Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
Scramble sz39?
I accidentally hit the spacebar when it popped up (using a mac, and the scramble window comes up in front of everything) so that scramble was not chosen. I can reroll and edit it accordingly if you want to scramble your fighters out to the sz. I’m sorry.
Just let me know if you want to scramble and I’ll fix it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 bombers moved from Persia to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from Turkmenistan to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 3 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 1 : 6/9 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 1 : 0/3 hits
2 transports owned by the British , 1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 54
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 carriers moved from 44 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
3 bombers moved from 39 Sea Zone to French Indo China
2 mech_infantrys moved from French Indo China to Hunan
3 armour moved from Kwangsi to Hunan
1 armour moved from French Indo China to Hunan
2 mech_infantrys moved from Shensi to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
3 infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 6 infantry, 4 submarines and 4 transports moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
2 armour, 1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
7 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 3 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 4 armour and 7 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 8 infantry
Shan State : 1 flag, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Kazakhstan : 1 flag, 1 artillery
French Indo China : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 3 bombers, 1 factory_minor, 10 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 3 carriers, 3 fighters and 3 tactical_bombers
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 5 transports
35 Sea Zone : 1 destroyer
20 Sea Zone : 3 submarines
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine
18 Sea Zone : 1 destroyer
Turkmenistan : 1 flag
Production/PUs Summary :
Germans : 48 / 74
Russians : 30 / 33
Japanese : 59 / 64
Americans : 59 / 77
Chinese : 3 / 3
British : 30 / 33
UK_Pacific : 4 / 9
Italians : 18 / 26
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
British Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
4 fighters moved from 33 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
4 fighters moved from 33 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
6 infantry moved from Gibraltar to 91 Sea Zone
3 transports moved from 110 Sea Zone to 103 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 103 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Caroline Islands to 33 Sea Zone
4 fighters moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from Manchuria to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to Korea
3 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
2 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Chinese collect 2 PUs (2 lost to blockades); end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
3 infantry moved from Egypt to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 30 PUs;
British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
3 infantry moved from Egypt to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Trans-Jordan from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 aaGun, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 18 infantry moved from Burma to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 mech_infantry moved from Eastern Persia to West India
3 armour moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 mech_infantry moved from Eastern Persia to West India
3 armour moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 3/5 hits
British roll dice for 3 infantry in Trans-Jordan, round 1 : 0/3 hits
3 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Southern France
Italians attack with 4 artilleries and 7 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 artilleries and 7 infantry in Southern France, round 1 : 7/11 hits
British roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
Place Units - Italians
1 armour and 5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
West India : 3 armour and 1 mech_infantry
Trans-Jordan : 1 flag, 3 infantry
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 2 infantry
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 5 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 artillery and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Iraq : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Eastern Persia : 1 flag
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 47 / 74
Russians : 28 / 33
Japanese : 57 / 64
Americans : 59 / 82
Chinese : 4 / 2
British : 30 / 39
UK_Pacific : 5 / 5
Italians : 21 / 33
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.367
Median : 2.000
Variance : 3.034
Standard Deviation : 1.742
Total rolls : 30
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.348
Median : 2.000
Variance : 3.409
Standard Deviation : 1.846
Total rolls : 23
Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Korea
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
2 bombers moved from Eastern Poland to Norway
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
6 armour and 7 mech_infantrys moved from Northwest Persia to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
2 bombers moved from Eastern Poland to Norway
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
6 armour and 7 mech_infantrys moved from Northwest Persia to Eastern Persia
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 4 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Norway, round 1 : 5/6 hits
Russians roll dice for 4 infantry in Norway, round 1 : 1/4 hits
4 infantry owned by the British and 1 armour owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 4 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
8 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Ukraine to Germany
