13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British buy 2 armour, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Norway to Sweden
                      British take Sweden from Germans
                1 transport moved from 126 Sea Zone to 124 Sea Zone
                3 fighters moved from France to Northern Italy
                1 fighter moved from United Kingdom to Northern Italy
                2 infantry moved from France to Northern Italy
                3 infantry moved from Iraq to Saudi Arabia
                1 fighter moved from Northwest Persia to Saudi Arabia
                1 armour moved from Trans-Jordan to Saudi Arabia
                1 armour and 1 mech_infantry moved from Iraq to Saudi Arabia
                1 infantry moved from Tobruk to Alexandria
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 armour, 1 fighter, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 1 factory_minor and 3 infantry
                    British win, taking Saudi Arabia from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 3 infantry
                    Casualties for British: 3 infantry
                Battle in Northern Italy
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 2 infantry
                    British win, taking Northern Italy from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                COMMENT: UK INF on US TP in 110
                2 fighters moved from Northern Italy to France
                2 fighters moved from Northern Italy to United Kingdom
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from United Kingdom to Scotland
                1 fighter moved from Saudi Arabia to Persia
                2 infantry moved from 83 Sea Zone to French West Africa

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                1 armour and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,1,1,6,3
                British collect 45 PUs (6 lost to blockades); end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Turn Complete - UK_Pacific


  • Oops - forgot to move 2 subs from 110 before I clicked post


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 :  2/3 hits
                        British roll dice for 2 infantry in Northern Italy, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 4 infantry moved from Romania to Eastern Poland

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,2,4,5,3
                Italians collect 3 PUs (5 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Western Australia to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 artillery and 2 infantry moved from Western Australia to South Australia
                1 armour moved from South Australia to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - French
                French repair 1 damage on 1 factory_minor; Remaining resources: 16 PUs;
                French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French

    Place Units - French
                1 fighter and 2 infantry placed in France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in France does 6 damage to factory_minor owned by French
                    Rockets in Western Germany roll: 6
                Rocket attack in Turkey does 2 damage to factory_minor owned by Russians
                    Rockets in Germany roll: 2
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Finland to Norway
                      Germans take Norway from British
                3 infantry moved from Baltic States to Novgorod
                1 battleship, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from 113 Sea Zone to Sweden
                3 fighters moved from Western Germany to Sweden
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Sweden
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 battleship in Sweden, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Sweden, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Sweden
                    Germans win, taking Sweden from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Bulgaria to Greece
                4 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bulgaria
                1 aaGun moved from Baltic States to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Germany
                3 fighters moved from Sweden to Western Germany
                4 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 artilleries placed in Western Germany
                9 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,6,2,2,2
                Germans collect 40 PUs (6 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 artilleries, 1 bomber and 7 infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 bomber moved from Cyprus to Eastern Poland
                1 armour moved from Libya to Alexandria
                1 armour and 1 mech_infantry moved from Turkey to Greece
                2 infantry and 3 mech_infantrys moved from Archangel to Novgorod
                1 armour, 1 infantry and 1 mech_infantry moved from Urals to Evenkiyskiy
                1 armour moved from Persia to Afghanistan
                      Russians take Eastern Persia from Japanese
                1 mech_infantry moved from Kazakhstan to West India
                      Russians take West India from Japanese
                1 armour moved from Turkey to Greece
                1 mech_infantry moved from Caucasus to Greece
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Novosibirsk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 artilleries, 3 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 6 infantry; Italians defend with 1 artillery and 4 infantry
                    Russians win, taking Eastern Poland from Germans with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 aaGun and 6 infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 1 artillery and 4 infantry
                Battle in Greece
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Greece from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 2 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Volgograd to Ukraine
                1 aaGun and 1 infantry moved from Kazakhstan to Afghanistan
                1 mech_infantry moved from Persia to Afghanistan
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Volgograd to Turkey
                1 mech_infantry moved from Russia to Urals
                1 fighter moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Archangel
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Turkey
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs


  • oolsz16?


  • You can take off the carrier and 2 fighters


  • hit done by accident.


  • map


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans repair 6 damage on 6 factory_minors; Remaining resources: 78 PUs; 0 techTokens;
                Americans buy 3 armour, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to Philippines
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Malaya
                Battle in Philippines
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Malaya from Japanese, taking Philippines from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Philippines to Paulau Island
                1 bomber moved from Marianas to Queensland
                1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Paulau Island to Caroline Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                4 infantry moved from Spain to Normandy Bordeaux
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Western United States to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Queensland to Northern Territory

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Spain
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
                2 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs


  • If you want to use your last kamikaze in Z19 to try and save your sub and sink my destroyer, feel free to roll it before your Italy turn, and if you hit you can edit your sub back and remove my destroyer, and remove your kamikaze from inventory.

