@The_Good_Captain Nice, I’ll stay tunned!
G40 2e captain walker (axis) vs Entek (allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 artillery in Southern France, round 4 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery and 7 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery and 7 infantry in Greece, round 1 : 2/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 destroyers and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 2 destroyers in 93 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 bomber and 2 destroyers in 93 Sea Zone, round 2 : 3/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
93 Sea Zone : 1 flag, 2 destroyers
Greece : 1 flag, 1 armour, 1 artillery and 6 infantry
97 Sea Zone : 1 battleship, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from 63 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
46 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
Algeria : 2 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from France to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 4/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 bombers
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Holland Belgium, round 1 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
4 armour moved from France to Germany
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - Germans
2 infantry placed in France
2 fighters placed in Western Germany
2 transports placed in 112 Sea Zone
1 artillery and 3 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 2 aaGuns, 3 armour, 3 artilleries, 7 infantry and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 6 infantry
Poland : 1 aaGun, 1 artillery and 13 infantry
Germany : 4 armour, 1 factory_major and 5 infantry
Denmark : 2 infantry
Holland Belgium : 1 armour and 1 artillery
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 8 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 124 Sea Zone to 118 Sea Zone
6 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Sakha to Amur
3 infantry moved from Sakha to Buryatia
2 aaGuns moved from Sakha to Amur
4 infantry moved from Russia to Bryansk
1 armour moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Smolensk to Belarus
4 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Yakut S.S.R. : 6 infantry
Buryatia : 3 infantry
Belarus : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Karelia : 3 infantry
Baltic States : 1 infantry
Bryansk : 4 infantry
Vyborg : 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
Caucasus : 2 infantry
118 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 1 : 8/18 hits
Chinese roll dice for 10 infantry in Yunnan, round 1 : 5/10 hits
5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Chinese: 10 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to KiangsiPlace Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 airfield placed in Kwangsi
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 fighter and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Siam : 2 infantry
Manchuria : 1 aaGun, 1 artillery and 10 infantry
Yunnan : 1 flag, 1 armour and 1 artillery
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag
33 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Western United States to Midway
1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield, 2 bombers and 2 fighters
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 5 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 53
Chinese : 6 / 15
British : 26 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Hopei : 2 infantry
Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 26 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Hopei : 2 infantry
Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 26 / 37
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
2 destroyers moved from 117 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from West India to Eastern Persia
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Burma
3 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 armour
EDIT: Adding units owned by British to Union of South Africa: 1 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Shan State : 4 infantry and 1 mech_infantry
Burma : 1 aaGun, 5 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Belgian Congo : 1 armour and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
109 Sea Zone : 2 destroyers and 2 transports
Eastern Persia : 1 flag, 1 artillery
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 18 / 23
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I forgot move up some brits in Africa so you’ll see an edit or two.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour, 1 artillery and 4 infantry moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 : 3/4 hits
French roll dice for 2 infantry in Algeria, round 1 : 2/2 hits
2 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber and 6 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Egypt, round 1 : 4/10 hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 1 : 3/6 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Egypt, round 2 : 3/7 hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Egypt to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
1 bomber moved from 99 Sea Zone to GreecePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 2 infantry
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Algeria : 1 flag, 1 armour and 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour, 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber and 2 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
Yugoslavia : 1 armour
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 22 / 32
ANZAC : 10 / 12
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 22 / 32
ANZAC : 10 / 11
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Looks like Italy had a good turn. I should have brought that Bomber down from the UK the first turn to try to destroy the fleet the first round :/
Let’s see if the USSR’s had enough time to build up against the coming German onslaught!
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I always use the bomber from UK on that attack…and I always attack Ethiopia…I don’t want those Italian guys coming up from the South.
If the UK doesn’t hit Italy hard in the first few rounds then they take over the Med and then the US has to clear them out. -
@captain:
I always use the bomber from UK on that attack…and I always attack Ethiopia…I don’t want those Italian guys coming up from the South.
If the UK doesn’t hit Italy hard in the first few rounds then they take over the Med and then the US has to clear them out.I can see that :-o I’m hoping that with a bit of luck and what’s being built in South Africa, I can take something back! Trusting to luck doesn’t seem that wise though :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Romania to Bessarabia
4 armour moved from Germany to Eastern Poland
1 artillery and 11 infantry moved from Poland to Eastern Poland
3 armour, 3 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 6 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
3 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 1 : 2/9 hits
Russians roll dice for 3 infantry in Karelia, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/6 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Germans attack with 7 armour, 4 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 7 armour, 4 artilleries and 18 infantry in Eastern Poland, round 1 : 11/29 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 4 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Germany
1 bomber moved from Bessarabia to Germany
1 tactical_bomber moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
3 fighters moved from 114 Sea Zone to Western Germany
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
5 infantry moved from Germany to Poland
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Romania to YugoslaviaPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 2.
1 infantry placed in France
4 mech_infantrys placed in Western Germany
Germans undo move 1.
1 artillery and 1 infantry placed in France
Germans undo move 2.
1 artillery, 7 infantry and 2 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
Romania : 3 infantry
Poland : 1 aaGun, 1 artillery, 8 infantry and 2 tactical_bombers
Germany : 1 armour, 1 artillery, 2 bombers, 1 factory_major, 7 infantry and 2 mech_infantrys
Denmark : 2 infantry
Karelia : 1 flag, 1 artillery and 5 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 7 armour, 4 artilleries and 17 infantry
Bessarabia : 1 flag, 2 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 37
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 22 / 32
ANZAC : 10 / 11
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
yes…make sure you build in South Africa. It might be a good idea to build a minor IC in Persia also. If you have one there it can help out Egypt,India and even Russia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
1 artillery and 2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 0/3 hits
Germans roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 3/5 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Baltic States to Novgorod
4 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 armour moved from Russia to Belarus
1 armour moved from Ukraine to Western Ukraine
2 aaGuns and 4 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 submarine moved from 118 Sea Zone to 104 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Amur : 2 aaGuns and 9 infantry
Yakut S.S.R. : 3 infantry
Belarus : 1 aaGun, 2 armour, 7 infantry and 1 mech_infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 2 aaGuns and 4 infantry
Vyborg : 3 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
104 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 35
Japanese : 31 / 42
Americans : 52 / 53
Chinese : 7 / 7
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 22 / 32
ANZAC : 10 / 11
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 36 Sea Zone to 44 Sea Zone
3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Hopei
1 mech_infantry moved from Chahar to Hopei
2 infantry moved from Kweichow to Szechwan
1 armour and 1 artillery moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 1 : 6/10 hits
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 1 : 3/6 hits
1 fighter owned by the Chinese , 2 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Kwangtung, round 1 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Hopei, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 1 : 0/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 : 1/5 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 bombers in Philippines, round 3 : 2/3 hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 2/2 hits
1 fighter owned by the Americans , 2 bombers owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -17
Casualties for Japanese: 2 bombers and 3 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Hopei to Hunan
2 infantry moved from Kwangsi to Yunnan
1 submarine moved from 33 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 harbour placed in Kwangsi
3 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 4 fighters, 1 harbour and 3 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Siam : 1 infantry
Manchuria : 1 aaGun and 7 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 2 fighters
Hopei : 1 flag, 1 artillery and 1 mech_infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour, 3 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 cruiser, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 43 / 49
Russians : 35 / 35
Japanese : 49 / 49
Americans : 50 / 53
Chinese : 3 / 7
British : 25 / 28
UK_Pacific : 10 / 17
Italians : 22 / 32
ANZAC : 10 / 11
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0