c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
Xdap rd6 Atlanta Axis(allies) vs allweneedishank
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yes
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Interesting game.
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7 hits now, you have Italian CV, CA, DDx4, ftg  German DD, CA, tac x2, ftg
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Just remember…
There’s a difference between “trying” and succeeding. :P
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4 destroyers, 2 cruisers, and the carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from India to Afghanistan
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 armour moved from Iraq to Saudi Arabia
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
4 infantry moved from British Guiana to Venezuela
1 armour moved from British Guiana to Venezuela
1 infantry moved from 112 Sea Zone to DenmarkCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Denmark
Battle in Afghanistan
British attack with 1 mech_infantry
Neutral_True defend with 4 infantry
British roll dice for 1 mech_infantry in Afghanistan, round 2 : 1/1 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits
1 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 1 mech_infantry in Afghanistan, round 3 : 0/1 hits
Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 2/3 hits
1 mech_infantry owned by the British lost in Afghanistan
Neutral_True win, taking Denmark from Germans with 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in Venezuela
British attack with 1 armour and 4 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour and 4 infantry in Venezuela, round 2 : 0/5 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits
1 infantry owned by the British lost in Venezuela
British roll dice for 1 armour and 3 infantry in Venezuela, round 3 : 1/4 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 0/2 hits
1 infantry owned by the Neutral_True lost in Venezuela
British roll dice for 1 armour and 3 infantry in Venezuela, round 4 : 0/4 hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits
British roll dice for 1 armour and 3 infantry in Venezuela, round 5 : 0/4 hits
Neutral_True roll dice for 1 infantry in Venezuela, round 5 : 0/1 hits
British roll dice for 1 armour and 3 infantry in Venezuela, round 6 : 1/4 hits
Neutral_True roll dice for 1 infantry in Venezuela, round 6 : 0/1 hits
1 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Saudi Arabia, round 2 : 3/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 1 transport
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport; Italians defend with 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 2 transports
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 97 Sea Zone, round 2 : 3/10 hits
Italians roll dice for 1 carrier, 2 cruisers, 10 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/17 hits
Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
3 destroyers owned by the Italians , 1 carrier owned by the British and 1 submarine owned by the Germans lost in 97 Sea Zone
British roll dice for 4 submarines in 97 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 97 Sea Zone, round 3 : 7/10 hits
Italians roll dice for 1 carrier, 2 cruisers, 7 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 9/14 hits
1 carrier owned by the Italians , 6 destroyers owned by the Italians , 1 cruiser owned by the Germans , 2 fighters owned by the British , 4 submarines owned by the British , 1 cruiser owned by the Italians , 2 carriers owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 1 transport in 97 Sea Zone, round 4 : 4/7 hits
Italians roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 4 : 3/5 hits
1 cruiser owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 bomber, 3 fighters and 1 transport in 97 Sea Zone, round 5 : 1/4 hits
Italians roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 5 : 0/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
1 transport owned by the Germans and 2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 47
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for British: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 submarines
Casualties for Italians: 1 carrier, 1 cruiser, 9 destroyers, 1 fighter and 2 transports
Battle in GreeceNon Combat Move - British
2 fighters moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Egypt
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Russia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier placed in 81 Sea Zone
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,4,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 2 infantry
Denmark : 1 flag, 1 infantry
Tobruk : 1 infantry
Libya : 1 flag
Russia : 2 fighters and 1 tactical_bomber
Saudi Arabia : 1 flag, 1 armour, 1 artillery and 1 infantry
Eire : 1 flag
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 transport
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 carrier, 2 fighters and 1 transport
Brazil : 1 flag
Venezuela : 1 flag, 1 armour and 3 infantry
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 58
Russians : 25 / 31
Japanese : 57 / 64
Americans : 62 / 82
Chinese : 7 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 14 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to 97 Sea Zone
1 artillery and 2 infantry moved from France to Southern FranceCombat - Italians
Battle in Tambov
Italians attack with 2 infantry
Russians defend with 1 artillery
Italians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Tambov, round 6 : 1/1 hits
Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from France to Southern France
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 57 / 64
Americans : 59 / 82
Chinese : 7 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Wtf they went for the fleet???
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muttering under his breath…. another team implodes just before moscow falls???
downloading map :roll:
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i don’t know what you are talking about garg. i think once we see the battle of moscow, we will be starting a “provisional” against atlanta axis - this thing seems over unless the germans get HELLA lucky in moscow.
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yeah there’s no question, this one is 95% for the allies at this point. barring jedi mind tricks.
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screw it, make that 99%
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 55 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 55 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Kiangsu
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
ANZAC win, taking Kiangsu from Japanese, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 55 Sea Zone
2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Kiangsu : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
19 Sea Zone : 1 transport
55 Sea Zone : 1 cruiser, 3 fighters and 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 50 / 64
Americans : 59 / 82
Chinese : 10 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Morocco : 1 fighter
92 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 50 / 64
Americans : 59 / 82
Chinese : 10 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
which transport are the french on?
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im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?
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it’s GOTIME!!!
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im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?
no