    I will not need to make any changes if that happens.
    I figure you want to save your kamikaze, but if I’m wrong, just go ahead and roll it


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - British
                British buy 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from France to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Holland Belgium to France
                1 aaGun, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from French West Africa to 83 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 transport moved from 124 Sea Zone to 111 Sea Zone
                1 artillery moved from Scotland to 111 Sea Zone
                1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Egypt to Saudi Arabia
                1 fighter moved from Persia to Saudi Arabia
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Saudi Arabia
                1 artillery, 3 fighters, 1 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3,5,1,3,1,4,1
                Italians collect 3 PUs (8 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking Sumatra from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from South Australia to New South Wales
                1 armour moved from Queensland to New South Wales
                1 armour moved from Queensland to Northern Territory
                1 artillery and 3 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - French
                French repair 6 damage on 6 factory_minors; Remaining resources: 11 PUs;
                French buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French

    Place Units - French
                1 aaGun and 2 infantry placed in France

    Turn Complete - French
                French collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Spain does 1 damage to factory_minor owned by Americans
                    Rockets in Western Germany roll: 1
                Rocket attack in Turkey does 2 damage to factory_minor owned by Russians
                    Rockets in Germany roll: 2
                7 artilleries, 3 fighters and 25 infantry moved from Western Germany to France
                2 tactical_bombers moved from Germany to France
                4 fighters moved from Germany to France
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Sweden to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 1 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Novgorod, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 4 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 5 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 5 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in France
                    Germans attack with 7 artilleries, 7 fighters, 25 infantry and 2 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; British defend with 2 aaGuns, 1 artillery, 4 fighters, 2 infantry and 2 mech_infantrys; Americans defend with 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys
                        AA guns fire in France :  0/9 hits
                        Germans roll dice for 7 artilleries, 7 fighters, 25 infantry and 2 tactical_bombers in France, round 1 :  14/41 hits
                        French roll dice for 3 aaGuns, 3 armour, 2 artilleries, 5 fighters, 15 infantry and 7 mech_infantrys in France, round 1 :  14/32 hits
                        2 infantry owned by the British , 4 infantry owned by the French , 14 infantry owned by the Germans , 5 infantry owned by the Americans , 1 aaGun owned by the French and 2 aaGuns owned by the British lost in France
                        Germans roll dice for 7 artilleries, 7 fighters, 11 infantry and 2 tactical_bombers in France, round 2 :  10/27 hits
                        French roll dice for 3 armour, 2 artilleries, 5 fighters, 4 infantry and 7 mech_infantrys in France, round 2 :  6/21 hits
                        5 mech_infantrys owned by the Americans , 6 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 infantry owned by the Americans lost in France
                        Germans roll dice for 7 artilleries, 7 fighters, 5 infantry and 2 tactical_bombers in France, round 3 :  13/21 hits
                        French roll dice for 3 armour, 2 artilleries, 5 fighters and 1 mech_infantry in France, round 3 :  6/11 hits
                        1 artillery owned by the Americans , 5 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the British , 3 armour owned by the Americans , 4 fighters owned by the British , 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
                    Germans captures 14PUs while taking French capital
                    Germans win, taking France from French with 6 artilleries, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 85
                    Casualties for Germans: 1 artillery and 25 infantry
                    Casualties for French: 1 aaGun, 1 fighter and 4 infantry
                    Casualties for British: 2 aaGuns, 1 artillery, 4 fighters, 2 infantry and 2 mech_infantrys
                    Casualties for Americans: 3 armour, 1 artillery, 9 infantry and 5 mech_infantrys

    Non Combat Move - Germans
                3 fighters moved from France to Western Germany
                3 fighters moved from France to Germany
                1 fighter moved from France to Western Germany
                2 tactical_bombers moved from France to Germany
                1 infantry moved from Sweden to Finland
                1 infantry moved from Germany to Greater Southern Germany

    Place Units - Germans
                1 fighter placed in Germany
                1 artillery and 11 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,1,6,1,5,6,3
                Germans collect 38 PUs (5 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • No comments = 9 AA misses and good rolls in France  :roll:
    Delaying the inevitable once again with good German dice

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