@axis-dominion sounds good fire it up whenever you want
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2
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SO ironic.
The guy who rails against tanks and tacs the most, buys more than any opponent I’ve ever played.
i am not sure if it is irony or hypocrisy.
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SO ironic.
The guy who rails against tanks and tacs the most, buys more than any opponent I’ve ever played.
check out post #113 of this thread http://www.axisandallies.org/forums/index.php?topic=26808.105
i got a pm from rocmonster and a couple others refuting my g5 moscow attack plan. i gave them the breakdown of purchases and attacks and said i would use it against a good experienced opponent. so dont let me down and stop me from taking moscow on g5.i still think tanks and this strategy are not as good as artillery and a g7 moscow attack.
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Tech fail! Radar would have been OH SO SWEET
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I’m starting to formulate my post-Moscow-apocalypse plan. I’m not sure the game is yours, especially if you get below median result in Moscow. I should get all of your tanks except one, and a lot of aircraft. I don’t know - time will tell.
I’m experienced at A&A, but not in Global. That’s my caveat.
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i am not sure if it is irony or hypocrisy.
I’ve already called you a hypocrite so thought I’d pull back a bit :-)
I would be happy if you went to a “tank purchases are dead” thread and admitted that you buy them a lot now. And tacs.
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And I’m buying AA here, even though I’ve been saying recently that they’re over-priced.
Still - wish they cost 4.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs; 0 techTokens;
Russians buy 3 aaGuns and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 tactical_bomber moved from Russia to Eastern Poland
6 infantry moved from Timguska to Kansu
4 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Eastern Poland
Russians attack with 1 tactical_bomber
Germans defend with 1 tactical_bomber
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns moved from Yenisey to Yakut S.S.R.
5 infantry moved from Yenisey to Timguska
3 infantry moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
1 tactical_bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Ukraine to Volgograd
3 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
3 aaGuns and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Well, the great victory in East Poland is a small consolation, but I’ll take it. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from Caroline Islands to 23 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 tactical_bombers moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
British defend with 2 aaGuns; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Kweichow, round 1 : 2/5 hits
Chinese roll dice for 2 aaGuns, 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
2 aaGuns owned by the British lost in Kweichow
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kweichow, round 3 : 1/4 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 2 aaGuns
Casualties for Chinese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 1 : 7/8 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Battle in Malaya
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 1 : 4/9 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from 23 Sea Zone to Japan
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 36 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
5 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 bomber, 5 fighters and 5 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 artillery and 3 infantry
Siam : 1 infantry
Manchuria : 1 aaGun and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 artilleries and 2 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
36 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
6 Sea Zone : 5 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 50 / 57
Russians : 24 / 24
Japanese : 66 / 72
Americans : 50 / 77
Chinese : 3 / 12
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
PGMatt and Snake keeping me real busy again :-)
Plus, it’s the monster US/China/UK move :-P
Might get to it today anyway, though. -
dont worry about those other two games, i can keep you busy in this game.
and i think you started this one before those two.
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dont worry about those other two games, i can keep you busy in this game.
and i think you started this one before those two.
Yes, but those two are nowhere near as intense and the turns are much faster and easier
Like I said, I will probably get to it today - jeez.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesResearch Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 25 Sea Zone
2 bombers moved from Wake Island to 25 Sea Zone
4 fighters moved from Wake Island to 23 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
2 carriers, 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
1 mech_infantry moved from 89 Sea Zone to Central America
2 bombers moved from 25 Sea Zone to Wake Island
1 tactical_bomber moved from Western United States to Wake Island
1 fighter moved from Western United States to Wake Island
1 fighter moved from 23 Sea Zone to Guam
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 battleship, 2 destroyers and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 4 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery and 7 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 2 mech_infantrys
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 artilleries and 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Gibraltar to Algeria
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Battle in Southern France
Battle in 39 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking Southern France from Italians, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British attack with 1 destroyer
Italians defend with 2 transports
British win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Algeria
British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Algeria from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Kazakhstan to Russia
4 fighters moved from Szechwan to Russia
2 fighters and 1 tactical_bomber moved from Persia to Russia
1 armour moved from India to Yunnan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Northwest Persia
2 fighters moved from Algeria to Gibraltar
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Egypt
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
9 infantry moved from Albania to YugoslaviaPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 9 infantryProduction/PUs Summary :
Germans : 50 / 57
Russians : 24 / 24
Japanese : 63 / 72
Americans : 50 / 70
Chinese : 6 / 12
British : 38 / 38
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Queensland to 36 Sea ZoneCombat - ANZAC
Battle in Paulau Island
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from Queensland to New South Wales
2 aaGuns and 2 infantry moved from Queensland to South Australia
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Would like to exchange tank for a sub with ANZAC - if you allow
No dice have been rolled -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Russia
15 armour, 5 artilleries, 13 infantry and 11 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 17 armour, 5 artilleries, 8 bombers, 5 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers
British defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber; Russians defend with 7 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 37 infantry and 2 mech_infantrys
AA guns fire in Russia : 2/19 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 17 armour, 5 artilleries, 7 bombers, 4 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 1 : 29/64 hits
Russians roll dice for 7 aaGuns, 1 armour, 4 artilleries, 8 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 16/54 hits
22 infantry owned by the Russians , 13 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 7 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 5 artilleries, 7 bombers, 4 fighters, 9 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 21/48 hits
Russians roll dice for 1 armour, 4 artilleries, 8 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/32 hits
15 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 1 mech_infantry owned by the British , 5 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 7 bombers, 4 fighters and 6 tactical_bombers in Russia, round 3 : 15/33 hits
Russians roll dice for 1 armour, 1 artillery, 8 fighters and 1 tactical_bomber in Russia, round 3 : 9/11 hits
1 tactical_bomber owned by the British , 1 armour owned by the Russians , 9 armour owned by the Germans , 1 artillery owned by the Russians , 6 fighters owned by the British and 2 fighters owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 7 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Germans: 10 armour, 5 artilleries, 1 bomber, 1 fighter, 13 infantry and 12 mech_infantrys
Casualties for British: 6 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 7 aaGuns, 1 armour, 4 artilleries, 2 fighters, 37 infantry and 2 mech_infantrysNon Combat Move - Germans
2 mech_infantrys moved from Yugoslavia to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 113 Sea Zone
7 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
1 fighter and 3 tactical_bombers moved from Russia to Western UkrainePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry and 2 mech_infantrys placed in Germany
Germans undo move 3.
3 infantry and 1 mech_infantry placed in Germany
2 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 51 PUs (3 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
Germany : 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 7 armour and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag, 3 fighters and 5 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
113 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 90
Russians : 20 / 0
Japanese : 63 / 72
Americans : 50 / 70
Chinese : 6 / 12
British : 38 / 38
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





