@dawgoneit it’s your turn. Please take your turn. Please complete Germany turn 1 and post the result for @hiijohnson
Xdap rd6 Atlanta Axis(allies) vs allweneedishank
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im going to attack moscow with everything that can reach, is there a first round hit total low enough that you will not remove the aaguns and bomber first?
No, just go max defense for Russia.
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this is it - this is game right here. YEAH BABY
A lot will depend on how much Allweneed has left after that attack :|
Sounds like the rolls are inbound, we will see soon enough!
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it’s near impossible for moscow to go well enough for love. if would take a dicing of COWLUCK proportions, and what are the chances you can get back to back 1 in 1000 results in moscow? 1 in a million baby!
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i can feel the thunder of those dice hitting the table!!! what are the results??
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can you please put me on the dicey distribution list! i wanna see this in REAL TIME
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
5 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers moved from Ukraine to Russia
6 armour, 16 artilleries, 2 fighters, 27 infantry, 24 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
4 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Denmark
Germans attack with 5 infantry
British defend with 1 infantry
Germans roll dice for 5 infantry in Denmark, round 2 : 0/5 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
Germans roll dice for 5 infantry in Denmark, round 3 : 1/5 hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans winRussians win with 1 cruiser remaining, taking Denmark from British with 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 11 armour, 16 artilleries, 2 bombers, 3 fighters, 28 infantry, 28 mech_infantrys and 7 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 16 artilleries, 1 bomber, 1 factory_major, 4 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/12 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 11 armour, 16 artilleries, 2 bombers, 1 fighter, 28 infantry, 28 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 30/93 hits
Russians roll dice for 4 aaGuns, 1 armour, 16 artilleries, 1 bomber, 6 fighters, 48 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 31/82 hits
1 bomber owned by the Russians , 25 infantry owned by the Russians , 28 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 11 armour, 16 artilleries, 2 bombers, 1 fighter, 25 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/62 hits
Russians roll dice for 1 armour, 16 artilleries, 6 fighters, 23 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 18/56 hits
23 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 16 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 18/44 hits
Russians roll dice for 1 armour, 16 artilleries, 6 fighters, 8 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 13/33 hits
10 artilleries owned by the Russians , 8 mech_infantrys owned by the Russians , 11 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 2 bombers, 1 fighter, 5 mech_infantrys and 7 tactical_bombers in Russia, round 5 : 14/31 hits
Russians roll dice for 1 armour, 6 artilleries, 6 fighters and 2 tactical_bombers in Russia, round 5 : 6/15 hits
1 tactical_bomber owned by the Russians , 1 tactical_bomber owned by the British , 1 armour owned by the Russians , 6 artilleries owned by the Russians , 4 fighters owned by the Russians , 1 fighter owned by the British , 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 7 tactical_bombers in Russia, round 6 : 13/25 hits
Russians roll dice for 1 fighter in Russia, round 6 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 15 artilleries, 2 fighters, 28 infantry and 26 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 1 armour, 16 artilleries, 1 bomber, 4 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Archangel to Vologda
5 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 bombers moved from Russia to Slovakia Hungary
2 tactical_bombers moved from Russia to Novgorod
1 fighter and 4 tactical_bombers moved from Russia to UkrainePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in Germany
4 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 80 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 bombers
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 factory_major and 4 infantry
Denmark : 5 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 11 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
Tambov : 1 tactical_bomber
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Smolensk : 1 flag
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 90
Russians : 21 / 0
Japanese : 50 / 64
Americans : 59 / 82
Chinese : 10 / 7
British : 39 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
pretty much to odds. game over
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good game love and hank… it’s ok, the main thing is that cow loses in the finals and i’m confident any of our three teams would have destroyed him.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 113 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 9 infantry moved from Shensi to Hopei
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Kazakhstan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to EgyptTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 infantry
Hopei : 2 aaGuns and 9 infantry
Timguska : 1 infantry
Kazakhstan : 1 infantry
Trans-Jordan : 1 armour
Egypt : 1 mech_infantry
Tobruk : 1 flag
Rostov : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 49 / 90
Russians : 24 / 0
Japanese : 44 / 64
Americans : 59 / 82
Chinese : 13 / 7
British : 39 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
damn forgot to take switzerland
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damn forgot to take switzerland
Wait a second, I’m confused. Why are you still posting?! You already lost us the game by taking Moscow. Haven’t you been reading any of Bold’s comments??!! We need to figure out a way to sue for peace! Maybe the allies will let us have Mongolia or a small island in the south Pacific…
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damn forgot to take switzerland
Wait a second, I’m confused. Why are you still posting?! You already lost us the game by taking Moscow. Haven’t you been reading any of Bold’s comments??!! We need to figure out a way to sue for peace! Maybe the allies will let us have Mongolia or a small island in the south Pacific…
it’s over hank. O - V - E - R
there aren’t enough fingers for you to cross in the whole world to have hope of winning this one. :-P
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I’m beginning to think Bold is actually two separate people or there is some Jekyll/Hyde thing going on, not sure.
