@dawgoneit it’s your turn. Please take your turn. Please complete Germany turn 1 and post the result for @hiijohnson
Xdap rd6 Atlanta Axis(allies) vs allweneedishank
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screw it, make that 99%
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 55 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 55 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Kiangsu
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
ANZAC win, taking Kiangsu from Japanese, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to 55 Sea Zone
2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Kiangsu : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
19 Sea Zone : 1 transport
55 Sea Zone : 1 cruiser, 3 fighters and 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 50 / 64
Americans : 59 / 82
Chinese : 10 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Morocco : 1 fighter
92 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 50 / 64
Americans : 59 / 82
Chinese : 10 / 7
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
which transport are the french on?
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im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?
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it’s GOTIME!!!
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im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?
no
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Sorry, I had to do an edit on that Anzac turn…. I did not mean to not place the units I bought :-P
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i guess it’s a valid question though. LETS SEE WHAT HAPPENS IN MOSCOW!!! is this where atlanta axis is repaid by the dice gods for their ridiculous dicing against COWARD???
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this is it - this is game right here. YEAH BABY
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im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?
No, just go max defense for Russia.
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this is it - this is game right here. YEAH BABY
A lot will depend on how much Allweneed has left after that attack :|
Sounds like the rolls are inbound, we will see soon enough!
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it’s near impossible for moscow to go well enough for love. if would take a dicing of COWLUCK proportions, and what are the chances you can get back to back 1 in 1000 results in moscow? 1 in a million baby!
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i can feel the thunder of those dice hitting the table!!! what are the results??
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can you please put me on the dicey distribution list! i wanna see this in REAL TIME
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
5 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers moved from Ukraine to Russia
6 armour, 16 artilleries, 2 fighters, 27 infantry, 24 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
4 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Denmark
Germans attack with 5 infantry
British defend with 1 infantry
Germans roll dice for 5 infantry in Denmark, round 2 : 0/5 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
Germans roll dice for 5 infantry in Denmark, round 3 : 1/5 hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans winRussians win with 1 cruiser remaining, taking Denmark from British with 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 11 armour, 16 artilleries, 2 bombers, 3 fighters, 28 infantry, 28 mech_infantrys and 7 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 16 artilleries, 1 bomber, 1 factory_major, 4 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/12 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 11 armour, 16 artilleries, 2 bombers, 1 fighter, 28 infantry, 28 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 30/93 hits
Russians roll dice for 4 aaGuns, 1 armour, 16 artilleries, 1 bomber, 6 fighters, 48 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 31/82 hits
1 bomber owned by the Russians , 25 infantry owned by the Russians , 28 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 11 armour, 16 artilleries, 2 bombers, 1 fighter, 25 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/62 hits
Russians roll dice for 1 armour, 16 artilleries, 6 fighters, 23 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/56 hits
23 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 16 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 18/44 hits
Russians roll dice for 1 armour, 16 artilleries, 6 fighters, 8 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 13/33 hits
10 artilleries owned by the Russians , 8 mech_infantrys owned by the Russians , 11 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 2 bombers, 1 fighter, 5 mech_infantrys and 7 tactical_bombers in Russia, round 5 : 14/31 hits
Russians roll dice for 1 armour, 6 artilleries, 6 fighters and 2 tactical_bombers in Russia, round 5 : 6/15 hits
1 tactical_bomber owned by the Russians , 1 tactical_bomber owned by the British , 1 armour owned by the Russians , 6 artilleries owned by the Russians , 4 fighters owned by the Russians , 1 fighter owned by the British , 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 7 tactical_bombers in Russia, round 6 : 13/25 hits
Russians roll dice for 1 fighter in Russia, round 6 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 15 artilleries, 2 fighters, 28 infantry and 26 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 1 armour, 16 artilleries, 1 bomber, 4 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Archangel to Vologda
5 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 bombers moved from Russia to Slovakia Hungary
2 tactical_bombers moved from Russia to Novgorod
1 fighter and 4 tactical_bombers moved from Russia to UkrainePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in Germany
4 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 80 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 bombers
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 factory_major and 4 infantry
Denmark : 5 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 11 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
Tambov : 1 tactical_bomber
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 90
Russians : 21 / 0
Japanese : 50 / 64
Americans : 59 / 82
Chinese : 10 / 7
British : 39 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
pretty much to odds. game over





