c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
Xdap rd6 Atlanta Axis(allies) vs allweneedishank
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Morocco to Southern Italy
2 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from 91 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Spain
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 33 Sea Zone to New GuineaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in New Guinea
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Spain, round 2 : 4/8 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Spain, round 3 : 4/6 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Norway from Germans, taking Spain from Neutral_True with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Attackers Fire, : 1/1 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Germans lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
4 carriers and 2 fighters moved from 33 Sea Zone to 55 Sea Zone
3 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from New Guinea to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 destroyers moved from 33 Sea Zone to 55 Sea Zone
3 submarines moved from 33 Sea Zone to 55 Sea Zone
2 cruisers moved from 33 Sea Zone to 55 Sea Zone
1 battleship moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from 22 Sea Zone to 55 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 artillery, 3 infantry and 2 mech_infantrys
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 destroyer
46 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
16 Sea Zone : 1 submarine
63 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transports
62 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry
112 Sea Zone : 1 transport
101 Sea Zone : 1 transport
Spain : 1 flag, 1 armour and 2 artilleries
91 Sea Zone : 1 cruiser and 2 transports
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 25 / 31
Japanese : 59 / 64
Americans : 62 / 82
Chinese : 5 / 6
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 14 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.227
Median : 3.000
Variance : 0.977
Standard Deviation : 0.988
Total rolls : 44Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral_True Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.138
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Hopei : 3 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 25 / 31
Japanese : 57 / 64
Americans : 62 / 82
Chinese : 7 / 7
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 14 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.227
Median : 3.000
Variance : 0.977
Standard Deviation : 0.988
Total rolls : 44Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Neutral_True Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.138
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29 -
pick your 3 losses for Italy sea zone, I already took a hit on the german sub and a hit on the Italy CV for our 2 sub hits.
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3 italian destroyers
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you hit 5 times, I took 4 CV hits and a BB hit. I hit 2 more with the subs, 2 more DD hits?
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yes
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Interesting game.
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7 hits now, you have Italian CV, CA, DDx4, ftg  German DD, CA, tac x2, ftg
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Just remember…
There’s a difference between “trying” and succeeding. :P
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4 destroyers, 2 cruisers, and the carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from India to Afghanistan
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 armour moved from Iraq to Saudi Arabia
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
4 infantry moved from British Guiana to Venezuela
1 armour moved from British Guiana to Venezuela
1 infantry moved from 112 Sea Zone to DenmarkCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Denmark
Battle in Afghanistan
British attack with 1 mech_infantry
Neutral_True defend with 4 infantry
British roll dice for 1 mech_infantry in Afghanistan, round 2 : 1/1 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits
1 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 1 mech_infantry in Afghanistan, round 3 : 0/1 hits
Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 2/3 hits
1 mech_infantry owned by the British lost in Afghanistan
Neutral_True win, taking Denmark from Germans with 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in Venezuela
British attack with 1 armour and 4 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour and 4 infantry in Venezuela, round 2 : 0/5 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits
1 infantry owned by the British lost in Venezuela
British roll dice for 1 armour and 3 infantry in Venezuela, round 3 : 1/4 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 0/2 hits
1 infantry owned by the Neutral_True lost in Venezuela
British roll dice for 1 armour and 3 infantry in Venezuela, round 4 : 0/4 hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits
British roll dice for 1 armour and 3 infantry in Venezuela, round 5 : 0/4 hits
Neutral_True roll dice for 1 infantry in Venezuela, round 5 : 0/1 hits
British roll dice for 1 armour and 3 infantry in Venezuela, round 6 : 1/4 hits
Neutral_True roll dice for 1 infantry in Venezuela, round 6 : 0/1 hits
1 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Saudi Arabia, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 1 transport
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport; Italians defend with 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 2 transports
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 97 Sea Zone, round 2 : 3/10 hits
Italians roll dice for 1 carrier, 2 cruisers, 10 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/17 hits
Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
3 destroyers owned by the Italians , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 97 Sea Zone
British roll dice for 4 submarines in 97 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 97 Sea Zone, round 3 : 7/10 hits
Italians roll dice for 1 carrier, 2 cruisers, 7 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 9/14 hits
1 carrier owned by the Italians , 6 destroyers owned by the Italians , 1 cruiser owned by the Germans , 2 fighters owned by the British , 4 submarines owned by the British , 1 cruiser owned by the Italians , 2 carriers owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 1 transport in 97 Sea Zone, round 4 : 4/7 hits
Italians roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 4 : 3/5 hits
1 cruiser owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 bomber, 3 fighters and 1 transport in 97 Sea Zone, round 5 : 1/4 hits
Italians roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 5 : 0/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
1 transport owned by the Germans and 2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 47
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for British: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 submarines
Casualties for Italians: 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 2 transports
Battle in GreeceNon Combat Move - British
2 fighters moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Egypt
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Russia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier placed in 81 Sea Zone
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,4,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 2 infantry
Denmark : 1 flag, 1 infantry
Tobruk : 1 infantry
Libya : 1 flag
Russia : 2 fighters and 1 tactical_bomber
Saudi Arabia : 1 flag, 1 armour, 1 artillery and 1 infantry
Eire : 1 flag
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 transport
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 carrier, 2 fighters and 1 transport
Brazil : 1 flag
Venezuela : 1 flag, 1 armour and 3 infantry
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 58
Russians : 25 / 31
Japanese : 57 / 64
Americans : 62 / 82
Chinese : 7 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 14 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to 97 Sea Zone
1 artillery and 2 infantry moved from France to Southern FranceCombat - Italians
Battle in Tambov
Italians attack with 2 infantry
Russians defend with 1 artillery
Italians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 6 : 1/1 hits
Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from France to Southern France
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 57 / 64
Americans : 59 / 82
Chinese : 7 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Wtf they went for the fleet???
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muttering under his breath…. another team implodes just before moscow falls???
downloading map :roll:
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i don’t know what you are talking about garg. i think once we see the battle of moscow, we will be starting a “provisional” against atlanta axis - this thing seems over unless the germans get HELLA lucky in moscow.
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yeah there’s no question, this one is 95% for the allies at this point. barring jedi mind tricks.
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screw it, make that 99%
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 55 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 55 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Kiangsu
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
ANZAC win, taking Kiangsu from Japanese, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 55 Sea Zone
2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Kiangsu : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
19 Sea Zone : 1 transport
55 Sea Zone : 1 cruiser, 3 fighters and 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 50 / 64
Americans : 59 / 82
Chinese : 10 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4





