13L G40 Gamerman01(allies+10) vs seththenewb(axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Wake Island
                Battle in Tunisia
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Wake Island from Japanese, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 battleship moved from 26 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                1 carrier moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 bomber placed in Eastern United States
                2 infantry placed in Eastern United States
                2 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                2 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Yunnan
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,3,4,4,2
                Chinese collect 7 PUs (1 lost to blockades); end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 15 to 16
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                1 armour moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Egypt to Kenya
                1 fighter moved from Egypt to Kenya
                1 bomber moved from Egypt to Kenya
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                2 fighters, 3 infantry and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - British
                Battle in Algeria
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Algeria from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Kenya from Italians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Kenya to Egypt
                3 fighters moved from United Kingdom to Gibraltar
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 125 Sea Zone to 111 Sea Zone
                1 cruiser and 2 destroyers moved from 125 Sea Zone to 119 Sea Zone
                1 bomber moved from Kenya to Egypt
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                3 aaGuns moved from India to Burma
                3 infantry moved from India to Burma
                1 infantry moved from West India to India
                1 mech_infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan

    Place Units - British
                1 airfield placed in Gibraltar
                Turning on Edit Mode
                EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 infantry
                EDIT: Removing units owned by British from Rhodesia: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 armour placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,2,6,1,2,4
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 1 submarine


  • Infantry to Tang instead of Congo


  • Be aware that there is a destroyer in Z92 hiding behind the facilities…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry
                EDIT: Removing units owned by British from Belgian Congo: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Southern France
                1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from France to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    British defend with 1 destroyer; Americans defend with 1 transport
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
                2 aaGuns moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 fighter moved from Southern France to Southern Italy
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 armour moved from Greece to Yugoslavia
                1 artillery and 4 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total


  • I did read the rest of the posts.


  • OK, thanks for confirming - just making sure, since it was buried before a move post

    I can probably get ANZ/Fra out of the way here right now

    Cheers, and Happy 4th of July


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • Does the triplea calc accurately reflect tech?


  • It looks like it does, loaded up a new game and run the numbers just to make sure it was right. At the least, this passes the eye test . . . just as long as I’m not missing something somewhere.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 113 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 bombers moved from Eastern Poland to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                6 armour and 5 mech_infantrys moved from Baltic States to Belarus
                6 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,5,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Belarus
                    Germans attack with 12 armour, 3 artilleries, 3 infantry and 7 mech_infantrys
                    Russians defend with 2 artilleries and 3 infantry
                    Germans win, taking Belarus from Russians with 12 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                3 bombers moved from Russia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                7 mech_infantrys placed in Germany
                1 fighter and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • I done bad, did amph assault first . . . I’m learning. I just had it stuck in my head amph assault first then regular combat and forgot about my SBR.


  • @seththenewb:

    Does the triplea calc accurately reflect tech?

    Yes, if you select the correct power, of course.


  • @seththenewb:

    I done bad, did amph assault first . . . I’m learning. I just had it stuck in my head amph assault first then regular combat and forgot about my SBR.

    You’ll get there

    This was one of the many instances where it really doesn’t matter, but sometimes it can be critical!
    I’m sure an intelligent guy like yourself can understand


  • Sweet, improved mech is actually helping me out a bit…… amazing


  • Yea, like I said I ran the same numbers in a new game of global and both the odds and combat power were different. But I guess changing the power would’ve been the easier option.  :lol:


  • @Gamerman01:

    @seththenewb:

    I done bad, did amph assault first . . . I’m learning. I just had it stuck in my head amph assault first then regular combat and forgot about my SBR.

    You’ll get there

    This was one of the many instances where it really doesn’t matter, but sometimes it can be critical!
    I’m sure an intelligent guy like yourself can understand

    I know it didn’t matter here, but I don’t want it to be a conscious thought on my part either. So I want to get into the habit of it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 27 PUs; 0 techTokens;
                Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Bessarabia
                      Russians take Western Ukraine from Germans
                      Russians take Bessarabia from Germans
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Smolensk to Ukraine
                1 infantry moved from Iraq to Trans-Jordan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                3 aaGuns moved from Smolensk to Russia
                1 infantry moved from Bryansk to Smolensk
                2 fighters moved from Ukraine to Russia
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Tambov to Russia
                3 artilleries moved from Bryansk to Russia
                3 mech_infantrys moved from Volgograd to Samara
                10 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 armour moved from Bryansk to Samara
                1 armour moved from Bryansk to Samara

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour, 1 artillery and 1 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Samara: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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