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13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wait a minute, Stali, it seems like yesterday you were saying he was on the ropes!  What happened?!  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Ukraine to Tambov
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Italians win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                1 aaGun and 4 infantry moved from Ukraine to Rostov
                4 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Romania to Ukraine
                4 infantry moved from Romania to Bessarabia
                4 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Ukraine to Novgorod

    Place Units - Italians
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                1 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • Please use this instead - NCM sub

    I12 edit.tsvg


  • @Gamerman01:

    Wait a minute, Stali, it seems like yesterday you were saying he was on the ropes!  What happened?!  :wink:

    I’d call taking the Axis Moscow followed by taking London being on the ropes by any measure, good sir  :-)

    What I had never seen before was the fact that 5 US bombers parked in W US could fly all the way to London to take away a 75% battle… it was a shock to open the map and see it. It took me like 15 minutes to trace the path through the Atlantic SZs…  :oops:

    This game has been a blast, and I still have a ferocious European presence. It has yet to be decided!

  • TripleA

    this is a very close game. i have not been in this bad a position since my loss to gamerman.

    franzac.tsvg


  • Yes, I believe it’s too close to call - if the dice swing one way or the other it could mean everything.

    There is no Pacific victory for me, nor economic dominance, so it comes down to 8 European VCs… and that’s a long way from happening, with a lot more IPCs for you to spend until I have even have a chance.

    Regardless, it’s well played on both sides. I’m rapidly learning the ropes when it comes to your Pacific air strategy… I’ve made three territorial mistakes in this game that I’ll never make again regarding bomber range. But that’s how we earn our xp  :-)


  • Before I post - I had a combat move without dice - a mech into Kazahkstan. Please fell free to edit back if you feel it is too much leeway - if dice were involved I would never ask. I had my German turn completely planned out and forgot to do it.

    I won’t judge if you edit it back - it was my mistake.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                2 bombers moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Samara from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Kazakhstan from Russians to Germans
                EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novgorod to Vologda
                2 armour and 8 mech_infantrys moved from Novgorod to Bryansk
                5 armour moved from Volgograd to Bryansk
                7 mech_infantrys moved from Volgograd to Bryansk
                2 armour moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                4 artilleries and 9 infantry moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Samara to Bryansk
                2 bombers moved from Samara to Novgorod
                2 fighters moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 carrier, 2 destroyers and 10 transports moved from 115 Sea Zone to 114 Sea Zone
                3 submarines moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries moved from Germany to Western Germany
                4 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                2 tactical_bombers moved from Bryansk to Novgorod
                2 fighters moved from Novgorod to Ukraine

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Volgograd
                1 fighter and 2 tactical_bombers placed in Novgorod
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                4 armour, 8 artilleries, 37 infantry and 7 mech_infantrys moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 4 armour, 8 artilleries, 37 infantry and 7 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 armour, 8 artilleries, 37 infantry and 7 mech_infantrys in Samara, round 1 :  9/56 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 4 armour, 8 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Samara

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

    Territory Summary for Russians :

    Shantung : 1 infantry
        Jehol : 2 aaGuns and 17 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Samara : 4 aaGuns, 4 armour, 8 artilleries, 37 infantry and 7 mech_infantrys

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 7 / 7
        Japanese : 22 / 31
        Americans : 57 / 82
        Chinese : 20 / 22
        British : 36 / 40
        UK_Pacific : 17 / 25
        Italians : 17 / 28
        ANZAC : 20 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Clicked done instead of post by mistake.

    My bomber made a run at your two Anzacian destroyers and US transport… couldn’t resist - high risk, high reward… I got one of them, but not all…  :-D

    US13.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern Persia to Volgograd
                5 bombers moved from Jehol to Kazakhstan
                5 bombers moved from Russia to Volgograd
                5 bombers moved from Eastern Persia to Volgograd

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 10 bombers and 1 fighter
                    Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                        Americans roll dice for 10 bombers and 1 fighter in Volgograd, round 1 :  7/11 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 1 :  0/3 hits
                        1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Americans win with 10 bombers and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                Battle in Kazakhstan
                    Americans attack with 5 bombers
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 5 bombers in Kazakhstan, round 1 :  4/5 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Americans win with 5 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                3 bombers moved from Western United States to Caroline Islands
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 fighter moved from Volgograd to Samara
                5 bombers moved from Kazakhstan to Sikang
                10 bombers moved from Volgograd to Szechwan
                1 mech_infantry moved from Kiangsi to Yunnan

