@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 wheatbeer (Axis) vs DizzKneeLand33 (Allies +10)
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Hi there! This is to let you know that I will be taking vacation time from today, July 1, through Monday, July 15. Take care, and see you then!
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Okay, enjoy :-)
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Posting here just as a friendly reminder
Hope you had a pleasant vacation :-)
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Why thank you, gluten-filled fermented beverage! :-D 8-)
It actually was a fun experience (albeit also mentally draining, but in a good way!). I went to the World Open (Washington DC) and Kansas Open (Wichita) chess tournaments and scored +5-3=6 in total (Category 1 and above)…. still a bit rusty (I took a 15-year break from tournament play before this year), but at least I don’t have to blame that on the dice…
The time control for the World Open (that was 9 games) was 40 moves in 115 minutes, sudden death in an hou,r for each side along with a 5 second delay per move. So, there were a few days where I was playing for 11 hours for 2 games. It definitely becomes a high level of play under those circumstances!
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I envy people who are good at chess … what does +5-3=6 mean exactly?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline IslandsNon Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from New South Wales to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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That score means 5 wins, 3 losses, 6 draws. I never used to draw so much… must come with age lol.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Western Ukraine to Tambov
1 bomber moved from Belarus to Tambov
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Volgograd
2 bombers moved from Belarus to Volgograd
1 tactical_bomber moved from Novgorod to Rostov
1 armour moved from Belarus to Rostov
2 fighters moved from Eastern Poland to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 mech_infantry moved from Western Ukraine to Tambov
1 bomber moved from Belarus to Tambov
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Volgograd
2 bombers moved from Belarus to Volgograd
1 tactical_bomber moved from Novgorod to Rostov
1 armour moved from Belarus to Rostov
2 fighters moved from Eastern Poland to SmolenskCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 fighter in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Belarus
1 bomber moved from Tambov to Belarus
1 tactical_bomber moved from Rostov to Belarus
2 fighters moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Iraq to Persia
3 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Western Ukraine to Belarus
3 artilleries moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 artillery and 5 infantry moved from Karelia to Novgorod
6 artilleries and 5 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Egypt to Persia
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from Germany to Poland
1 artillery moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
5 mech_infantrys placed in Germany
2 artilleries and 2 infantry placed in Germany
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 57 / 79
Russians : 19 / 31
Japanese : 67 / 73
Americans : 52 / 78
Chinese : 0 / 2
British : 25 / 26
UK_Pacific : 6 / 6
Italians : 22 / 38
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Urals to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
2 aaGuns and 17 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour, 4 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to Burma
2 bombers and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 submarines moved from 37 Sea Zone to 36 Sea Zone
4 submarines moved from 20 Sea Zone to 36 Sea Zone
2 artilleries moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Manchuria to Jehol
1 armour moved from Caucasus to PersiaPlace Units - Japanese
3 transports placed in 36 Sea Zone
1 airfield and 1 harbour placed in French Indo China
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 57 / 79
Russians : 20 / 21
Japanese : 66 / 71
Americans : 52 / 78
Chinese : 1 / 2
British : 25 / 26
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 8 PUs;Combat Move - Americans
10 bombers moved from India to Yunnan
5 bombers moved from Queensland to BurmaCombat - Americans
Battle in Burma
Americans attack with 5 bombers
Japanese defend with 1 infantry
Americans win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 10 bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans win with 10 bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
10 bombers moved from Yunnan to India
5 bombers moved from Burma to India
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 42 Sea Zone
5 bombers moved from Western United States to Queensland
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 transport moved from 83 Sea Zone to 85 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
2 infantry and 1 mech_infantry placed in BrazilTurn Complete - Americans
Americans collect 52 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from French West Africa to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 armour and 1 infantry moved from Kenya to 72 Sea Zone
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 72 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 bomber moved from United Kingdom to French Central Africa
1 bomber moved from French Equatorial Africa to French Central AfricaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 8 PUs;Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 8 PUs;Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Cyprus from British with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Romania to Belarus
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 artillery moved from Bryansk to Belarus
1 battleship, 2 cruisers and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Persia
1 bomber moved from Belarus to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 56 / 79
Russians : 19 / 21
Japanese : 65 / 71
Americans : 52 / 80
Chinese : 1 / 3
British : 26 / 26
UK_Pacific : 4 / 6
Italians : 25 / 49
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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Sorry about the delay between turns. I was having a 404 error for posting in between (in real time, my turn took about 8 seconds lol).





