Xdap rd6 Atlanta Axis(allies) vs allweneedishank

  • TripleA

    yes

  • Liaison TripleA 11 10

    Interesting game.

  • 15

    7 hits now, you have Italian CV, CA, DDx4, ftg   German DD, CA, tac x2, ftg

  • 15

    @Gargantua:

    Interesting game.

    Garg, never talk to me while i’m trying to sink the Italian fleet!!

  • Liaison TripleA 11 10

    Just remember…

    There’s a difference between “trying” and succeeding. :P

  • TripleA

    4 destroyers, 2 cruisers, and the carrier

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Afghanistan
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
                1 infantry moved from Trans-Jordan to Saudi Arabia
                1 armour moved from Iraq to Saudi Arabia
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 battleship, 3 carriers, 1 cruiser, 4 fighters and 3 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Morocco to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                4 infantry moved from British Guiana to Venezuela
                1 armour moved from British Guiana to Venezuela
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Denmark
                Battle in Afghanistan
                    British attack with 1 mech_infantry
                    Neutral_True defend with 4 infantry
                        British roll dice for 1 mech_infantry in Afghanistan, round 2 :  1/1 hits
                        Neutral_True roll dice for 4 infantry in Afghanistan, round 2 :  0/4 hits
                        1 infantry owned by the Neutral_True lost in Afghanistan
                        British roll dice for 1 mech_infantry in Afghanistan, round 3 :  0/1 hits
                        Neutral_True roll dice for 3 infantry in Afghanistan, round 3 :  2/3 hits
                        1 mech_infantry owned by the British lost in Afghanistan
                    Neutral_True win, taking Denmark from Germans with 3 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 1 infantry
                Battle in Venezuela
                    British attack with 1 armour and 4 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 armour and 4 infantry in Venezuela, round 2 :  0/5 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Venezuela
                        British roll dice for 1 armour and 3 infantry in Venezuela, round 3 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                        British roll dice for 1 armour and 3 infantry in Venezuela, round 4 :  0/4 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 4 :  0/1 hits
                        British roll dice for 1 armour and 3 infantry in Venezuela, round 5 :  0/4 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 5 :  0/1 hits
                        British roll dice for 1 armour and 3 infantry in Venezuela, round 6 :  1/4 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 6 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                    British win, taking Venezuela from Neutral_True with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Saudi Arabia
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Saudi Arabia, round 2 :  3/4 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 1 transport
                    Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport; Italians defend with 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 2 transports
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 97 Sea Zone, round 2 :  3/10 hits
                        Italians roll dice for 1 carrier, 2 cruisers, 10 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 2 :  5/17 hits
                    Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
                        3 destroyers owned by the Italians , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 97 Sea Zone
                        British roll dice for 4 submarines in 97 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 97 Sea Zone, round 3 :  7/10 hits
                        Italians roll dice for 1 carrier, 2 cruisers, 7 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 3 :  9/14 hits
                        1 carrier owned by the Italians , 6 destroyers owned by the Italians , 1 cruiser owned by the Germans , 2 fighters owned by the British , 4 submarines owned by the British , 1 cruiser owned by the Italians , 2 carriers owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 1 transport in 97 Sea Zone, round 4 :  4/7 hits
                        Italians roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 4 :  3/5 hits
                        1 cruiser owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 bomber, 3 fighters and 1 transport in 97 Sea Zone, round 5 :  1/4 hits
                        Italians roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 5 :  0/1 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Germans and 2 transports owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                    Casualties for British: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 submarines
                    Casualties for Italians: 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 2 transports
                Battle in Greece

    Non Combat Move - British
                2 fighters moved from 97 Sea Zone to 81 Sea Zone
                1 fighter moved from 97 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Egypt
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from India to Russia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 carrier placed in 81 Sea Zone
                1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,4,6
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Normandy Bordeaux : 2 infantry
        Denmark : 1 flag, 1 infantry
        Tobruk : 1 infantry
        Libya : 1 flag
        Russia : 2 fighters and 1 tactical_bomber
        Saudi Arabia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Eire : 1 flag
        Greece : 1 flag, 1 artillery
        97 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 2 mech_infantrys
        81 Sea Zone : 1 carrier, 2 fighters and 1 transport
        Brazil : 1 flag
        Venezuela : 1 flag, 1 armour and 3 infantry
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 25 / 31
        Japanese : 57 / 64
        Americans : 62 / 82
        Chinese : 7 / 7
        British : 41 / 46
        UK_Pacific : 6 / 5
        Italians : 14 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Ukraine to 97 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Tambov, round 6 :  1/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 6 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 97 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from France to Southern France
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 24 / 31
        Japanese : 57 / 64
        Americans : 59 / 82
        Chinese : 7 / 7
        British : 41 / 46
        UK_Pacific : 6 / 5
        Italians : 18 / 18
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • 12

    Wtf they went for the fleet???

  • 12

    muttering under his breath…. another team implodes just before moscow falls???

    downloading map  :roll:

  • 12

    i don’t know what you are talking about garg.  i think once we see the battle of moscow, we will be starting a “provisional” against atlanta axis - this thing seems over unless the germans get HELLA lucky in moscow.

  • 12

    yeah there’s no question, this one is 95% for the allies at this point.  barring jedi mind tricks.

  • 12

    screw it, make that 99%

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 55 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 55 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in Kiangsu
                Battle in Java
                Battle in 34 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win, taking Kiangsu from Japanese, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                3 fighters moved from 34 Sea Zone to 55 Sea Zone
                2 submarines moved from 33 Sea Zone to 55 Sea Zone
                1 cruiser moved from 33 Sea Zone to 55 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Kiangsu : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        55 Sea Zone : 1 cruiser, 3 fighters and 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 24 / 31
        Japanese : 50 / 64
        Americans : 59 / 82
        Chinese : 10 / 7
        British : 41 / 46
        UK_Pacific : 6 / 5
        Italians : 18 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Morocco : 1 fighter
        92 Sea Zone : 1 destroyer
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 24 / 31
        Japanese : 50 / 64
        Americans : 59 / 82
        Chinese : 10 / 7
        British : 41 / 46
        UK_Pacific : 6 / 5
        Italians : 18 / 18
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • TripleA

    which transport are the french on?

  • TripleA

    im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?

  • 12

    it’s GOTIME!!!

  • 12

    @allweneedislove:

    im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?

    no

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