scramble from carrier?
13L G40.2 AllWeNeedIsLove vs Ziggurat(allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
2 fighters moved from Persia to 99 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Vologda to Smolensk
British take Smolensk from Germans
1 armour moved from Smolensk to Archangel
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - British
Battle in Morocco
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Morocco from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 carrier, 4 destroyers, 4 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 destroyer and 2 fighters; Italians defend with 1 carrier, 2 destroyers, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier, 4 destroyers, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Germans
Italians roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/7 hits
1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 99 Sea Zone
British roll dice for 3 destroyers, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/8 hits
Italians roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 3 : 4/6 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 fighter owned by the British , 1 destroyer owned by the Germans , 1 fighter owned by the Germans and 3 destroyers owned by the British lost in 99 Sea Zone
British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 4 : 1/4 hits
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 99 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 5 : 2/3 hits
Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the British , 1 transport owned by the Italians and 1 battleship owned by the Germans lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship, 1 destroyer and 2 fighters
Casualties for British: 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 carrier, 2 destroyers, 2 submarines and 2 transportsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 aaGun, 4 artilleries and 1 infantry moved from Alexandria to Egypt
4 fighters moved from Persia to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from French West Africa to Egypt
1 fighter moved from Yunnan to India
1 mech_infantry moved from Vologda to Archangel
2 aaGuns, 5 artilleries and 11 infantry moved from Burma to IndiaPlace Units - British
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,2,5
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Tsinghai : 1 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
35 Sea Zone : 1 battleship
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
Archangel : 1 armour and 1 mech_infantry
Smolensk : 1 flag
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 111
Russians : 17 / 0
Japanese : 49 / 47
Americans : 55 / 80
Chinese : 2 / 3
British : 35 / 30
UK_Pacific : 10 / 10
Italians : 23 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hmmm, looks like I had a little brain fart. Would you mind if I edited the American planes in SZ33 back to SZ35 on the ANZAC turn? Forgot I needed a landing spot for the other planes :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Libya to Tobruk
Italians take Tobruk from Russians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Caucasus to Iraq
Italians take Northwest Persia from Russians
Italians take Iraq from Russians
1 armour moved from Caucasus to Persia
Italians take Persia from British
1 artillery moved from Libya to Tobruk
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Libya to Tobruk
2 fighters moved from Southern Italy to Syria
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Western Ukraine to RostovCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 24 PUs (4 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 armour
Cyprus : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 fighters and 1 infantry
Tunisia : 1 flag
Tobruk : 2 artilleries
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 infantry
93 Sea Zone : 1 flag
Greece : 2 aaGuns, 1 artillery and 3 infantry
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 56 / 111
Russians : 15 / 0
Japanese : 49 / 47
Americans : 55 / 80
Chinese : 2 / 3
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 28 / 34
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hmmm, looks like I had a little brain fart. Would you mind if I edited the American planes in SZ33 back to SZ35 on the ANZAC turn? Forgot I needed a landing spot for the other planes :P.
no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Philippines: 2 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 cruiser and 2 fighters
20 Sea Zone : 2 submarines
19 Sea Zone : 2 submarines
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 56 / 111
Russians : 15 / 0
Japanese : 49 / 47
Americans : 55 / 80
Chinese : 2 / 3
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 28 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 56 / 111
Russians : 15 / 0
Japanese : 49 / 47
Americans : 55 / 80
Chinese : 2 / 3
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 28 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 1 infantry, 13 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
Germans take Smolensk from British
2 bombers moved from Caucasus to Egypt
6 fighters and 6 tactical_bombers moved from Syria to Egypt
3 bombers moved from Southern France to Egypt
6 bombers moved from Western Germany to Egypt
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Germans attack with 11 bombers, 6 fighters and 6 tactical_bombers
French defend with 1 fighter and 2 infantry; Russians defend with 1 mech_infantry; British defend with 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
AA fire in Egypt : 1/3 hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 11 bombers, 5 fighters and 6 tactical_bombers in Egypt, round 2 : 10/22 hits
British roll dice for 1 aaGun, 4 artilleries, 1 bomber, 6 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 12/20 hits
1 bomber owned by the British , 5 infantry owned by the British , 2 infantry owned by the French , 1 bomber owned by the Germans , 6 tactical_bombers owned by the Germans , 1 mech_infantry owned by the Russians , 1 aaGun owned by the British and 5 fighters owned by the Germans lost in Egypt
Germans roll dice for 10 bombers in Egypt, round 3 : 5/10 hits
British roll dice for 4 artilleries, 6 fighters and 1 tactical_bomber in Egypt, round 3 : 10/11 hits
1 tactical_bomber owned by the British , 10 bombers owned by the Germans and 4 artilleries owned by the British lost in Egypt
British win with 6 fighters remaining. Battle score for attacker is -189
Casualties for Germans: 11 bombers, 6 fighters and 6 tactical_bombers
Casualties for French: 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 aaGun, 4 artilleries, 1 bomber, 5 infantry and 1 tactical_bomberNon Combat Move - Germans
2 infantry moved from Western Germany to Northern Italy
2 armour, 24 artilleries, 33 infantry and 19 mech_infantrys moved from Russia to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
2 armour and 5 mech_infantrys moved from Caucasus to Iraq
4 armour and 6 mech_infantrys moved from Volgograd to Bryansk
1 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
1 infantry placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 bombers, 1 fighter, 4 mech_infantrys and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Northern Italy : 1 aaGun and 2 infantry
Belarus : 1 flag, 1 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 armour and 6 mech_infantrys
Vyborg : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 3 armour, 24 artilleries, 33 infantry and 20 mech_infantrys
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 2 armour and 5 mech_infantrys
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 81
Russians : 14 / 0
Japanese : 49 / 47
Americans : 55 / 80
Chinese : 2 / 3
British : 31 / 30
UK_Pacific : 10 / 10
Italians : 28 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well that turn is a good reminder that no game is won or lost with certainty until all vcs are held for an entire round.
