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13L G40 DizzKneeLand33 (Axis) vs Karl7 (Allies+6) no tech

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from India to Burma

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 20 16 15 14

    Still need the French turn…. :)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters, 2 infantry and 2 tactical_bombers moved from Poland to Eastern Poland
                9 artilleries and 9 infantry moved from Western Germany to 112 Sea Zone
                9 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 armour moved from Finland to Novgorod
                6 armour, 4 artilleries and 2 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 8 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 9 transports
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 9 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 6 armour, 4 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 6 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                8 artilleries and 8 infantry moved from 115 Sea Zone to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                3 aaGuns, 2 armour, 20 artilleries, 26 infantry and 1 mech_infantry moved from Poland to Baltic States
                2 armour and 6 mech_infantrys moved from Germany to Baltic States
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Finland to Vyborg

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Belarus to Novgorod
                2 fighters moved from Belarus to Eastern Poland
                3 fighters moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                      Russians take Tanganyika Territory from Italians
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novgorod
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 artillery
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 11 armour, 1 artillery, 29 infantry and 1 mech_infantry moved from Belarus to Bryansk
                4 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                2 fighters moved from Eastern Poland to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Kazakhstan to Tsinghai
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Vologda

    Place Units - Russians
                2 armour, 1 fighter and 7 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

  • 20 16 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 armour, 1 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
                1 submarine moved from 21 Sea Zone to 22 Sea Zone
                2 battleships moved from 35 Sea Zone to 22 Sea Zone
                2 cruisers moved from 35 Sea Zone to 22 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                2 bombers moved from Kiangsu to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone

  • 20 16 15 14

    Need scramble orders and OOL for SZ 33.  Thanks!

  • 22 20 19 18 17 16 15 14 12

    Scramble all

  • 20 16 15 14

    I got 7 hits, need to know your casualties.

  • 22 20 19 18 17 16 15 14 12

    cv dead, take out dd’s – us ftrs over anzac

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 armour, 1 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
                1 submarine moved from 21 Sea Zone to 22 Sea Zone
                2 battleships moved from 35 Sea Zone to 22 Sea Zone
                2 cruisers moved from 35 Sea Zone to 22 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                2 bombers moved from Kiangsu to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 battleships, 2 cruisers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 3 bombers, 6 fighters and 4 tactical_bombers
                    ANZAC defend with 1 fighter and 2 submarines; Americans defend with 1 carrier, 5 destroyers, 3 fighters, 6 submarines and 2 transports
                    6 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 3 bombers, 3 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 carrier, 5 destroyers, 3 fighters and 2 transports

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 5 carriers, 1 destroyer, 1 infantry and 2 transports moved from 35 Sea Zone to 22 Sea Zone
                1 carrier moved from 20 Sea Zone to 22 Sea Zone
                3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 42 Sea Zone to Malaya

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Shantung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone

    Non Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                6 submarines moved from 33 Sea Zone to 26 Sea Zone
                5 bombers moved from Caroline Islands to Hawaiian Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 5 submarines placed in 10 Sea Zone
                2 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                4 fighters and 1 tactical_bomber moved from Burma to Yunnan
                5 artilleries and 16 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 5 artilleries and 16 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Shan State from Japanese with 5 artilleries and 15 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                3 aaGuns moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 armour moved from Egypt to Iraq
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 12 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • 20 16 15 14

    Hi there!  This is to let you know that I will be taking vacation time from today, July 1, through Monday, July 15.  Take care, and see you then!

  • 22 20 19 18 17 16 15 14 12

    Plenty of time to strategize !

  • 20 16 15 14

    Ugh, now I have to deal with your increased strategery….

    I went to the World Open (Washington DC) and Kansas Open (Wichita) chess tournaments and scored +5-3=6 in total (Category 1 and above)… still a bit rusty (I took a 15-year break from tournament play before this year), but at least I don’t have to blame that on the dice…  ;)

  • 22 20 19 18 17 16 15 14 12

    @DizzKneeLand33:

    Ugh, now I have to deal with your increased strategery….

    I went to the World Open (Washington DC) and Kansas Open (Wichita) chess tournaments and scored +5-3=6 in total (Category 1 and above)… still a bit rusty (I took a 15-year break from tournament play before this year), but at least I don’t have to blame that on the dice…  ;)

    No worries, I haven’t looked at this game in awhile.  So it’ll be new to me too!

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Eastern Poland
                2 fighters moved from Southern Italy to Bessarabia
                1 bomber moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Romania
                2 fighters moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                3 armour and 3 mech_infantrys moved from Romania to Baltic States
                1 mech_infantry moved from Romania to Baltic States

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,1
                Italians collect 5 PUs (4 lost to blockades); end with 6 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                2 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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