13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2

  • TripleA

    @Gamerman01:

    SO ironic.

    The guy who rails against tanks and tacs the most, buys more than any opponent I’ve ever played.

    check out post #113 of this thread http://www.axisandallies.org/forums/index.php?topic=26808.105
    i got a pm from rocmonster and a couple others refuting my g5 moscow attack plan. i gave them the breakdown of purchases and attacks and said i would use it against a good experienced opponent. so dont let me down and stop me from taking moscow on g5.

    i still think tanks and this strategy are not as good as artillery and a g7 moscow attack.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Tech fail!  Radar would have been OH SO SWEET

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m starting to formulate my post-Moscow-apocalypse plan.  I’m not sure the game is yours, especially if you get below median result in Moscow.  I should get all of your tanks except one, and a lot of aircraft.  I don’t know - time will tell.

    I’m experienced at A&A, but not in Global.  That’s my caveat.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    i am not sure if it is irony or hypocrisy.

    I’ve already called you a hypocrite so thought I’d pull back a bit  :-)

    I would be happy if you went to a “tank purchases are dead” thread and admitted that you buy them a lot now.  And tacs.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And I’m buying AA here, even though I’ve been saying recently that they’re over-priced.

    Still - wish they cost 4.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs; 0 techTokens;
                Russians buy 3 aaGuns and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Eastern Poland
                6 infantry moved from Timguska to Kansu
                4 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 tactical_bomber
                    Germans defend with 1 tactical_bomber
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 tactical_bomber
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Yenisey to Yakut S.S.R.
                2 aaGuns moved from Yenisey to Yakut S.S.R.
                5 infantry moved from Yenisey to Timguska
                3 infantry moved from Samara to Russia
                2 mech_infantrys moved from Volgograd to Russia
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Ukraine to Volgograd
                3 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                3 aaGuns and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well, the great victory in East Poland is a small consolation, but I’ll take it.  :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from Caroline Islands to 23 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 tactical_bombers moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    British defend with 2 aaGuns; Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 2 aaGuns, 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        2 aaGuns owned by the British lost in Kweichow
                        Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kweichow, round 3 :  1/4 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 aaGuns
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 1 :  7/8 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Siam
                Battle in Malaya
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                    Japanese win, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hunan
                    Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 1 :  4/9 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 23 Sea Zone to Japan
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from 36 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                5 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 bomber, 5 fighters and 5 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 artillery and 3 infantry
        Siam : 1 infantry
        Manchuria : 1 aaGun and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 artilleries and 2 mech_infantrys
        Hunan : 1 flag, 2 mech_infantrys
        Hopei : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        37 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 2 transports
        36 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        39 Sea Zone : 1 submarine
        23 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 5 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 24 / 24
        Japanese : 66 / 72
        Americans : 50 / 77
        Chinese : 3 / 12
        British : 34 / 37
        UK_Pacific : 6 / 6
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    PGMatt and Snake keeping me real busy again  :-)
    Plus, it’s the monster US/China/UK move  :-P
    Might get to it today anyway, though.

  • TripleA

    dont worry about those other two games, i can keep you busy in this game.

    and i think you started this one before those two.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @allweneedislove:

    dont worry about those other two games, i can keep you busy in this game.

    and i think you started this one before those two.

    Yes, but those two are nowhere near as intense and the turns are much faster and easier

    Like I said, I will probably get to it today - jeez.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to 25 Sea Zone
                2 bombers moved from Wake Island to 25 Sea Zone
                4 fighters moved from Wake Island to 23 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                2 carriers, 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 25 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Central America
                1 mech_infantry moved from 89 Sea Zone to Central America
                2 bombers moved from 25 Sea Zone to Wake Island
                1 tactical_bomber moved from Western United States to Wake Island
                1 fighter moved from Western United States to Wake Island
                1 fighter moved from 23 Sea Zone to Guam
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 battleship, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Central United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 4 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 7 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 2 mech_infantrys
                    Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 artilleries and 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 mech_infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from Gibraltar to Algeria
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                    1 bomber killed by AA guns
                    Bombing raid in France causes 0 damage total.
                Battle in Southern France
                Battle in 39 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking Southern France from Italians, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 97 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 2 transports
                    British win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Alexandria
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Algeria
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Algeria from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Kazakhstan to Russia
                4 fighters moved from Szechwan to Russia
                2 fighters and 1 tactical_bomber moved from Persia to Russia
                1 armour moved from India to Yunnan
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Syria to Northwest Persia
                2 fighters moved from Algeria to Gibraltar
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Trans-Jordan to Syria
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                9 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 9 infantry

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 24 / 24
        Japanese : 63 / 72
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 38 / 38
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 bomber moved from Queensland to 36 Sea Zone

    Combat - ANZAC
                Battle in Paulau Island
                Battle in 36 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win, taking Paulau Island from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 36 Sea Zone to Yunnan
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from New South Wales to South Australia
                1 mech_infantry moved from Queensland to New South Wales
                2 aaGuns and 2 infantry moved from Queensland to South Australia
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Would like to exchange tank for a sub with ANZAC - if you allow
    No dice have been rolled

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Russia
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Russia
                15 armour, 5 artilleries, 13 infantry and 11 mech_infantrys moved from Bryansk to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 17 armour, 5 artilleries, 8 bombers, 5 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers
                    British defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber; Russians defend with 7 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 37 infantry and 2 mech_infantrys
                        AA guns fire in Russia :  2/19 hits
                        1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 5 artilleries, 7 bombers, 4 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 1 :  29/64 hits
                        Russians roll dice for 7 aaGuns, 1 armour, 4 artilleries, 8 fighters, 37 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  16/54 hits
                        22 infantry owned by the Russians , 13 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 7 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 17 armour, 5 artilleries, 7 bombers, 4 fighters, 9 mech_infantrys and 6 tactical_bombers in Russia, round 2 :  21/48 hits
                        Russians roll dice for 1 armour, 4 artilleries, 8 fighters, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  15/32 hits
                        15 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 1 mech_infantry owned by the British , 5 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 16 armour, 7 bombers, 4 fighters and 6 tactical_bombers in Russia, round 3 :  15/33 hits
                        Russians roll dice for 1 armour, 1 artillery, 8 fighters and 1 tactical_bomber in Russia, round 3 :  9/11 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the Russians , 9 armour owned by the Germans , 1 artillery owned by the Russians , 6 fighters owned by the British and 2 fighters owned by the Russians lost in Russia
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour, 7 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 82
                    Casualties for Germans: 10 armour, 5 artilleries, 1 bomber, 1 fighter, 13 infantry and 12 mech_infantrys
                    Casualties for British: 6 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 7 aaGuns, 1 armour, 4 artilleries, 2 fighters, 37 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 mech_infantrys moved from Yugoslavia to Southern Italy
                1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                7 bombers moved from Russia to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
                1 fighter and 3 tactical_bombers moved from Russia to Western Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 3.
                3 infantry and 1 mech_infantry placed in Germany
                2 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
                Germans collect 51 PUs (3 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
        Germany : 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 7 armour and 1 factory_minor
        Tambov : 1 flag
        Western Ukraine : 1 flag, 3 fighters and 5 tactical_bombers
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        113 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 90
        Russians : 20 / 0
        Japanese : 63 / 72
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 38 / 38
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Gamerman01:

    Would like to exchange tank for a sub with ANZAC - if you allow
    No dice have been rolled

    of course. i am happy to have edits when no dice have been rolled. just like if we were playing around a table.

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