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13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 90 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to French Indo China
                1 fighter moved from Queensland to Shan State
                1 fighter moved from Queensland to Siam
                1 infantry moved from Northern Territory to South Australia
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South Australia
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,4,4,4,1,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -20
                    Casualties for French: 1 cruiser and 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                2 infantry moved from Algeria to Morocco
                1 fighter moved from 92 Sea Zone to Trans-Jordan

    Turn Complete - French


  • TripleA wouldn’t let me move the ANZ cruiser through the Panama canal so I had to edit it.

    The French navy committed suicide in Z97 and scored 1 hit.  If you want to lose a unit instead of damaging the battleship, feel free to edit - thanks

  • 12

    @Gamerman01:

    TripleA wouldn’t let me move the ANZ cruiser through the Panama canal so I had to edit it.

    Strictly speaking, that would be correct, since if the USA isn’t at war all powers would need to ask permission before moving through the Canal.


  • ANZ asked permission, and the USA gave it.

    What’s your point, Egg?

    TripleA says you can’t go through the canal because you (ANZ) are not the owner, and then it gives no option to give permission, so it is in fact INCORRECT  :x

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 armour moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Finland to Karelia
                2 bombers moved from Eastern Poland to Karelia
                2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Karelia, round 1 :  5/8 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Karelia, round 1 :  2/3 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Karelia
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Western Ukraine
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 armour moved from Baltic States to Novgorod
                3 artilleries and 8 infantry moved from Baltic States to Belarus
                2 aaGuns, 2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                4 armour and 2 mech_infantrys moved from Romania to Belarus
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 bombers moved from Karelia to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Karelia to Finland
                8 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from France to Northern Italy
                2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
        Poland : 3 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 1 artillery
        Southern Italy : 3 fighters and 1 tactical_bomber
        Belarus : 1 flag, 2 aaGuns, 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 8 armour, 2 bombers, 9 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        Finland : 1 flag, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 28 / 38
        Japanese : 39 / 56
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 31 / 31
        UK_Pacific : 11 / 6
        Italians : 17 / 18
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    @Gamerman01:

    ANZ asked permission, and the USA gave it.

    What’s your point, Egg?

    No point, you just seemed surprised it happened.  It’s one of the items listed in the notes that the engine doesn’t support.

  • 12

    @Eggman:

    @Gamerman01:

    ANZ asked permission, and the USA gave it.

    What’s your point, Egg?

    No point, you just seemed surprised it happened.  It’s one of the items listed in the notes that the engine doesn’t support.

    gamer, have you ever tried to reason with an egg?


  • @Boldfresh:

    gamer, have you ever tried to reason with an egg?

    I have learned to stop.  He reminds me of someone who likes Calvin and Hobbes, but he’s too old…

  • 12

    @Gamerman01:

    @Boldfresh:

    gamer, have you ever tried to reason with an egg?

    I have learned to stop.  He reminds me of someone who likes Calvin and Hobbes, but he’s too old…

    egg = calvin?


  • No, but maybe his Dad


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 mech_infantry moved from Vyborg to Finland
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Finland
                    Russians attack with 1 mech_infantry
                    Germans defend with 2 fighters and 2 tactical_bombers
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 2 infantry moved from Vologda to Russia
                2 aaGuns, 3 artilleries and 10 infantry moved from Bryansk to Russia
                3 infantry moved from Volgograd to Samara
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Persia to Northwest Persia

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • TripleA

    i am bombarding java and not bombarding shan.

    would you like to intercept?


  • Looking now


  • No intercepting

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Hopei to Anhwe
                2 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
                1 fighter moved from Kwangsi to French Indo China
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Sumatra
                Battle in Celebes
                Battle in French Indo China
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  3/5 hits
                        French roll dice for 1 fighter in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking French Indo China from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Siam
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Siam, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 fighter in Siam, round 1 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Siam
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 1 :  1/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                1 tactical_bomber moved from Java to 36 Sea Zone
                1 fighter moved from Siam to 37 Sea Zone
                1 fighter moved from Siam to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                2 tactical_bombers moved from Siam to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from India to Kwangsi
                1 infantry moved from Sakha to Amur
                1 aaGun, 1 artillery and 6 infantry moved from Amur to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                4 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Kwangsi : 1 artillery, 1 bomber, 6 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 aaGun, 1 artillery and 6 infantry
        Shensi : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 artillery
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        41 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 battleship and 1 carrier
        6 Sea Zone : 4 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 28 / 30
        Japanese : 60 / 65
        Americans : 52 / 56
        Chinese : 4 / 15
        British : 31 / 31
        UK_Pacific : 10 / 6
        Italians : 17 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    i am trying to follow the sbr, amphib, then general combat. still pretty new to me. i missed java and rolled it last. dont think it really mattered this round as no battles had ools that would change due to knowledge of other battles.


  • Yeah, OOL’s or retreat decisions

    Sounds good - it will come naturally soon enough - I know from experience


  • Couple other games are playing rapid fire and they don’t take as much thought as you.
    I also like to hold one in reserve because when I have a hankering to play A&A, it’s a bummer to have no games to play
    Probably play later tonight if no one else moves against me.

    Thanks for understanding

  • TripleA

    @Gamerman01:


    Thanks for understanding

    who said i understand?

    but seriously, take as much time as you need to do your turn. i hope you are still having fun playing.

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