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why on earth would you say that rpg? :lol:
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damn forgot to take switzerland
Wait a second, I’m confused. Why are you still posting?! You already lost us the game by taking Moscow. Haven’t you been reading any of Bold’s comments??!! We need to figure out a way to sue for peace! Maybe the allies will let us have Mongolia or a small island in the south Pacific…
i wouldn’t give them ANYTHING guys - you have them completely suffocated!!! no mercy!
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hey atlanta axis, i’ll start the thread and we can get bidding if you wish.
if hank and love are really sporting, maybe they will admit defeat now. if not, then a couple more rounds should be all it takes. :wink:
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pretty much to odds. game over
oh, did you think i was calling it game over in favor of hanklove? NO NO NO - it’s game over, allies win going away! it had to be a huge dicing in germany’s favor for them to have any hope.
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pretty much to odds. game over
oh, did you think i was calling it game over in favor of hanklove? NO NO NO - it’s game over, allies win going away! it had to be a huge dicing in germany’s favor for them to have any hope.
Yes, I did think that. I still don’t agree with you on this game being over, I don’t even think I agree that we’re ahead but I guess we’ll see.
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pretty much to odds.� game over
oh, did you think i was calling it game over in favor of hanklove?� NO NO NO - it’s game over, allies win going away!� it had to be a huge dicing in germany’s favor for them to have any hope.
Yes, I did think that. I still don’t agree with you on this game being over, I don’t even think I agree that we’re ahead but I guess we’ll see.
the beauty of my prediction is you do not often see someone call for an allied victory when moscow is taken on G7 in a battle that went roughly to odds. BUT I SAID IT AND I MEANT IT>
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to 55 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 destroyers and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 8 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 9 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 9 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 10 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 10 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 11 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 11 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 12 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 12 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 13 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 13 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 14 : 0/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 14 : 1/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers
ANZAC defend with 1 cruiser, 3 fighters and 2 submarines; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Japanese roll dice for 5 submarines in 55 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 5 submarines in 55 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/21 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 55 Sea Zone, round 2 : 9/18 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
3 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Japanese , 4 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 3 : 9/19 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 3 transports in 55 Sea Zone, round 3 : 9/17 hits
1 destroyer owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 4 : 11/13 hits
Americans roll dice for 1 battleship, 7 fighters and 3 transports in 55 Sea Zone, round 4 : 5/8 hits
4 fighters owned by the Americans , 1 battleship owned by the Americans , 2 cruisers owned by the Japanese , 2 tactical_bombers owned by the Japanese , 3 transports owned by the Americans , 1 fighter owned by the Japanese and 3 fighters owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 battleship, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Japanese: 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 submarines and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser, 3 fighters and 2 submarines
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
2 bombers moved from 55 Sea Zone to Shan State
1 armour, 1 infantry and 2 mech_infantrys moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Shan State
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from 19 Sea Zone to 37 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 carriers placed in 37 Sea Zone
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 fighters and 1 tactical_bomber
Kiangsu : 1 flag, 1 armour
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 3 carriers, 3 fighters, 2 tactical_bombers and 5 transports
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
55 Sea Zone : 2 battleships, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 90
Russians : 24 / 0
Japanese : 53 / 58
Americans : 59 / 82
Chinese : 8 / 7
British : 39 / 46
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
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