Scramble to SZ97?
Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 17 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Turkey to 100 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Turkey to Cyprus
1 infantry moved from Turkey to Syria
1 fighter moved from Turkey to Syria
1 infantry moved from Northwest Persia to Persia
Italians take Persia from BritishCombat - Italians
Battle in Syria
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Syria from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery and 17 infantry
French defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from French with 1 artillery and 17 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 submarine and 2 transports
British defend with 1 destroyer and 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Cyprus from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
1 fighter moved from Syria to TurkeyPlace Units - Italians
3 infantry placed in Turkey
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,5,4
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
you can have your air… I was wondering what the H 2 subs were doing there
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - French
French repair 2 damage on 2 factory_minors; Remaining resources: 19 PUs;
French buy 6 infantry; Remaining resources: 1 PUs;Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Tobruk to AlexandriaPlace Units - French
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
French undo move 2.
3 infantry placed in Southern FranceTurn Complete - French
French collect 16 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by French from Southern France: 2 infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
42 Sea Zone : 1 flag
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 factory_minor, 1 harbour and 1 infantry
France : 1 airfield, 1 factory_minor, 1 fighter and 8 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 95
Russians : 1 / 0
Japanese : 83 / 95
Americans : 64 / 90
Chinese : 0 / 6
British : 38 / 44
UK_Pacific : 0 / 0
Italians : 19 / 21
ANZAC : 10 / 11
French : 16 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
alright here’s the edit. :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 bomber moved from Novgorod to 113 Sea Zone
1 armour moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from British
1 armour moved from Yugoslavia to Bulgaria
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Germany to DenmarkCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Greater Southern Germany to Northern Italy
1 artillery moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Volgograd to Turkey
1 tactical_bomber moved from Bryansk to Turkey
15 armour moved from Russia to Rostov
2 artilleries and 4 infantry moved from Bryansk to Rostov
5 artilleries moved from Russia to Tambov
2 infantry moved from Germany to Western Germany
4 infantry moved from Western Germany to Northern Italy
5 armour moved from Germany to Western Germany
1 fighter moved from Western Ukraine to Northern Italy
1 fighter moved from Western Ukraine to Western Germany
1 fighter and 3 tactical_bombers moved from Western Ukraine to Turkey
1 armour moved from Greater Southern Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
5 armour and 1 mech_infantry placed in Germany
3 infantry placed in Volgograd
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1,6,3
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs -
made an edit to italy – forgot to move 2 aa up to nita :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
1 armour and 1 mech_infantry moved from Trans-Jordan to EgyptCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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also wanna move the russian sub to z110
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ok
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you can edit it please rather than posting another map.
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KILLLLLLLLLLLLL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour moved from Kazakhstan to Turkey
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Turkmenistan to Eastern Persia
7 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Nenetsia
Japanese take Nenetsia from RussiansCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Wake Island
Battle in Alaska
Battle in CeylonNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 6 transports moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from French Indo China to Philippines
3 bombers moved from French Indo China to Japan
2 carriers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry placed in Japan
Japanese undo move 1.
1 carrier, 3 destroyers, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in Korea
Japanese undo move 1.
Japanese undo move 3.
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
something tells me you’re in big trouble karl….
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wow, 95 with Japan. I’ll have to check out that map as soon as I do my turn.
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I am hitting the hay soon. Let me know if I need to call scrmable/Kamikae’s etc
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making ncm to japan
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edited map
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Hmm…. Let me rethink my entire Japan NCM… I may being to rash…
I am traveling right now so it may be a few.
Sorry for all the changes. :|
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actually, battle calc says I have 90% chance if you attack me in the PHI so I’ll keep it. No changes.
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ok





