128e6d6a-ed18-4126-a0b7-90fac67f3b3e-triplea_42316_2anz fre.tsvg
Whackamatt (axis) vs. captain walker (allies +6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from France to Spain
1 artillery moved from Normandy Bordeaux to Spain
1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
3 fighters moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Spain
3 battleships moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from Eire to United Kingdom
1 infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 artillery moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Syria to Trans-Jordan
1 armour moved from Persia to Eastern Persia
1 infantry moved from Turkey to Northwest Persia
1 infantry moved from Turkey to Iraq
4 infantry moved from Romania to Bulgaria
3 infantry moved from Slovakia Hungary to Romania
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from 113 Sea Zone to SwedenCombat - Germans
Battle in Sweden
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Sweden from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 artilleries and 2 infantry
French defend with 1 infantry; British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 destroyers and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Germans win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Spain
Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 3 infantry
Germans win, taking Spain from Americans with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery and 3 infantry
Battle in Eastern Persia
Germans attack with 1 armour
British defend with 1 mech_infantry
Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Spain to Normandy Bordeaux
3 fighters moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Normandy Bordeaux
2 destroyers and 1 fighter placed in 112 Sea Zone
3 infantry placed in United Kingdom
3 infantry placed in France
3 infantry placed in Romania
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Germans collect 56 PUs (6 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
4 infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Volgograd to Turkey
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Northwest Persia
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Northwest Persia, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkey
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Turkey, round 1 : 2/6 hits
Germans roll dice for 1 infantry in Turkey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Turkey
Russians win, taking Turkey from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Turkey to Volgograd
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Karelia to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Rostov
1 aaGun moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Russia
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Russia to Western Ukraine
4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsTerritory Summary for Russians :
Hopei : 1 infantry
Chahar : 1 infantry
Yenisey : 1 infantry
Yakut S.S.R. : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 aaGun, 3 armour, 3 artilleries and 11 infantry
Baltic States : 1 infantry
Bryansk : 4 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 aaGun, 1 armour, 6 artilleries and 18 infantry
Novosibirsk : 1 aaGun and 1 infantry
Volgograd : 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 18 infantry
Caucasus : 1 artillery and 4 infantry
125 Sea Zone : 1 submarine
Turkey : 1 flag, 3 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 67
Russians : 36 / 44
Japanese : 49 / 64
Americans : 60 / 77
Chinese : 11 / 15
British : 22 / 0
UK_Pacific : 10 / 10
Italians : 14 / 14
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 4 Sea Zone to 1 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
1 armour and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to British Columbia
1 armour moved from 1 Sea Zone to British Columbia
1 fighter moved from 4 Sea Zone to British Columbia
1 carrier moved from 4 Sea Zone to 1 Sea Zone
2 submarines moved from 6 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 carriers moved from 35 Sea Zone to 44 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 armour and 1 fighter moved from Kwangtung to Yunnan
2 artilleries and 1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 39 Sea Zone to 77 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 2 submarines and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in British Columbia
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 mech_infantry
Japanese win, taking British Columbia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 fighter and 2 infantry
British defend with 2 infantry; Chinese defend with 3 infantry
retreated to Yunnan
Chinese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour and 2 infantry
Casualties for Chinese: 3 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Anhwe to Hunan
1 fighter moved from British Columbia to 1 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
2 artilleries and 2 infantry placed in Japan
1 artillery, 1 fighter and 1 infantry placed in French Indo China
3 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 2.
