13L G40 snake11eyes(axis) v variance(allies +10)

  • 17 16 15 14 12

    Care to try a second game with sides flipped and same bid?

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 2 submarines moved from 101 Sea Zone to 108 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from New Zealand to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 108 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 55 Sea Zone to Queensland
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                4 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Central United States
                1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 armour, 15 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
                3 armour moved from Iraq to Caucasus

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    British attack with 5 armour, 15 infantry and 4 mech_infantrys
                    Germans defend with 2 infantry
                    British win, taking Caucasus from Germans with 5 armour, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                3 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Iraq
                1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

  • 17 16 15 14 12

    AAgun moved


  • Ya I’m definitely up for a secod game


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 aaGuns, 3 artilleries and 2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,1,3
                Italians collect 1 PU (10 lost to blockades); end with 2 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                20 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Persia to Caucasus

    Place Units - ANZAC
                3 infantry placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                ANZAC collect 14 PUs; end with 15 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

  • 17 16 15 14 12

    OK we an start another game but I’d like to play this one out.  Do you want to finish this off first or start a second while this plays out?


  • We can finish this one first, easier to keep track of lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 21 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Vologda
                1 fighter moved from Belarus to Vologda
                1 tactical_bomber moved from Belarus to Vologda
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Smolensk
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Smolensk
                13 armour, 2 artilleries, 4 infantry and 26 mech_infantrys moved from Rostov to Caucasus
                3 artilleries, 8 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Tambov
                2 tactical_bombers moved from Volgograd to Caucasus
                2 fighters moved from Volgograd to Caucasus
                1 bomber moved from Volgograd to Tambov
                2 destroyers and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                3 mech_infantrys moved from Turkmenistan to Tsinghai

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 destroyers and 4 submarines; Italians loiter and taunt with
                    British defend with 3 submarines
                    Germans win with 2 destroyers and 4 submarines remaining. Battle score for attacker is 18
                    Casualties for British: 3 submarines
                Battle in Vologda
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 13 armour, 5 artilleries, 2 fighters, 12 infantry, 29 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 20 infantry and 3 mech_infantrys; French defend with 2 infantry; British defend with 1 aaGun, 5 armour, 15 infantry and 4 mech_infantrys
                    Germans win, taking Caucasus from Russians with 13 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 20 infantry and 3 mech_infantrys
                    Casualties for Germans: 12 infantry and 28 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 1 aaGun, 5 armour, 15 infantry and 4 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Volgograd to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 bomber moved from Tambov to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 artilleries and 4 infantry moved from Romania to Bessarabia
                10 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Smolensk to Belarus
                1 fighter moved from Vologda to Belarus
                1 tactical_bomber moved from Vologda to Belarus
                1 infantry moved from Western Germany to Germany
                3 tactical_bombers moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Ukraine
                2 fighters moved from Caucasus to Ukraine
                2 tactical_bombers moved from Caucasus to Ukraine

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                1 bomber and 2 infantry placed in Western Germany
                2 submarines placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                30 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns moved from Samara to Novosibirsk
                37 infantry moved from Samara to Russia
                2 infantry moved from Samara to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese repair 2 damage on 2 factory_minors; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 battleship, 3 mech_infantrys and 9 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 mech_infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                4 mech_infantrys moved from India to West India
                1 infantry moved from Burma to India
                2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to Shantung

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 carriers, 16 destroyers and 11 submarines moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 battleship and 9 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Hawaiian Islands
                1 fighter moved from Queensland to 26 Sea Zone
                1 fighter moved from Central United States to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 108 Sea Zone to 91 Sea Zone
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from British Guiana to Western United States

    Place Units - Americans
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 3 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                3 infantry placed in Iraq
                3 submarines placed in 81 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                British collect 31 PUs (2 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 97 Sea Zone

    Non Combat Move - Italians
                2 aaGuns, 3 artilleries and 2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales
                ANZAC undo move 1.
                2 infantry placed in New South Wales
                3 infantry placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 infantry, 7 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Rostov to Tambov
                1 fighter moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 bomber moved from Ukraine to Kazakhstan
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 fighter and 2 tactical_bombers moved from Belarus to Tambov
                11 infantry moved from Germany to Poland
                10 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 4 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Ukraine to Rostov
                5 artilleries moved from Caucasus to Volgograd
                2 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                3 tactical_bombers moved from Tambov to Volgograd
                2 fighters moved from Tambov to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                3 aaGuns, 13 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                3 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Tsinghai to Shensi

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 tactical_bomber placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                1 fighter and 1 tactical_bomber moved from Russia to Urals
                1 fighter and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Urals
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Kansu from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 aaGuns and 30 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Urals to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 15 PUs

Suggested Topics

  • 36
  • 17
  • 52
  • 26
  • 109
  • 105
  • 155
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

18.0k

Users

40.8k

Topics

1.8m

Posts