Use second save, forgot to move sub in 126
13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 4 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
4 infantry moved from Northern Italy to France
1 artillery moved from Southern France to France
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 aaGun and 2 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
2 fighters moved from Novgorod to Volgograd
4 infantry moved from Ukraine to Rostov
4 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
4 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Please use this map ~ NCM Italian sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Russia to Caucasus
1 fighter moved from Eastern Persia to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 4 fighters
Italians defend with 1 infantry
ANZAC roll dice for 4 fighters in Caucasus, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Caucasus
ANZAC win with 3 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Caucasus to Sikang
3 fighters moved from Philippines to Szechwan
2 bombers moved from Philippines to India
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 bombers moved from New South Wales to PhilippinesPlace Units - ANZAC
1 factory_minor placed in Persia
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Szechwan : 3 fighters
Sikang : 3 fighters
India : 2 bombers and 1 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Philippines : 2 bombers
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
39 Sea Zone : 1 transport
Italian Somaliland : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 65 / 86
Russians : 6 / 7
Japanese : 22 / 20
Americans : 57 / 84
Chinese : 20 / 26
British : 36 / 44
UK_Pacific : 18 / 26
Italians : 17 / 22
ANZAC : 20 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 65 / 86
Russians : 6 / 7
Japanese : 22 / 20
Americans : 57 / 84
Chinese : 20 / 26
British : 36 / 44
UK_Pacific : 18 / 26
Italians : 17 / 22
ANZAC : 20 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please use this map ~ NCM Italian sub
sorry i was too quick for this post.
i will use this map and redo turn. -
If you need to you can just edit in the sub ~
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ok you can do it on your german turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 13 damage on 4 airfields and 9 factory_majors; Remaining resources: 73 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from RussiansCombat - Germans
Battle in Russia
Germans attack with 3 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans captures 7PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
11 armour and 20 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Ukraine to Volgograd
3 fighters moved from Russia to Volgograd
2 tactical_bombers moved from Novgorod to Volgograd
1 tactical_bomber moved from Russia to Volgograd
3 bombers moved from Russia to Volgograd
1 infantry moved from Smolensk to Vologda
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 10 transports moved from 114 Sea Zone to 112 Sea Zone
4 infantry moved from France to Normandy Bordeaux
4 infantry moved from Germany to Western Germany
2 bombers moved from Germany to Volgograd
2 fighters and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
1 aaGun moved from Novgorod to Belarus
3 aaGuns, 15 artilleries and 36 infantry moved from Bryansk to Russia
1 aaGun moved from Novgorod to BelarusPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
poor soviets need to find a new capital, maybe ashgabat will do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
2 fighters and 2 tactical_bombers moved from French Indo China to SiamCombat - Japanese
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 infantry
British defend with 1 aaGun
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,1
Japanese collect 18 PUs (5 lost to blockades); end with 18 PUs total -
poor soviets need to find a new capital, maybe ashgabat will do.
You know your geography! Or you’re quick with Wiki… :-)
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hey stalingradski,
after posting my no dice roll russian turn and before opening up your japan turn(i was surprised to see you post in the morning) i was planning on posting a new ussr turn as i realized i would rather try to protect the middle east, over the soviet far east and china.
i was going to post the attached turn. now i see that you have done japan and rolled dice.
would let me use this turn instead? if so, you could change japan’s turn if you like.i know this is a pretty big edit, you completed your next turn, and dice have been rolled so i will not hold it against you if you do not want to allow me to change my ussr turn.
let me know what you think.
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I’ve got no problem with it. If Japan had a larger sphere of influence, it might be an issue, but I doubt I’d do anything different.
I’ll take a quick look at the map to see if there are any issues.
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I’m fine - the only thing I’d ask is that you edit in the Japan move :-D
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thanks stalangradski!
my truck in siam got lucky and got the 1/3 hit. do you want to redo the japanese turn, or do you just want me to edit the map to have the same japanese turn as your post?
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poor soviets need to find a new capital, maybe ashgabat will do.
You know your geography! Or you’re quick with Wiki… :-)
i like to think that i am decent with geography. while i could point out turkmenistan on a map, i did cheat and have to wiki ashgabat
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You’re welcome, and dice are fine as is… thanks for the opportunity. :-)
Moving into Caucasus with Russia was a good move - even if you don’t get two IPCs for UK, you’ll likely be able to create a defensive front to keep the Middle East safe.
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I’m happy that I get to add Ashgabat to my vocabulary…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 4 bombers, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 bombers moved from Caroline Islands to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Samara to Rostov
3 bombers moved from Sikang to Vologda
1 bomber moved from Sikang to Vologda
10 bombers moved from Szechwan to Rostov
1 bomber moved from Sikang to RostovCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Iwo Jima
Battle in Vologda
Americans attack with 4 bombers
Germans defend with 1 infantry
Americans roll dice for 4 bombers in Vologda, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Vologda
Americans win, taking Iwo Jima from Japanese with 3 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in Rostov
Americans attack with 11 bombers and 1 fighter
Italians defend with 4 infantry
Americans roll dice for 11 bombers and 1 fighter in Rostov, round 1 : 7/12 hits
Germans roll dice for 4 infantry in Rostov, round 1 : 2/4 hits
2 bombers owned by the Americans and 4 infantry owned by the Italians lost in Rostov
Americans win with 9 bombers and 1 fighter remaining. Battle score for attacker is -12
Casualties for Italians: 4 infantry
Casualties for Americans: 2 bombers
Battle in Shan State
Americans attack with 3 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 3 bombers and 1 mech_infantry in Shan State, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Americans roll dice for 3 bombers and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
9 bombers and 1 fighter moved from Rostov to Caucasus
3 bombers moved from Vologda to Caucasus
3 bombers moved from Shan State to Yunnan
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
3 destroyers and 2 submarines placed in 101 Sea Zone
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Yunnan : 3 bombers
Shan State : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 1 flag, 2 artilleries and 6 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Caucasus : 12 bombers and 1 fighter
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 destroyers and 2 submarines
91 Sea Zone : 1 carrier, 1 fighter and 4 transports
110 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 64 / 101
Russians : 7 / 0
Japanese : 21 / 18
Americans : 58 / 83
Chinese : 20 / 26
British : 36 / 44
UK_Pacific : 18 / 26
Italians : 17 / 22
ANZAC : 20 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Kwangsi to YunnanNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 3 artilleries and 12 infantry
Yunnan : 1 artillery and 2 infantry
Szechwan : 2 artilleries and 4 infantryProduction/PUs Summary :
Germans : 64 / 101
Russians : 7 / 0
Japanese : 21 / 18
Americans : 58 / 83
Chinese : 20 / 26
British : 36 / 44
UK_Pacific : 18 / 26
Italians : 17 / 22
ANZAC : 20 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