1 fighter placed in Japan
1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Japanese collect 57 PUs (2 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Northern Territory to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to Spain
1 armour moved from Gibraltar to Spain
2 mech_infantrys moved from Gibraltar to Spain
2 infantry moved from Gibraltar to Spain
1 infantry moved from Portugal to Spain
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from ItaliansCombat - Americans
Battle in Southern France
Battle in 55 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 1 fighter
Japanese defend with 1 battleship
Americans roll dice for 2 bombers, 1 cruiser and 1 fighter in 55 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 battleship in 55 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 bombers and 1 cruiser in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship in 55 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 55 Sea Zone
Americans roll dice for 2 bombers in 55 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship in 55 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 55 Sea Zone
Americans win, taking Southern France from Italians with 1 bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber, 1 cruiser and 1 fighter
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 destroyers
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 submarine
Battle in Spain
Americans attack with 1 armour, 1 fighter, 6 infantry and 3 mech_infantrys
Germans defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter, 6 infantry and 3 mech_infantrys in Spain, round 1 : 1/11 hits
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Spain, round 1 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys in Spain, round 2 : 6/10 hits
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Spain, round 2 : 1/4 hits
1 armour owned by the Germans , 1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from Spain to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 fighter and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
Chile : 1 flag
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer and 1 transport
Argentina : 1 flag, 2 infantry
101 Sea Zone : 1 destroyer, 1 submarine and 6 transports
Brazil : 1 flag, 1 infantry
Venezuela : 1 flag
Spain : 1 flag, 1 armour, 4 infantry and 3 mech_infantrys
91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 58 / 67
Russians : 36 / 44
Japanese : 59 / 64
Americans : 62 / 77
Chinese : 9 / 15
British : 21 / 0
UK_Pacific : 10 / 10
Italians : 11 / 14
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 58 / 67
Russians : 36 / 44
Japanese : 59 / 64
Americans : 62 / 77
Chinese : 9 / 15
British : 21 / 0
UK_Pacific : 10 / 10
Italians : 11 / 14
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from Gibraltar to Trans-Jordan
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber and 4 infantry
Germans defend with 2 artilleries and 2 infantry
British roll dice for 2 artilleries, 1 bomber and 4 infantry in Trans-Jordan, round 1 : 3/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
British roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 3/5 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to Egypt
1 infantry moved from India to West India
2 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from Rhodesia to Angola
2 transports moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - British
Territory Summary for British :
Kwangsi : 1 infantry
Yunnan : 3 infantry and 1 mech_infantry
Shan State : 1 infantry
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 1 infantry
Gibraltar : 1 artillery, 2 fighters and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
70 Sea Zone : 2 transports
Mozambique : 1 flag
106 Sea Zone : 1 flag
Angola : 1 flag, 3 infantry
97 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 tactical_bomber and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 67
Russians : 36 / 44
Japanese : 58 / 64
Americans : 62 / 77
Chinese : 10 / 15
British : 22 / 0
UK_Pacific : 10 / 0
Italians : 11 / 14
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 armour and 1 mech_infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Northern Italy to Albania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 14 PUs; end with 16 PUs total -
bump
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber and 3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Japanese defend with 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 1/4 hits
2 carriers owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 42
Casualties for Japanese: 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 destroyer and 1 fighter
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 fighters and 2 infantry
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
41 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 67
Russians : 36 / 44
Japanese : 54 / 64
Americans : 59 / 77
Chinese : 10 / 15
British : 22 / 0
UK_Pacific : 10 / 10
Italians : 14 / 16
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 67
Russians : 36 / 44
Japanese : 54 / 64
Americans : 59 / 77
Chinese : 10 / 15
British : 22 / 0
UK_Pacific : 10 / 10
Italians : 14 / 16
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 5 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
4 fighters moved from 104 Sea Zone to Spain
1 fighter and 3 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Sweden to Finland
Germans take Finland from Russians
2 artilleries and 1 infantry moved from Sweden to 113 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 3 battleships, 1 destroyer, 2 infantry and 3 transports moved from 113 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from 104 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Spain
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Spain