2 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Western Germany to France
5 armour moved from Germany to France
10 mech_infantrys moved from Germany to Baltic States
4 artilleries moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
2 fighters moved from Persia to West India
1 armour moved from Baltic States to Karelia
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
Place Units - Germans
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Germans :
Shensi : 4 mech_infantrys
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 2 armour
Timguska : 1 flag
West India : 1 flag, 6 armour, 2 fighters and 6 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 8 armour, 5 artilleries, 1 factory_minor and 19 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major, 10 infantry and 1 tactical_bomber
Norway : 1 armour
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag, 1 armour
Baltic States : 1 flag, 3 aaGuns, 12 artilleries, 1 infantry and 10 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 artilleries and 3 infantry
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Eastern Persia : 6 armour and 7 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 73
Russians : 19 / 33
Japanese : 53 / 64
Americans : 59 / 82
Chinese : 4 / 2
British : 30 / 39
UK_Pacific : 5 / 5
Italians : 21 / 33
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 1.423
Standard Deviation : 1.193
Total rolls : 27
Null / Other
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11
Russians Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
2 artilleries moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Timguska
2 artilleries moved from Volgograd to Caucasus
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 armour moved from Volgograd to Ukraine
5 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Ukraine
4 infantry moved from Novosibirsk to Timguska
1 artillery moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
2 artilleries moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Timguska
2 artilleries moved from Volgograd to Caucasus
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 armour moved from Volgograd to Ukraine
5 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Ukraine
4 infantry moved from Novosibirsk to Timguska
1 artillery moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking 125 Sea Zone from Germans, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 1 artillery and 9 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 4 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 5 artilleries and 9 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Kazakhstan to Volgograd
1 infantry moved from Novosibirsk to Vologda
1 armour and 9 infantry moved from Russia to Bryansk
1 aaGun moved from Volgograd to Caucasus
2 aaGuns and 14 infantry moved from Manchuria to Korea
Place Units - Russians
1 armour and 2 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
3 infantry moved from Anhwe to Jehol
4 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 41 Sea Zone to West India
3 tactical_bombers moved from French Indo China to West India
1 bomber moved from French Indo China to 42 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
2 carriers moved from 41 Sea Zone to 55 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Jehol
1 tactical_bomber moved from 36 Sea Zone to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
3 infantry moved from Anhwe to Jehol
4 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 41 Sea Zone to West India
3 tactical_bombers moved from French Indo China to West India
1 bomber moved from French Indo China to 42 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
2 carriers moved from 41 Sea Zone to 55 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Jehol
1 tactical_bomber moved from 36 Sea Zone to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 19 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Jehol, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Shan State, round 1 : 2/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Territory
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/5 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Northern Territory from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Java to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
1 bomber and 3 fighters moved from 19 Sea Zone to Japan
1 bomber moved from Jehol to Kiangsu
4 armour and 6 mech_infantrys moved from Hunan to Kiangsu
5 infantry moved from Anhwe to Kiangsu
3 infantry moved from Kwangsi to Yunnan
3 artilleries and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
6 infantry placed in Japan
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,1,4,2,5,6,3,4,2,6,3,2,1,1,3,3,5,2,5,6,6,3,4,3,6,1,6,3,3,3,3,3,1,5,1,3,1,2
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 4 armour, 1 bomber, 1 factory_minor, 7 infantry and 6 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 artilleries, 1 bomber and 5 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Northern Territory : 1 flag, 2 armour, 2 artilleries and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 aaGun and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 10 submarines and 2 tactical_bombers
20 Sea Zone : 3 submarines
19 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports
West India : 4 tactical_bombers
Turkmenistan : 1 flag
Production/PUs Summary :
Germans : 48 / 73
Russians : 30 / 35
Japanese : 58 / 55
Americans : 59 / 82
Chinese : 5 / 2
British : 30 / 39
UK_Pacific : 3 / 5
Italians : 19 / 33
ANZAC : 9 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 35 times
4 was rolled 8 times
5 was rolled 18 times
6 was rolled 16 times
Average roll : 3.430
Median : 3.000
Variance : 3.934
Standard Deviation : 1.983
Total rolls : 107
Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.268
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 41
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.864
Median : 3.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.268
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 41