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i don’t think i have ever seen an axis and allies battle result so far off of the average. this was 170 ipc off the average TUV loss, this is frustrating.
if you or anyone elses game you have seen has something like this or worse please link me so i can commiserate with them.
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i don’t think i have ever seen an axis and allies battle result so far off of the average. this was 170 ipc off the average TUV loss, this is frustrating.
if you or anyone elses game you have seen has something like this or worse please link me so i can commiserate with them.
Wow, I have a hard time to imaging how much it sucks to have such a suckout in a game which takes weeks in average.
I did not experience this in a real game only once in a simulation of the big battle I could not believe I lost a 100% battle on Moscow.However in your case you did not just lose, but the defender hat 6 units instead of average 2,5 left in case the attacker loses.
Means: Losing was 1%, and losing with 6 FTR remaining probably 0,1% or so. :-/
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i don’t think i have ever seen an axis and allies battle result so far off of the average. this was 170 ipc off the average TUV loss, this is frustrating.
if you or anyone elses game you have seen has something like this or worse please link me so i can commiserate with them.
Yeah, that was absolute bs. I don’t want to continue playing with that result. Please reroll (low luck or otherwise at your discretion).
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that is a very generous offer. i will reroll in lowluck.
i hope i can return the favour multiple times in this game or in our future games. if there is ever a roll you do not like please feel free to reroll in lowluck mode. -
i redid the turn in lowluck.
i have edited the results to be the worst possible lowluck outcome for me. as if all of my rolls missed and all of yours hit.thanks again, and please feel free to do this anytime you want in this game or in future games, on attack or defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Russians
Combat Move - Russians
1 armour, 12 artilleries, 67 infantry and 1 mech_infantry moved from Archangel to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 12 artilleries, 67 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 12 artilleries, 67 infantry and 1 mech_infantry in Novgorod, round 2 : 18/1 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 12 artilleries, 66 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Evenkiyskiy to TsinghaiTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 2 fighters and 1 tactical_bomber
Kenya : 1 armour
Italian Somaliland : 1 flag
Novgorod : 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_minor, 1 harbour, 66 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 79
Russians : 16 / 0
Japanese : 49 / 47
Americans : 55 / 80
Chinese : 2 / 3
British : 31 / 30
UK_Pacific : 10 / 10
Italians : 28 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i redid the turn in lowluck.
i have edited the results to be the worst possible lowluck outcome for me. as if all of my rolls missed and all of yours hit.thanks again, and please feel free to do this anytime you want in this game or in future games, on attack or defense.
No worries man. You’ve vastly outplayed me this game and I’d rather lose than win that way. I don’t mind a little crazy dice, but not like that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shan State to Yunnan
2 bombers and 1 fighter moved from Shan State to India
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
3 bombers moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
1 mech_infantry moved from Hunan to Anhwe
2 mech_infantrys moved from French Indo China to Hunan
1 mech_infantry moved from Shan State to Kweichow
3 mech_infantrys moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from India to French Indo China
1 fighter moved from India to Shan State
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from 43 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
3 bombers and 2 fighters moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 mech_infantrys placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 bomber and 1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4,6,6,4,5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,4,4,1,1,4,2,3,4,5,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,1,1,6,3,3,6,2,5,4,5,5
Japanese collect 29 PUs (22 lost to blockades); end with 30 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 3 artilleries and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 5 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag, 1 artillery, 1 fighter and 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 5 bombers, 1 factory_minor, 5 fighters, 2 mech_infantrys and 4 tactical_bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 cruiser
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 79
Russians : 16 / 0
Japanese : 51 / 30
Americans : 55 / 80
Chinese : 1 / 3
British : 31 / 30
UK_Pacific : 9 / 10
Italians : 28 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i did not intercept for you in india, please feel free to roll it via the forums.
im going away for a long weekend. i will be back on tuesday.
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im back and ready when you are
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Midway to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone -