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Portugal
1 armour moved from Eastern Persia to West India
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Iraq to Persia
3 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 104 Sea Zone
Germans attack with 4 battleships, 2 carriers, 3 destroyers, 1 submarine and 7 transports
Americans defend with 1 destroyer
Germans win with 4 battleships, 2 carriers, 3 destroyers, 1 submarine and 7 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Spain
Germans attack with 4 artilleries, 5 fighters and 7 infantry
Americans defend with 1 armour, 4 infantry and 3 mech_infantrys
Germans win, taking Spain from Americans with 4 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Americans: 1 armour, 4 infantry and 3 mech_infantrys
Battle in West India
Germans attack with 1 armour
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in PortugalNon Combat Move - Germans
4 fighters moved from Spain to 104 Sea Zone
1 fighter moved from Spain to United KingdomPlace Units - Germans
3 submarines placed in 105 Sea Zone
3 tactical_bombers placed in United Kingdom
3 infantry placed in Romania
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Greece: 4 infantry
EDIT: Removing units owned by Germans from Romania: 4 infantry
EDIT: Adding units owned by Germans to Bulgaria: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Germans collect 63 PUs (1 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs -
This is, without a doubt, one of the most difficult (and interesting!) games I’ve ever played. The amount of thought I’ve had to put in to every German turn has exceed the time spent on all my other games combined! lol. Riveting stuff!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Turkey to Syria
Russians take Syria from Germans
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 armour and 1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 artillery and 4 infantry moved from Novgorod to Karelia
3 artilleries and 11 infantry moved from Belarus to Baltic States
1 artillery and 14 infantry moved from Novgorod to Baltic States
1 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 armour, 1 artillery and 1 infantry moved from Russia to Samara
1 armour moved from Samara to Novosibirsk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsTerritory Summary for Russians :
Anhwe : 1 infantry
Yakut S.S.R. : 3 infantry
Timguska : 1 aaGun and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Syria : 1 flag, 1 infantry
Belarus : 1 aaGun and 3 armour
Karelia : 1 artillery and 4 infantry
Baltic States : 4 artilleries and 26 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
Ukraine : 3 artilleries, 1 factory_minor and 5 infantry
Western Ukraine : 1 aaGun, 2 armour, 6 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber
Novosibirsk : 1 armour
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Caucasus : 1 artillery and 3 infantry
Smolensk : 1 infantry
Samara : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
Turkey : 1 flag, 4 infantry
Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
Persia : 1 flag, 1 armour, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 59 / 73
Russians : 39 / 47
Japanese : 53 / 64
Americans : 56 / 77
Chinese : 11 / 15
British : 22 / 0
UK_Pacific : 8 / 10
Italians : 14 / 16
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
this game has been very challenging for me also. I’ve never seen a neutral crush like that…I may have to use that myself!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Japanese converts factory_major into different units
1 artillery and 1 infantry moved from Chahar to Anhwe
1 armour moved from British Columbia to Central United States
Japanese take Alberta Saskatchewan Manitoba from British
Japanese take Central United States from Americans
1 transport moved from 1 Sea Zone to 4 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from Japan to 10 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siberia to Soviet Far East
2 submarines moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 artilleries moved from Hunan to Yunnan
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Korea to Manchuria
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Japan to AnhweCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 2 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 destroyers
Americans defend with 1 destroyer
Japanese win with 2 destroyers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 10 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 3 fighters
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans Submerged
Americans win with 2 transports remaining. Battle score for attacker is -20
Casualties for Japanese: 1 carrier, 1 destroyer and 3 fighters
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 3 infantry and 1 mech_infantry; Chinese defend with 3 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Anhwe to Hunan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British ColumbiaPlace Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Manchuria
1 destroyer placed in 20 Sea Zone
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3,4
Japanese collect 66 PUs (6 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba
Americans take Alberta Saskatchewan Manitoba from Japanese
2 artilleries and 2 infantry moved from Eastern United States to Central United States
1 armour and 2 infantry moved from Western United States to British Columbia
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
1 bomber moved from Queensland to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 108 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Central United States
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 factory_minor
