Mallery/Unknown (Axis) vs AKGrown/Vold (allies)
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Need scramble orders for Queensland
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scramble both
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will do
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 10 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 mech_infantrys moved from Chahar to Shensi
1 bomber moved from Chahar to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to West India
3 armour moved from India to West India
1 mech_infantry moved from Yunnan to Shensi
3 submarines moved from 37 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from 42 Sea Zone to 62 Sea Zone
2 battleships, 1 cruiser, 2 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
3 carriers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Chahar to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
4 submarines moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 1 : 2/4 hits
ANZAC roll dice for 2 infantry in Sumatra, round 1 : 2/2 hits
2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in West India, round 1 : 2/5 hits
UK_Pacific roll dice for 2 mech_infantrys in West India, round 1 : 1/2 hits
1 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Sikang
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 bomber and 3 mech_infantrys in Shensi, round 1 : 1/4 hits
Chinese roll dice for 2 mech_infantrys in Shensi, round 1 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in 45 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 cruiser
Japanese roll dice for 3 submarines in 45 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines and 3 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Japanese roll dice for 6 submarines in 54 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 submarines in 54 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 1 : 2/10 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 1 : 3/9 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 5/9 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 5 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 1 cruiser, 3 fighters and 1 transport in 54 Sea Zone, round 3 : 3/4 hits
3 fighters owned by the Americans , 1 transport owned by the ANZAC , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 2 destroyers, 1 fighter and 6 submarines
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Japan
1 bomber moved from Shensi to Hopei
1 tactical_bomber moved from Sikang to Hopei
1 mech_infantry moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from West India to India
1 bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 transport placed in 37 Sea Zone
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Shantung : 1 aaGun, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Manchuria : 1 armour and 1 mech_infantry
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Britain : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 armour and 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 transports
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 3 submarines
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers
West India : 1 flag, 2 armourProduction/PUs Summary :
Germans : 41 / 47
Russians : 29 / 49
Japanese : 73 / 83
Americans : 52 / 75
Chinese : 2 / 5
British : 32 / 40
UK_Pacific : 0 / 0
Italians : 9 / 1
ANZAC : 10 / 14
French : 17 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from France to Northern Italy
1 fighter moved from 110 Sea Zone to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 4 infantry
AA guns fire in Northern Italy : 0/2 hits
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 1 : 1/8 hits
Italians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Northern Italy, round 1 : 2/6 hits
1 aaGun owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/6 hits
Italians roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/5 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 armour, 1 artillery, 1 bomber and 1 fighter in Northern Italy, round 3 : 3/5 hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 1/3 hits
1 artillery owned by the Americans , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Americans
1 fighter moved from Northern Italy to France
1 bomber moved from Northern Italy to France
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
4 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 6 transports moved from 10 Sea Zone to 26 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Americans
1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber placed in Eastern United States
1 armour and 1 bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Eastern Persia to West India
3 mech_infantrys moved from Eastern Persia to West IndiaCombat - British
Battle in Greece
Battle in West India
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 2 armour
British roll dice for 1 armour and 3 mech_infantrys in West India, round 1 : 1/4 hits
Japanese roll dice for 2 armour in West India, round 1 : 1/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British roll dice for 1 armour and 2 mech_infantrys in West India, round 2 : 1/3 hits
Japanese roll dice for 1 armour in West India, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British win, taking Greece from Germans, taking West India from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour
Casualties for British: 2 mech_infantrysNon Combat Move - British
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour, 1 bomber and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries and 1 infantry
Americans defend with 2 armour and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 armourNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,4,6,2,5,4,4,3,4,6,2,1,1
Italians collect 1 PU (8 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from South Australia to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to Ceylon
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,1,2,1,3,3,6,6,2,2,2,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - French
French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 artillery and 2 infantry moved from Normandy Bordeaux to France
5 infantry moved from Southern France to FrancePlace Units - French
3 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
1 artillery placed in FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Novgorod to Ukraine
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 artillery moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to FinlandCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 2 destroyers and 2 transports
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Battle in Ukraine
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Finland from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Poland
6 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bulgaria to Albania
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Romania
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 infantry placed in Novgorod
1 armour, 1 artillery and 3 mech_infantrys placed in Germany
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,1,4,4,5,1,5,2,6,4,1,3,3
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
9 artilleries, 5 infantry and 4 mech_infantrys moved from Archangel to Novgorod
2 mech_infantrys moved from Vologda to Novgorod
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Dzavhan to Tsagaan Olom
Russians take Tsagaan Olom from Japanese
1 armour moved from Tsagaan Olom to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour and 3 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour and 5 mech_infantrys
Germans defend with 1 armour and 1 infantry
Russians win, taking Bryansk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Ukraine
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novgorod
Russians attack with 9 artilleries, 5 infantry and 6 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Russians win, taking Novgorod from Germans with 9 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 2 aaGuns, 1 artillery and 10 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Suiyuyan to NovosibirskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour, 1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs -
Was a forlorn hope, but thought I would have taken out more of your Russkies in Leningrad.
You took back the Ukraine too.
Looks bleak for me now. Well done. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 infantry, 4 submarines and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from India to West India
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 bomber moved from Japan to Buryatia
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from India to West India
1 tactical_bomber moved from India to Ceylon
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
1 bomber moved from Hopei to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in West India, round 1 : 2/5 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 1 : 2/2 hits
1 armour owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 armour in Suiyuyan, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Guam
Battle in Ceylon
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 bomber
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ceylon, round 1 : 2/3 hits
UK_Pacific roll dice for 1 bomber in Ceylon, round 1 : 0/1 hits
1 bomber owned by the ANZAC lost in Ceylon
Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Buryatia
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Buryatia, round 1 : 1/3 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from West India to India
1 tactical_bomber moved from Ceylon to India
1 fighter moved from West India to India
1 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from Shantung to Hopei
1 tactical_bomber moved from Suiyuyan to Shantung
1 bomber moved from Buryatia to Korea
2 battleships, 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 34 Sea Zone
3 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 transport placed in 37 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Shensi: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 19 Sea Zone
1 infantry placed in Shantung
Japanese undo move 4.
1 infantry placed in India
1 transport placed in 39 Sea Zone
1 artillery placed in Shantung
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Shantung : 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
Korea : 1 bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 armour and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Hopei : 1 flag, 3 mech_infantrys
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 armour and 1 infantry
Shan State : 1 flag, 1 artillery
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Britain : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 3 submarines
34 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers
39 Sea Zone : 3 transports
20 Sea Zone : 1 transport
21 Sea Zone : 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 37 / 45
Russians : 30 / 49
Japanese : 75 / 85
Americans : 52 / 76
Chinese : 1 / 4
British : 34 / 43
UK_Pacific : 0 / 0
Italians : 9 / 2
ANZAC : 10 / 8
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the edits guys. I forgot to do some noncoms prior to placing units.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from France to Germany
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New BritainCombat - Americans
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in New Britain, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Germany
AA guns fire in Germany : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.Non Combat Move - Americans
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Hawaiian Islands to Queensland
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Queensland
1 cruiser, 2 destroyers and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from France to 91 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 cruiser and 2 destroyers placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Albania
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Eastern Persia to West India
1 bomber moved from Egypt to West India
1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in West India
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in West India, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in West India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Albania, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Albania, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 1 : 4/7 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from West India to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 transports moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to France
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
British undo move 3.
2 artilleries and 1 infantry placed in Norway
1 bomber placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Northern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,6,1,3,3,1,1,3,5,4,2,3,1
Italians collect 1 PU (7 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs