• Customizer

    First of all, no country should ever be allowed to build units in a captured enemy capital/factory/production centre in any Axis and Allies game ever period.

    I will add the Munich factory next game, this is for me just ahead of the other candidates Ruhr and Alsace.
    Benefits of Munich are that its sufficiently well behind the front line to begin with, but allows every German home region to be reached by newly built units in one turn.
    It also allows Germany to reinforce Austria’s drive in the south.

    Will probably also make Petrograd a production centre and Russian capital (though Russia can move the capital to Moscow once in a game.

    I’ve considered Canada as the magic 12th PC, perhaps with reduced starting units.

    A completely different approach to placement is:

    New units may be placed in any home region still contiguous with the capital subject to the following limits each turn:

    Capital: 3 units

    Controlled home region: 2 units

    Contested home region: 1 unit

    In addition

    UK - Canada: 6 x IPC of units

    UK - India 6 x IPC of units

    UK, F, G, I - Africa 6 x IPC units (Askaris only)

Suggested Topics

  • 2
  • 24
  • 1
  • 3
  • 3
  • 1
  • 15
  • 6
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.0k

Users

39.3k

Topics

1.7m

Posts