@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from Eastern Persia to Volgograd
5 bombers moved from Jehol to Kazakhstan
5 bombers moved from Russia to Volgograd
5 bombers moved from Eastern Persia to Volgograd
Combat - Americans
Battle in Volgograd
Americans attack with 10 bombers and 1 fighter
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 10 bombers and 1 fighter in Volgograd, round 1 : 7/11 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 1 : 0/3 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Americans win with 10 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in Kazakhstan
Americans attack with 5 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 5 bombers in Kazakhstan, round 1 : 4/5 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win with 5 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from Western United States to Caroline Islands
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Volgograd to Samara
5 bombers moved from Kazakhstan to Sikang
10 bombers moved from Volgograd to Szechwan
1 mech_infantry moved from Kiangsi to Yunnan
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 harbour and 1 infantry
Yunnan : 1 mech_infantry
Szechwan : 10 bombers
Sikang : 5 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 destroyers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 submarines
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
United Kingdom : 2 bombers
Morocco : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Samara : 1 fighter
101 Sea Zone : 1 carrier and 4 transports
91 Sea Zone : 2 destroyers and 1 submarine
110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 65 / 86
Russians : 6 / 7
Japanese : 24 / 20
Americans : 57 / 84
Chinese : 19 / 22
British : 36 / 40
UK_Pacific : 17 / 25
Italians : 17 / 28
ANZAC : 20 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 1 artillery and 6 infantry
Yunnan : 2 artilleries and 4 infantry
Production/PUs Summary :
Germans : 65 / 86
Russians : 6 / 7
Japanese : 23 / 20
Americans : 57 / 84
Chinese : 20 / 26
British : 36 / 40
UK_Pacific : 17 / 25
Italians : 17 / 28
ANZAC : 20 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 39 PUs;
British buy 3 fighters and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 23 PUs;
UK_Pacific buy 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery, 2 infantry and 14 mech_infantrys moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
2 bombers and 2 fighters moved from Russia to Vologda
2 bombers and 2 fighters moved from Russia to Tambov
Combat - British
Battle in Holland Belgium
Battle in Tambov
British attack with 2 bombers and 2 fighters
Italians defend with 1 mech_infantry
British roll dice for 2 bombers and 2 fighters in Tambov, round 1 : 1/4 hits
Italians roll dice for 1 mech_infantry in Tambov, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tambov
British win, taking Holland Belgium from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Vologda
British attack with 2 bombers and 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 2 bombers and 2 fighters in Vologda, round 1 : 3/4 hits
Germans roll dice for 1 mech_infantry in Vologda, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Shensi to Sikang
2 fighters moved from Tambov to Sikang
2 bombers moved from Tambov to Sikang
2 bombers and 2 fighters moved from Vologda to Sikang
3 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Kansu to Szechwan
1 aaGun moved from Yunnan to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from India to Yunnan
1 aaGun moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Gibraltar
3 fighters moved from Eastern Persia to India
1 fighter moved from Egypt to Gibraltar
Place Units - British
1 transport placed in 110 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 37 PUs (2 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 5 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 2 aaGuns, 4 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Kansu : 1 mech_infantry
Tsinghai : 1 mech_infantry
Szechwan : 5 mech_infantrys
Sikang : 4 bombers, 4 fighters and 2 mech_infantrys
Shan State : 1 aaGun
India : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Algeria : 1 flag
Syria : 1 flag
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 14 mech_infantrys
Suriname : 1 flag
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 62 / 86
Russians : 6 / 7
Japanese : 22 / 20
Americans : 57 / 84
Chinese : 20 / 26
British : 39 / 44
UK_Pacific : 18 / 26
Italians : 17 / 28
ANZAC : 20 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 4 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
4 infantry moved from Northern Italy to France
1 artillery moved from Southern France to France
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 aaGun and 2 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
2 fighters moved from Novgorod to Volgograd
4 infantry moved from Ukraine to Rostov
4 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
4 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Please use this map ~ NCM Italian sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Russia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
Combat - ANZAC
Battle in Caucasus
ANZAC attack with 4 fighters
Italians defend with 1 infantry
ANZAC roll dice for 4 fighters in Caucasus, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Caucasus
ANZAC win with 3 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Caucasus to Sikang
3 fighters moved from Philippines to Szechwan
2 bombers moved from Philippines to India
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 bombers moved from New South Wales to Philippines
Place Units - ANZAC
1 factory_minor placed in Persia
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Szechwan : 3 fighters
Sikang : 3 fighters
India : 2 bombers and 1 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Philippines : 2 bombers
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
39 Sea Zone : 1 transport
Italian Somaliland : 1 flag
Persia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 65 / 86
Russians : 6 / 7
Japanese : 22 / 20
Americans : 57 / 84
Chinese : 20 / 26
British : 36 / 44
UK_Pacific : 18 / 26
Italians : 17 / 22
ANZAC : 20 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 65 / 86
Russians : 6 / 7
Japanese : 22 / 20
Americans : 57 / 84
Chinese : 20 / 26
British : 36 / 44
UK_Pacific : 18 / 26
Italians : 17 / 22
ANZAC : 20 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Please use this map ~ NCM Italian sub
sorry i was too quick for this post.
