13L G40 Gamerman01(allies+10) vs seththenewb(axis)


  • @seththenewb:

    Guess this is what I get when I go up against the walking rule book .  … but what exactly is wrong with how triplea does it?

    That might’ve been poorly worded since you can’t see facial expressions and whatnot. But no insult was intended.  :wink:

    Thanks Bold and yeah I guess I always thought that was weird with the sub strike thingie.


  • @seththenewb:

    I’m cool with stuff like that. I’m usually pretty chill about edits and such. So long as I don’t think someone’s trying to cheat or take advantage of something. I’m a little touchy on edits after combat dice though, it depends on the situation. I try to play as if we were facing each other across a table.  You forget stuff and sometimes I’ll let it slide and sometimes I won’t.

    Um, the movement to Shan was a noncom
    You meant you’re a little touchy about combat movement edits after combat dice, right?
    We all are.


  • You might want to refer to this list, now that we’ve already run across two of them in the first round, and apparently you weren’t aware of either one of these (which is not surprising because most players aren’t)

    Triple A problems.doc


  • Pretty rough start, Seth
    If you win this game, you’re a stud


  • @Gamerman01:

    @seththenewb:

    I’m cool with stuff like that. I’m usually pretty chill about edits and such. So long as I don’t think someone’s trying to cheat or take advantage of something. I’m a little touchy on edits after combat dice though, it depends on the situation. I try to play as if we were facing each other across a table.  You forget stuff and sometimes I’ll let it slide and sometimes I won’t.

    Um, the movement to Shan was a noncom
    You meant you’re a little touchy about combat movement edits after combat dice, right?
    We all are.

    Right, combat edits.

    Noncoms are generally ok with me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Queensland to New South Wales
                2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to Nigeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan


  • @seththenewb:

    Noncoms are generally ok with me.

    I would have asked, if it wasn’t so minor and thousands of miles away from your I1 action

    Have fun blasting him on J2  :wink:


  • I’m going to assume that the French turn is complete and you didn’t have any additional moves after the CM phase for France.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to Nigeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Finland to Karelia
                1 armour moved from Eastern Poland to Romania
                1 armour moved from Romania to Yugoslavia
                4 armour and 2 mech_infantrys moved from France to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone
                1 fighter moved from Slovakia Hungary to Western Ukraine
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 5 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 cruiser
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 114 Sea Zone
                2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
                3 bombers moved from 97 Sea Zone to Eastern Poland
                1 mech_infantry moved from France to Yugoslavia
                1 armour and 1 mech_infantry moved from Germany to Romania
                1 aaGun moved from Poland to Eastern Poland
                1 fighter moved from Western Ukraine to Romania
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                2 aaGuns, 2 artilleries and 5 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                3 armour, 1 fighter, 2 infantry and 4 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 bomber, 1 fighter and 2 infantry placed in Western Germany
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs


  • @seththenewb:

    I’m going to assume that the French turn is complete and you didn’t have any additional moves after the CM phase for France.

    Oops
    Yeah, it was done.


  • Wish I could play now, but it will have to wait until tonight…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                1 artillery moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 5 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 aaGuns and 3 infantry moved from Novgorod to Archangel
                7 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Ukraine to Smolensk
                2 aaGuns moved from Bryansk to Smolensk
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Baltic States to Russia
                1 tactical_bomber moved from Baltic States to Volgograd
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Anhwe to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Malaya
                Battle in Borneo
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in India causes 16 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                2 infantry moved from Wake Island to 31 Sea Zone
                2 carriers, 2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Hunan to French Indo China
                2 fighters moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                2 infantry moved from Jehol to Anhwe
                1 aaGun and 4 infantry moved from Jehol to Manchuria
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from 31 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 mech_infantrys placed in Shantung
                2 destroyers placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • Hmm…. double sixes

    fancy that

    (Bond reference)

  • '12

    “Do you expect me to talk?”  Bond

    “No, Mr Bond, I expect you to DIE!!!”  Goldfinger

    My favorite bond line ever.


  • Pretty sure the loaded dice with the backgammon game was one of the first Bond movies I ever saw, with you when we were about 13

    “May I use…… your… lucky dice”?


  • Page 16 of the rulebook (again), Seth

    You conducted the combat in the wrong order.

    The correct order to resolve battles is
    1)Strategic and tactical bomber raids (and rockets)
    2)Amphibious assaults
    3)General combat

    You did the SBR last, some general combat first, and amphibious landings mixed in the middle

    Often it doesn’t really matter, but sometimes it definitely does.
    Anyway, you need to follow this rule or it is unfair to your opponents who do (because they are restricting themselves but you are not)
    Spread the word to your future opponents.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 unit repaired.
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 infantry moved from Central United States to Southeast Mexico
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Southeast Mexico
                1 aaGun moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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