rematch, here we go!
League Whackamatt (Axis) vs. Degrasse (Allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from Egypt to 97 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 23 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 22 Sea Zone
2 infantry and 2 mech_infantrys moved from 22 Sea Zone to Marianas
1 battleship moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 60 Sea Zone to 41 Sea Zone
1 fighter moved from Midway to 22 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 22 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 22 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Marianas
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Marianas from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/4 hits
Japanese roll dice for 1 bomber and 1 infantry in Paulau Island, round 2 : 1/2 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Paulau Island, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Paulau Island
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 2 bombers and 3 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 2 destroyers and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
3 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 destroyers
Casualties for Americans: 3 submarines
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Paulau Island to 34 Sea Zone
1 fighter moved from Paulau Island to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 infantry moved from Brazil to French Guiana
2 bombers moved from 97 Sea Zone to MaltaPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 infantry and 2 tactical_bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Marianas : 1 flag, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
34 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
10 Sea Zone : 1 destroyer and 1 submarine
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Malta : 2 bombers
Morocco : 1 armour, 2 infantry and 1 mech_infantry
French Guiana : 3 infantry
104 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 48 / 59
Russians : 32 / 43
Japanese : 68 / 75
Americans : 52 / 72
Chinese : 2 / 5
British : 22 / 0
UK_Pacific : 7 / 11
Italians : 16 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.711
Median : 4.000
Variance : 2.386
Standard Deviation : 1.545
Total rolls : 45Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 4.000
Median : 5.000
Variance : 2.207
Standard Deviation : 1.486
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 32 / 43
Japanese : 67 / 75
Americans : 52 / 72
Chinese : 3 / 11
British : 22 / 0
UK_Pacific : 7 / 11
Italians : 16 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.711
Median : 4.000
Variance : 2.386
Standard Deviation : 1.545
Total rolls : 45Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 4.000
Median : 5.000
Variance : 2.207
Standard Deviation : 1.486
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 submarines moved from 39 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 submarines moved from 39 Sea Zone to 45 Sea ZoneCombat - British
Battle in 45 Sea Zone
British attack with 2 submarines
Japanese defend with 1 cruiser
British roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 45 Sea Zone
British win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - British
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Persia
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 bomber moved from Iraq to India
1 infantry moved from West India to India
3 artilleries and 8 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern Persia to India
2 artilleries and 4 infantry moved from 39 Sea Zone to IndiaPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Shan State : 1 mech_infantry
Burma : 1 aaGun, 3 artilleries and 8 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 2 tactical_bombers
45 Sea Zone : 2 submarines
39 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 transports
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun, 1 fighter and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 48 / 59
Russians : 32 / 43
Japanese : 67 / 75
Americans : 52 / 72
Chinese : 3 / 11
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 15 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.681
Median : 4.000
Variance : 2.152
Standard Deviation : 1.467
Total rolls : 47Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 4.000
Median : 5.000
Variance : 2.207
Standard Deviation : 1.486
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 bomber moved from Romania to Belarus
1 infantry and 1 mech_infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Bessarabia
Italians attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bessarabia from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Belarus
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Romania
2 fighters moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 16 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to PhilippinesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 bomber and 1 harbour
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits
Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 3 : 2/3 hits
Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Paulau Island from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from New South Wales to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 bomber and 1 fighter
Paulau Island : 1 flag, 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
34 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 31 / 43
Japanese : 65 / 75
Americans : 54 / 72
Chinese : 3 / 11
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 16 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
I took Palau uncontested but goofed up and tried to do it as a non combat move. So I did a quick edit to correct my timing error.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Malta : 1 fighter
Algeria : 2 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 59
Russians : 31 / 43
Japanese : 65 / 75
Americans : 54 / 72
Chinese : 3 / 11
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 16 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 fighter moved from Eastern Poland to Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
2 fighters moved from Norway to Southern Italy
1 bomber moved from Western Germany to Ukraine
4 transports moved from 115 Sea Zone to 114 Sea Zone
7 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 2 infantry moved from Vyborg to Novgorod
7 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
7 infantry moved from 115 Sea Zone to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Norway to 104 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 7 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 armour moved from Eire to Scotland
2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia
3 infantry moved from Romania to Bessarabia
6 aaGuns and 3 infantry moved from Eastern Poland to BessarabiaPlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Romania
1 artillery and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 39 PUs;
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Kazakhstan
2 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 39 PUs;
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Kazakhstan
2 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
2 armour moved from Russia to Bryansk
1 armour moved from Western Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Urals
2 aaGuns and 8 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Yenisey : 1 infantry
Kazakhstan : 1 artillery and 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 artillery and 3 infantry