Americans roll dice for 2 artilleries and 2 infantry in Central United States, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Central United States, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Central United States
Americans win, taking Central United States from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 1 : 1/1 hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Battle in British Columbia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 2 infantry in British Columbia, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 armour and 1 infantry in British Columbia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 4/4 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 carriers and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 42 Sea Zone
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 carriers and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Americans , 2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 battleship in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -12
Casualties for Japanese: 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Casualties for Americans: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Battle in 4 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 1 submarine in 4 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Spain
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
Germans defend with 4 artilleries and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Spain, round 1 : 7/10 hits
Germans roll dice for 4 artilleries and 3 infantry in Spain, round 1 : 1/7 hits
3 infantry owned by the Germans , 1 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 artilleries and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Spain to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Spain to Gibraltar
1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from Argentina to Brazil
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Eastern United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,3,2,3,2
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 1 flag, 1 armour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
1 Sea Zone : 1 flag, 1 submarine and 1 transport
4 Sea Zone : 1 submarine
54 Sea Zone : 2 carriers
Central United States : 2 artilleries, 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Alberta Saskatchewan Manitoba : 1 flag, 1 armour
Gibraltar : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
Chile : 1 flag
108 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
85 Sea Zone : 1 transport
Argentina : 1 flag
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 8 transports
Brazil : 1 flag, 3 infantry
Venezuela : 1 flag
Spain : 1 flag, 1 armour, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 57 / 73
Russians : 39 / 47
Japanese : 56 / 72
Americans : 62 / 75
Chinese : 9 / 15
British : 21 / 0
UK_Pacific : 8 / 10
Italians : 14 / 16
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Yunnan : 5 infantry
Kweichow : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 57 / 73
Russians : 39 / 47
Japanese : 55 / 72
Americans : 62 / 75
Chinese : 10 / 16
British : 21 / 0
UK_Pacific : 8 / 10
Italians : 14 / 16
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Gibraltar to Portugal
1 tactical_bomber moved from 91 Sea Zone to Portugal
2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in West India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 1 : 2/5 hits
Germans roll dice for 1 armour in West India, round 1 : 0/1 hits
1 armour owned by the Germans lost in West India
British win, taking West India from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Portugal
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Portugal, round 1 : 0/2 hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Portugal, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Portugal
British win, taking Portugal from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Portugal to Gibraltar
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 infantry moved from Angola to 70 Sea Zone
3 infantry and 2 transports moved from 70 Sea Zone to 83 Sea Zone
3 infantry moved from 83 Sea Zone to French West Africa
2 fighters and 1 tactical_bomber moved from West India to India
3 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to BurmaTurn Complete - British
Territory Summary for British :
Siam : 1 infantry
Yunnan : 3 infantry
Burma : 1 artillery and 2 infantry
India : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 1 infantry
Gibraltar : 2 fighters
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
French West Africa : 3 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag, 1 artillery and 1 infantry
Afghanistan : 1 flag
Mozambique : 1 flag
106 Sea Zone : 1 flag
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
83 Sea Zone : 2 transports
91 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 54 / 73
Russians : 39 / 47
Japanese : 54 / 72
Americans : 62 / 75
Chinese : 10 / 16
British : 22 / 0
UK_Pacific : 11 / 0
Italians : 14 / 16
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_majorProduction/PUs Summary :
Germans : 54 / 73
Russians : 39 / 47
Japanese : 54 / 72
Americans : 62 / 75
Chinese : 10 / 16
British : 22 / 0
UK_Pacific : 11 / 11
Italians : 14 / 16
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Albania to Greece
2 armour and 3 mech_infantrys moved from Greece to Turkey
1 fighter moved from Southern Italy to Turkey
1 fighter moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Turkey
Italians attack with 2 armour, 1 fighter and 3 mech_infantrys
Russians defend with 4 infantry
Italians win, taking Turkey from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 4 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Turkey to Greece
2 aaGuns and 6 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 16 PUs; end with 16 PUs total





