axis, I understand you have to have one mind and one plan. I have neither! -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
1 armour and 1 mech_infantry moved from Ukraine to Belarus
2 artilleries and 7 infantry moved from Novgorod to Baltic States
1 artillery and 12 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western UkrainePlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in Ukraine
1 mech_infantry placed in Russia
2 artilleries and 1 infantry placed in Russia
Russians undo move 4.
Russians undo move 2.
1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Morning. Hope you are well.
Nice mix of ground units. I like to mix them up too. -
well, I didn’t think you would have gone through with it… would have done the UK a bit different… have some of those aircraft stay home, oh well.
I don’t normally buy that mix of units with Russia… but when Germany is buying 8 transports, gotta be aggressive as Russia!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Yunnan
1 artillery, 2 bombers, 6 fighters, 5 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers, 8 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 fighter moved from Kiangsu to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Kwangsi
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
You didn’t really think I would go mental did you?
will you? -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
4 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery and 3 infantry moved from Novgorod to Belarus
1 bomber and 1 fighter moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Ukraine
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Are going out for the day> I was half way through redoing go as it was the first time, but Maddy made me stop.
Feel free to copy my Japanese go, then yours, if you have time.
Have a good day. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery, 2 bombers, 6 fighters, 5 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Siam: 1 infantry
EDIT: Turning off Edit Mode
2 bombers, 8 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kiangsu to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Chahar to Hunan
2 infantry moved from Jehol to Chahar
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in KwangsiTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
I have redone mine. Good luck with your R2.
We went to Bristol zoo and Maddy loved it and spending time with her two aunties. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 mech_infantry moved from Eire to Scotland
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 infantry moved from 76 Sea Zone to EthiopiaCombat - British
Battle in Scotland
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 3 infantry
British win, taking Scotland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in EthiopiaNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 armour and 9 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry -
Pressed save not post, so will redo the same> only one battle and I took no losses.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 2 armour, 1 bomber and 2 fighters
Neutral_Allies defend with 2 infantry
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Tunisia to Tobruk
1 infantry moved from Alexandria to Tobruk
1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Italians
1 cruiser and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 harbour
EDIT: Removing units owned by Italians from Greece: 1 armour
EDIT: Turning off Edit Mode -
My apologies, there were two battles.
In editing out one Tank I lost, I seem to have removed my Port. could I please have it back?I cannot believe you killed my 7 Japs for the loss of only 4 Chinks too. That is annoying!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Politics - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 harbour
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Man you got lucky with the Italian Sub… first roll was a 1… I didn’t even get to fire back!
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I was born lucky!
You off today? Can do my go, as I have an hour.Hang on, of course you shoot back. Roll a die at home and tell me the result.
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I could not post as Maddy “needed” me.
Tomorrow morning. Enjoy your evening.