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L13 G40 PGMatt (axis) vs Cpt Walker (allies +10), game 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  10/17 hits
                        Chinese roll dice for 9 infantry in Yunnan, round 2 :  0/9 hits
                        9 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Chinese: 9 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 mech_infantry moved from Jehol to Kiangsi
                1 aaGun moved from Manchuria to Korea
                4 infantry moved from Jehol to Chahar

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 6 infantry and 6 tactical_bombers
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag, 1 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag, 2 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 2 artilleries and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 4 infantry
        Anhwe : 1 flag
        36 Sea Zone : 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 5 transports
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 11 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 11 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Szechwan : 6 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 11 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 artillery and 4 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  0/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/6 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in British Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 aaGun, 1 artillery and 3 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery and 2 infantry
        Shan State : 2 infantry
        Burma : 1 aaGun, 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        British Somaliland : 1 artillery and 1 infantry
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 destroyer and 2 transports
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 30 / 35
        UK_Pacific : 24 / 29
        Italians : 11 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 4 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 4 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 :  2/4 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery
                Battle in Greece
                    Italians attack with 2 armour, 2 fighters and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        Italians roll dice for 2 armour, 2 fighters and 6 infantry in Greece, round 2 :  5/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Greece : 1 flag, 2 armour and 6 infantry
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 30 / 35
        UK_Pacific : 24 / 29
        Italians : 14 / 15
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer
        61 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 30 / 35
        UK_Pacific : 24 / 29
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 1 artillery
        98 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 35
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 30 / 35
        UK_Pacific : 24 / 29
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Southern France to Holland Belgium
                1 artillery moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from France to Holland Belgium
                3 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                1 artillery, 13 infantry and 4 mech_infantrys moved from Baltic States to Belarus
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 armour moved from Germany to 114 Sea Zone
                2 armour and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 armour moved from 115 Sea Zone to Novgorod
                2 bombers moved from Western Germany to Belarus
                1 bomber moved from Poland to Belarus
                5 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine
                3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
                2 fighters and 2 tactical_bombers moved from Poland to Ukraine
                1 tactical_bomber moved from Southern Italy to Holland Belgium

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Southern France to Holland Belgium
                1 artillery moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from France to Holland Belgium
                3 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                1 artillery, 13 infantry and 4 mech_infantrys moved from Baltic States to Belarus
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 armour moved from Germany to 114 Sea Zone
                2 armour and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 armour moved from 115 Sea Zone to Novgorod
                2 bombers moved from Western Germany to Belarus
                1 bomber moved from Poland to Belarus
                5 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine
                3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
                2 fighters and 2 tactical_bombers moved from Poland to Ukraine
                1 tactical_bomber moved from Southern Italy to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery
                        Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 :  2/5 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Eastern Poland
                    Germans attack with 5 armour and 7 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 5 armour and 7 mech_infantrys in Eastern Poland, round 2 :  4/12 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 6 infantry
                        Germans roll dice for 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Ukraine, round 2 :  5/8 hits
                        Russians roll dice for 6 infantry in Ukraine, round 2 :  1/6 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 3 :  5/7 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 6 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                        AA fire in Novgorod :  2/3 hits
                        2 fighters owned by the Germans lost in Novgorod
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/9 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Novgorod, round 2 :  2/6 hits
                        2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 :  3/7 hits
                        Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 3 :  1/6 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 4 :  3/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 fighters and 4 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 3 bombers, 13 infantry and 4 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries and 10 infantry
                        AA fire in Belarus :  0/3 hits
                        Germans roll dice for 1 artillery, 3 bombers, 13 infantry and 4 mech_infantrys in Belarus, round 2 :  7/21 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 10 infantry in Belarus, round 2 :  3/12 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery, 3 bombers, 10 infantry and 4 mech_infantrys in Belarus, round 3 :  4/18 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 3 :  1/6 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery, 3 bombers, 9 infantry and 4 mech_infantrys in Belarus, round 4 :  5/17 hits
                        Russians roll dice for 2 artilleries in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 3 bombers, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries and 10 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 aaGun moved from Baltic States to Belarus
                1 bomber moved from Belarus to Western Germany
                2 bombers moved from Belarus to Baltic States
                1 aaGun moved from Poland to Baltic States
                2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun, 2 artilleries and 8 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 submarine and 1 transport placed in 113 Sea Zone
                2 infantry placed in Western Germany
                2 artilleries and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Holland Belgium : 2 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 aaGun, 1 artillery, 8 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 1 tactical_bomber
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 5 armour and 5 mech_infantrys
        Bessarabia : 1 flag, 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        Bulgaria : 1 flag
        115 Sea Zone : 1 cruiser and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 29 / 35
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 30 / 35
        UK_Pacific : 24 / 29
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 infantry moved from Bryansk to Ukraine
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/8 hits
                        Germans roll dice for 3 armour in Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  3/6 hits
                        Germans roll dice for 2 armour in Ukraine, round 3 :  0/2 hits
                        2 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Sakha to Buryatia

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Timguska : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 33 / 36
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 30 / 35
        UK_Pacific : 24 / 29
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Germany really beat Russia down on that turn!

  • 16

    @captain:

    Germany really beat Russia down on that turn!

    Strategically, I think my Germany play has suffered because I don’t commit all the way usually.  This turn I moved all my air over and it made an extra attack possible.

    Great dice never hurt either ;)

    I’m really sorry for the slow play right now, I know it breaks the flow of the games up.

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                3 mech_infantrys moved from Kiangsu to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                6 infantry moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Kwangsi to Kansu
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery moved from Kwangsi to Kwangtung

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                3 mech_infantrys moved from Kiangsu to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                6 infantry moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Kwangsi to Kansu
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Soviet Far East
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Soviet Far East from Russians, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 fighter in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  1/4 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Malaya
                    UK_Pacific win, taking Borneo from UK_Pacific with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 :  5/10 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in Szechwan, round 2 :  5/13 hits
                        Chinese roll dice for 6 infantry in Szechwan, round 2 :  4/6 hits
                        3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                        Japanese roll dice for 5 fighters and 4 tactical_bombers in Szechwan, round 3 :  5/9 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Szechwan to Anhwe
                2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
                2 bombers moved from Kansu to Suiyuyan
                4 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Anhwe
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 submarines moved from 36 Sea Zone to 41 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Shantung
                1 transport placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag, 4 infantry
        Shensi : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 2 bombers and 4 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 6 fighters, 2 infantry and 6 tactical_bombers
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 4 mech_infantrys
        Soviet Far East : 1 flag, 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 2 submarines
        44 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 36
        Japanese : 49 / 59
        Americans : 52 / 52
        Chinese : 4 / 5
        British : 30 / 35
        UK_Pacific : 14 / 29
        Italians : 14 / 15
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    Well in hindsight I think forgetting to unload into Malya might have been the right thing to do; not sure I could have won that battle anyways, and at least I saved my ground pounders.

    China put on a good show in Shezwan province, so they get to keep the road open this turn.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery placed in Central United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 bombers, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 36
        Japanese : 49 / 59
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 30 / 35
        UK_Pacific : 14 / 29
        Italians : 14 / 15
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 36
        Japanese : 49 / 59
        Americans : 52 / 77
        Chinese : 4 / 12
        British : 30 / 35
        UK_Pacific : 14 / 29
        Italians : 14 / 15
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - British
                Battle in Tobruk
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 3 :  2/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery moved from 88 Sea Zone to British Guiana
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 infantry moved from Shan State to Malaya
                3 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                7 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Persia
                Turning on Edit Mode
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 7 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,6,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,5,4
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 7 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 1 aaGun, 2 artilleries and 3 infantry
        Hunan : 1 infantry
        Burma : 1 aaGun and 7 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 5 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 1 artillery
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 artillery
        106 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 3 infantry
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 2 destroyers and 1 transport
        88 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 32 / 36
        Japanese : 47 / 59
        Americans : 52 / 77
        Chinese : 6 / 12
        British : 30 / 35
        UK_Pacific : 14 / 10
        Italians : 14 / 15
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Don’t worry about the pace of the game…I can relate to being too busy to do my moves.Take your time and do your moves when you can.

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