@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 0/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 3 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 2/2 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 artilleries in Yugoslavia, round 4 : 2/2 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery remaining. Battle score for attacker is -4
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
Turn Complete - Italians
Italians collect 14 PUs; end with 20 PUs total
Production/PUs Summary :
Germans : 42 / 54
Russians : 37 / 38
Japanese : 45 / 47
Americans : 52 / 74
Chinese : 7 / 6
British : 28 / 34
UK_Pacific : 7 / 6
Italians : 14 / 20
ANZAC : 14 / 14
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from 42 Sea Zone to India
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in Algeria
French attack with 1 infantry
Germans defend with 1 bomber
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - French
Turn Complete - French
I didn’t realize when I failed with tac/bomber vs. art/bomber that the French were sitting there ready to clean it up…
And what do you know, they actually pulled it off…
Bold says the French are your bane?
Ever since Paris held against Germany in both games where kilroynothere and I took Allies in the XDAP tourney :lol:
I will be afk soon, for a few hours, for church services
I’ll check again right before I leave, in about an hour, for scramble decision that you will need
Good luck with London - you’ll need to take it hard…
You are aware that taking over London will bring Russia into the war immediately?
Didn’t want you to make this move without that knowledge
I am aware … I am also toying with the idea of attacking Eastern Poland instead (or possibly in addition, just cutting the Sea Lion odds to a coin-flip).
Yeah, figured that would mess with your head….
Probably better go with both, because if you don’t you have little chance…
I figured if you skipped London and wiped East Poland, I would still be in a good position since you bought 10 transports…
Looking forward to seeing what you do… and what havoc the dice will wreak on you :wink:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 armour, 3 artilleries and 8 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
5 infantry moved from Norway to 113 Sea Zone
3 armour, 4 artilleries, 13 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 4 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Germany to Eastern Poland
2 artilleries and 12 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 armour moved from Bulgaria to Eastern Poland
1 bomber and 4 tactical_bombers moved from Western Germany to Eastern Poland
need scramble orders SZ110
No scramble
Good luck
yikes i ran a couple test runs wheat and the defending infantry hit rate was running at about 60%…. OUCH hope it goes a little more to odds for you. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 armour, 3 artilleries and 8 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
5 infantry moved from Norway to 113 Sea Zone
3 armour, 4 artilleries, 13 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 4 artilleries and 13 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Germany to Eastern Poland
2 artilleries and 12 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 armour moved from Bulgaria to Eastern Poland
1 bomber and 4 tactical_bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 11 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 11 transports in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 11 transports in 110 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 submarine and 11 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in United Kingdom
Germans attack with 3 armour, 4 artilleries and 15 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Germans roll dice for 3 armour, 4 artilleries and 15 infantry in United Kingdom, round 2 : 8/22 hits
British roll dice for 5 aaGuns, 1 fighter and 15 infantry in United Kingdom, round 2 : 9/16 hits
1 infantry owned by the British , 2 infantry owned by the French , 9 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 4 artilleries and 6 infantry in United Kingdom, round 3 : 5/13 hits
British roll dice for 1 fighter and 12 infantry in United Kingdom, round 3 : 6/13 hits
5 infantry owned by the British and 6 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour and 4 artilleries in United Kingdom, round 4 : 2/7 hits
British roll dice for 1 fighter and 7 infantry in United Kingdom, round 4 : 0/8 hits
2 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour and 4 artilleries in United Kingdom, round 5 : 3/7 hits
British roll dice for 1 fighter and 5 infantry in United Kingdom, round 5 : 4/6 hits
3 infantry owned by the British and 4 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour in United Kingdom, round 6 : 2/3 hits
British roll dice for 1 fighter and 2 infantry in United Kingdom, round 6 : 1/3 hits
2 infantry owned by the British and 1 armour owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour in United Kingdom, round 7 : 1/2 hits
British roll dice for 1 fighter in United Kingdom, round 7 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 4 artilleries and 15 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 fighter and 13 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 2 artilleries, 1 bomber, 14 infantry and 4 tactical_bombers
Russians defend with 2 armour, 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 14 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 10/24 hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 12/23 hits
10 infantry owned by the Russians and 12 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 2 infantry and 4 tactical_bombers in Eastern Poland, round 3 : 8/12 hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/13 hits
5 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians , 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour, 1 bomber and 4 tactical_bombers in Eastern Poland, round 4 : 4/7 hits
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 3/5 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 1 tactical_bomber owned by the Germans , 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Eastern Poland
Germans roll dice for 1 bomber and 3 tactical_bombers in Eastern Poland, round 5 : 1/4 hits
Russians roll dice for 1 fighter in Eastern Poland, round 5 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in Eastern Poland
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour, 2 artilleries, 14 infantry and 2 tactical_bombers
Casualties for Russians: 2 armour, 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 bomber moved from Eastern Poland to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
2 tactical_bombers moved from Eastern Poland to Germany
Place Units - Germans
2 fighters placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 48 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Production/PUs Summary :
Germans : 48 / 87
Russians : 37 / 38
Japanese : 45 / 47
Americans : 52 / 74
Chinese : 7 / 6
British : 22 / 0
UK_Pacific : 7 / 6
Italians : 13 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Between the two, almost average results.
Not good enough, but was probably the thing to do
Nice move
I attacked Romania without declaring war on the Italians - Triple A shouldn’t have let me do that.
I edited the relationship to the Italians to be war now, but need to roll the tank’s defense here
Rolls: 1@3; Total Hits: 01@3: (6)
Round 2
Rolls: 4@1 1@4; Total Hits: 34@1: (1, 2, 1, 4)1@4: (3)
Rolls: 1@3; Total Hits: 11@3: (2)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Belarus to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 bomber moved from Russia to Romania
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 11 transports
Germans win with 1 cruiser, 1 destroyer and 11 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 bomber, 1 infantry and 3 mech_infantrys
Germans defend with 2 infantry; Italians defend with
Russians win, taking Romania from Germans with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Italians from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 armour
EDIT: Turning off Edit Mode
2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 1 infantry moved from Ukraine to Bessarabia
2 aaGuns and 2 infantry moved from Baltic States to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 bomber moved from Romania to Novgorod
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Bryansk to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
Forgot to delete infantry from Romania for your hit
Use this one
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Romania: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 3 artilleries and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Kweichow to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia