13L G1940 Arathorn (Axis) vs Cmdr Jennifer (Allies +12)

  • 19 13

    First I didn’t notice that it did it on one of them - then in the end summary it popped back up and I saw that it indeed had gotten one right - that is why I edited it back to only fix one of them.


  • Why would it only do one of them and not the other? If it worked for one, it worked for both. A roll of a 1 & 6 would’ve produced the same results as with the +2 it would’ve ended up 3 & 8.

  • 19 13

    It rolled a 3 and a 6 if I remember correctly - I remember I was puzzled why it only did it on one, so I went to the dice mail and checked. Unfortunately I have deleted them now, so Cmdr Jennifer must check it out - but I am quite certain it only did it for one, which is why I edited. First I thought for a moment it hadn’t done it for either, but then when it “popped” up at the end of the turn, it caused me to check.

    If I overlooked something, it is the easiest thing it the world to fix it. :) I want it to be 100%


  • Simple, find the dicey email for that SBR.  :-D

    Looking at the history, it’s showing that you rolled a 3 & 8. So I would assume you really rolled a 1 & 6 and it automatically bumped them both up +2. Either way, it’s considered good manners to let your opponent know what’s going on with edits. Because it can make you look bad if someone doesn’t understand what’s going on.

    Now are you ready to come and make a move in our game  :-P

  • 19 13

    At first when I saw it, it looked like it had not been added (I have had several games lately where we’ve had to add it manually) - so I added it. Then at the end of the turn, before I posted, the two bomber dice came up again, this time with a regular three eyed 3 dice, and a #8 dice beside it, equaling 11. That is when I went and checked the Marti email, and as I remembered it (I unfortunately deleted everything yesterday) it said I had rolled a 3 and a 6 - which should make 13, not 11. That is when I edited BACK -2 since I realised it HAD added on one of them, and not two. So unless I made a mistake in my Marti mail check, it should be correct as is.

    I was going to tell Cmdr J about it right away, but I must have forgotten it, as I was going through several games for the first time in a month, all before I was going to work, so my good intentions must have drowned in all the busyness.

    So to Cmdr J, Please check the dice for the bombing, I want this to be 100% correct. If I made a mistake, let’s fix it. Sorry for the fuzz

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 34 PUs;
                Russians buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                2 infantry moved from Persia to Iraq
                1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 34 PUs;
                Russians buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                2 infantry moved from Persia to Iraq
                1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 1 infantry moved from Ukraine to Rostov
                4 armour and 1 mech_infantry moved from Ukraine to Tambov
                2 infantry moved from Bryansk to Smolensk
                2 armour and 4 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Russia
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 2 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                6 infantry moved from Manchuria to 19 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                2 infantry moved from Hopei to Suiyuyan
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Hunan to Yunnan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Japan
                6 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to Suiyuyan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Hunan to Yunnan

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                6 infantry moved from Manchuria to 19 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                2 infantry moved from Hopei to Suiyuyan
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Hunan to Yunnan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Japan
                6 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to Suiyuyan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Sumatra
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Sumatra from Dutch, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking Java from Dutch, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers moved from Suiyuyan to Anhwe
                2 fighters moved from Manchuria to Anhwe
                6 infantry moved from 20 Sea Zone to Kwangtung
                1 armour, 1 artillery and 1 infantry moved from Kwangsi to Hunan

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                2 destroyers placed in 20 Sea Zone
                1 mech_infantry placed in Kwangtung
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 3 fighters and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Manchuria : 1 aaGun and 4 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 2 infantry
        Hunan : 1 flag, 1 armour, 4 artilleries and 5 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 bombers, 2 fighters and 1 mech_infantry
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 45 / 49
        Russians : 38 / 41
        Japanese : 58 / 63
        Americans : 52 / 72
        Chinese : 6 / 14
        British : 29 / 37
        UK_Pacific : 6 / 8
        Italians : 13 / 18
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.480
            Median : 4.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 19 13

    Forgot to move a submarine in NCM - here is the final map.

  • 18 17 16 11 Mod

    Somehow a couple things didn’t translate from Russia 3.

    1. Fighter from Novgorod ended up in Moscow, it should be in Novogorod.  I had moved it and told TripleA to cancel the move and put it back, but I guess it didn’t.
    2. Infantry that wasn’t sent to hit Iraq was left behind to take the last piece of Persia, which I told TripleA to do, but it seems it didn’t.  Dunno why, or maybe it was done between game saves?

    Not sure if either of these would change anything Japan wants to do or not do.  I can’t imagine it, but I’ll wait for confirmation on them before starting anything new.

  • 19 13

    Go ahead - you can move 1 fighter to Novgorod and move that russian infantry into Eastern Persia.

    :)

  • 18 17 16 11 Mod

    @arathorn:

    Go ahead - you can move 1 fighter to Novgorod and move that russian infantry into Eastern Persia.

    :)

    Thanks, just wanted to make sure it didn’t alter Japan at all.  I couldn’t imagine HOW, but that doesn’t mean I could just assume it. lol  :evil:

  • 18 17 16 11 Mod

    Dinner just came out of the oven - well not JUST out, it’s been out for like 15 min, time to carve it up, so have to post later.

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Adding units owned by Russians to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from Neutral_Allies to Russians
                EDIT: Removing units owned by Russians from Persia: 1 infantry
                EDIT: Adding units owned by Russians to Eastern Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Adding units owned by Russians to Novgorod: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from Neutral_Allies to Russians
                EDIT: Removing units owned by Russians from Persia: 1 infantry
                EDIT: Adding units owned by Russians to Eastern Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 cruiser, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Eastern United States
                2 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 armour and 2 artilleries placed in Normandy Bordeaux
                3 infantry placed in Eastern United States
                1 carrier, 1 cruiser and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Burma to Shan State
                3 fighters and 1 tactical_bomber moved from India to Shan State

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 1 cruiser, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                3 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                1 fighter moved from Caucasus to Russia
                1 tactical_bomber moved from Caucasus to India
                1 bomber moved from Caucasus to Egypt
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                1 armour and 4 infantry placed in United Kingdom
                1 cruiser and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

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