Bryansk : 4 aaGuns, 3 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Urals : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 aaGuns and 8 infantry
Volgograd : 1 factory_minor and 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 30 / 39
Japanese : 64 / 75
Americans : 54 / 72
Chinese : 3 / 11
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 14 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.304
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.353
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Italians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey
2 artilleries, 9 infantry and 1 mech_infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Kwangtung to Yunnan
Japanese take Kwangsi from Chinese
2 infantry moved from Hunan to Yunnan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 battleship moved from 6 Sea Zone to 21 Sea Zone
1 battleship and 1 destroyer moved from 21 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 battleship, 3 carriers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 3 carriers, 1 fighter, 1 infantry, 1 submarine, 3 tactical_bombers and 2 transports
ANZAC defend with 1 transport; Americans defend with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
2 transports owned by the Japanese , 1 infantry owned by the Japanese , 1 battleship owned by the Japanese and 1 artillery owned by the Japanese retreated to 45 Sea Zone
Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -46
Casualties for Japanese: 3 carriers, 1 fighter, 1 submarine and 3 tactical_bombers
Casualties for Americans: 2 carriers, 1 destroyer and 1 tactical_bomber
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 fighters
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 22 Sea Zone from Americans with 1 battleship remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
3 fighters owned by the Americans forced to land in Paulau IslandNon Combat Move - Japanese
1 aaGun moved from Olgiy to Timguska
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from 17 Sea Zone to Jehol
1 fighter moved from 18 Sea Zone to Jehol
1 armour moved from Hopei to Jehol
1 armour moved from Kiangsu to JeholPlace Units - Japanese
1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 2 fighters
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Jehol: 1 armour
EDIT: Adding units owned by Japanese to Anhwe: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Paulau Island to 22 Sea Zone
1 fighter moved from Paulau Island to 45 Sea Zone
2 bombers moved from Malta to Southern Italy
1 submarine moved from 91 Sea Zone to 104 Sea Zone
6 fighters moved from 91 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Eastern United States to 104 Sea Zone -
Intercept orders for Southern Italy/Rome? Two bombers, 3 fighters
-
All three intercept :evil:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Paulau Island to 22 Sea Zone
1 fighter moved from Paulau Island to 45 Sea Zone
2 bombers moved from Malta to Southern Italy
1 submarine moved from 91 Sea Zone to 104 Sea Zone
6 fighters moved from 91 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Eastern United States to 104 Sea ZoneCombat - Americans
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Italians launches 3 interceptors out of Southern Italy
Attackers Fire, : 2/2 hits
Defenders Fire, : 1/3 hits
1 bomber owned by the Americans lost in Southern Italy
2 fighters owned by the Germans lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Italians owned units to: factory_minor = 0
EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 3
EDIT: Turning off Edit Mode
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 battleship
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship in 22 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 fighter
Battle in 45 Sea Zone
British loiter and taunt with ; Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 artillery, 1 battleship, 1 infantry and 2 transports
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 41
Casualties for Japanese: 1 artillery, 1 battleship, 1 infantry and 2 transports
Battle in 104 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 5/8 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
6 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to PhilippinesPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Marianas : 1 flag, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
33 Sea Zone : 1 transport
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Morocco : 1 artillery, 7 infantry and 1 mech_infantry
Tunisia : 1 armour, 1 bomber and 1 mech_infantry
104 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
91 Sea Zone : 4 carriers, 6 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 28 / 39
Japanese : 68 / 73
Americans : 54 / 79
Chinese : 1 / 11
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 14 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 2.950
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 40Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Szechwan : 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 28 / 39
Japanese : 66 / 73
Americans : 54 / 79
Chinese : 3 / 5
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 14 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 2.950
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 40Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 4 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
3 artilleries and 3 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
1 armour moved from Eastern Persia to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 4 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
3 artilleries and 3 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
1 armour moved from Eastern Persia to West IndiaCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 2 destroyers
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers
Battle in Sumatra
Battle in Malaya
Battle in Borneo
Battle in Yunnan
British attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 2 infantry
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/11 hits
Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 5/9 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Sumatra from Japanese, taking Malaya from Japanese, taking Borneo from Japanese, taking Yunnan from Japanese with 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 bomber moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 aaGun and 5 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
2 cruisers and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Egypt to Malta
1 fighter moved from 97 Sea Zone to MaltaPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 3 artilleries, 5 infantry and 2 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Malaya : 1 artillery, 1 harbour and 1 infantry
Borneo : 1 artillery and 1 infantry
French Indo China : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
45 Sea Zone : 2 submarines
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun, 3 fighters and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
91 Sea Zone : 1 armourProduction/PUs Summary :
Germans : 52 / 64
Russians : 28 / 39
Japanese : 52 / 73
Americans : 54 / 79
Chinese : 4 / 5
British : 23 / 0
UK_Pacific : 20 / 20
Italians : 14 / 17
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.264
Median : 3.000
Variance : 0.451
Standard Deviation : 0.671
Total rolls : 72Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.840
Median : 4.000
Variance : 1.292
Standard Deviation : 1.137
Total rolls : 25Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17