i will use this map and redo turn.
If you need to you can just edit in the sub ~
ok you can do it on your german turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 13 damage on 4 airfields and 9 factory_majors; Remaining resources: 73 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
Combat - Germans
Battle in Russia
Germans attack with 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans captures 7PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
11 armour and 20 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Ukraine to Volgograd
3 fighters moved from Russia to Volgograd
2 tactical_bombers moved from Novgorod to Volgograd
1 tactical_bomber moved from Russia to Volgograd
3 bombers moved from Russia to Volgograd
1 infantry moved from Smolensk to Vologda
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 10 transports moved from 114 Sea Zone to 112 Sea Zone
4 infantry moved from France to Normandy Bordeaux
4 infantry moved from Germany to Western Germany
2 bombers moved from Germany to Volgograd
2 fighters and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
1 aaGun moved from Novgorod to Belarus
3 aaGuns, 15 artilleries and 36 infantry moved from Bryansk to Russia
1 aaGun moved from Novgorod to Belarus
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 69 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
poor soviets need to find a new capital, maybe ashgabat will do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
2 fighters and 2 tactical_bombers moved from French Indo China to Siam
Combat - Japanese
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 infantry
British defend with 1 aaGun
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,1
Japanese collect 18 PUs (5 lost to blockades); end with 18 PUs total
poor soviets need to find a new capital, maybe ashgabat will do.
You know your geography! Or you’re quick with Wiki… :-)
hey stalingradski,
after posting my no dice roll russian turn and before opening up your japan turn(i was surprised to see you post in the morning) i was planning on posting a new ussr turn as i realized i would rather try to protect the middle east, over the soviet far east and china.
i was going to post the attached turn. now i see that you have done japan and rolled dice.
would let me use this turn instead? if so, you could change japan’s turn if you like.
i know this is a pretty big edit, you completed your next turn, and dice have been rolled so i will not hold it against you if you do not want to allow me to change my ussr turn.
let me know what you think.
I’ve got no problem with it. If Japan had a larger sphere of influence, it might be an issue, but I doubt I’d do anything different.
I’ll take a quick look at the map to see if there are any issues.
I’m fine - the only thing I’d ask is that you edit in the Japan move :-D
thanks stalangradski!
my truck in siam got lucky and got the 1/3 hit. do you want to redo the japanese turn, or do you just want me to edit the map to have the same japanese turn as your post?
poor soviets need to find a new capital, maybe ashgabat will do.
You know your geography! Or you’re quick with Wiki… :-)
i like to think that i am decent with geography. while i could point out turkmenistan on a map, i did cheat and have to wiki ashgabat
You’re welcome, and dice are fine as is… thanks for the opportunity. :-)
Moving into Caucasus with Russia was a good move - even if you don’t get two IPCs for UK, you’ll likely be able to create a defensive front to keep the Middle East safe.