    Place Units - Americans
                1 carrier and 4 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 harbour and 1 infantry
        Yunnan : 1 mech_infantry
        Szechwan : 10 bombers
        Sikang : 5 bombers
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 destroyers and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 2 submarines
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        United Kingdom : 2 bombers
        Morocco : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Samara : 1 fighter
        101 Sea Zone : 1 carrier and 4 transports
        91 Sea Zone : 2 destroyers and 1 submarine
        110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 6 / 7
        Japanese : 24 / 20
        Americans : 57 / 84
        Chinese : 19 / 22
        British : 36 / 40
        UK_Pacific : 17 / 25
        Italians : 17 / 28
        ANZAC : 20 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag, 1 artillery and 6 infantry
        Yunnan : 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 6 / 7
        Japanese : 23 / 20
        Americans : 57 / 84
        Chinese : 20 / 26
        British : 36 / 40
        UK_Pacific : 17 / 25
        Italians : 17 / 28
        ANZAC : 20 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 39 PUs;
                British buy 3 fighters and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 23 PUs;
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery, 2 infantry and 14 mech_infantrys moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                2 bombers and 2 fighters moved from Russia to Vologda
                2 bombers and 2 fighters moved from Russia to Tambov

    Combat - British
                Battle in Holland Belgium
                Battle in Tambov
                    British attack with 2 bombers and 2 fighters
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 bombers and 2 fighters in Tambov, round 1 :  1/4 hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tambov
                    British win, taking Holland Belgium from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Vologda
                    British attack with 2 bombers and 2 fighters
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 bombers and 2 fighters in Vologda, round 1 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from Shensi to Sikang
                2 fighters moved from Tambov to Sikang
                2 bombers moved from Tambov to Sikang
                2 bombers and 2 fighters moved from Vologda to Sikang
                3 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Kansu to Szechwan
                1 aaGun moved from Yunnan to Shan State
                2 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Iraq to Northwest Persia
                2 fighters moved from Egypt to Gibraltar
                3 fighters moved from Eastern Persia to India
                1 fighter moved from Egypt to Gibraltar

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                British collect 37 PUs (2 lost to blockades); end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 5 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Yunnan : 2 aaGuns, 4 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
        Kansu : 1 mech_infantry
        Tsinghai : 1 mech_infantry
        Szechwan : 5 mech_infantrys
        Sikang : 4 bombers, 4 fighters and 2 mech_infantrys
        Shan State : 1 aaGun
        India : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 14 mech_infantrys
        Suriname : 1 flag
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 62 / 86
        Russians : 6 / 7
        Japanese : 22 / 20
        Americans : 57 / 84
        Chinese : 20 / 26
        British : 39 / 44
        UK_Pacific : 18 / 26
        Italians : 17 / 28
        ANZAC : 20 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 4 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                4 infantry moved from Northern Italy to France
                1 artillery moved from Southern France to France
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                1 aaGun and 2 infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
                2 fighters moved from Novgorod to Volgograd
                4 infantry moved from Ukraine to Rostov
                4 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                4 infantry moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • Please use this map ~ NCM Italian sub

    I13 edit.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 fighters moved from Russia to Caucasus
                1 fighter moved from Eastern Persia to Caucasus

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 4 fighters
                    Italians defend with 1 infantry
                        ANZAC roll dice for 4 fighters in Caucasus, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Caucasus
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Caucasus to Sikang
                3 fighters moved from Philippines to Szechwan
                2 bombers moved from Philippines to India
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                2 bombers moved from New South Wales to Philippines

    Place Units - ANZAC
                1 factory_minor placed in Persia
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Szechwan : 3 fighters
        Sikang : 3 fighters
        India : 2 bombers and 1 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 bombers, 1 factory_minor and 1 harbour
        Philippines : 2 bombers
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 transport
        Italian Somaliland : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 6 / 7
        Japanese : 22 / 20
        Americans : 57 / 84
        Chinese : 20 / 26
        British : 36 / 44
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 20 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 6 / 7
        Japanese : 22 / 20
        Americans : 57 / 84
        Chinese : 20 / 26
        British : 36 / 44
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 20 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Stalingradski:

    Please use this map ~ NCM Italian sub

    sorry i was too quick for this post.
    i will use this map and redo turn.


  • If you need to you can just edit in the sub ~

  • TripleA

    ok you can do it on your german turn.

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