@discalced
it got me off my build path so probably not unless germany makes it worth it, I have forgotten my japan build and strategy, i am sure I wrote it down somewhere.
13L g40 no tech snake11eyes (axis) v Gamerman01 (allies +10)
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You drilled 1 destroyer
Man, I’m gonna get paranoid about kamikazes at this rate
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I scored 3 hits in Zone 6
Need casualty choice
I can’t just assume you’d lose subs, because if I take my destroyer off after round 1 then your subs will survive.So, what do you lose?
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ya those kamikazes have gone well for me, 1 sub 2 destroyers for losses
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Thanks.
I took max defense for you the rest of the way because in round 2 I scored 3 hits.
Then you only got 1 hit, so it was definitely the right choice.
Round 3 you hit 4/4
Round 4 we both whiffed, and round 5 you hit so I lost everything but a bomber. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Midway to 6 Sea Zone
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Burma to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from French West Africa to 83 Sea Zone
1 armour moved from French West Africa to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Manchuria
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers, 3 fighters and 2 submarines
Americans win, taking Manchuria from Japanese, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 1 destroyer, 4 fighters and 1 tactical_bomberNon Combat Move - Americans
2 carriers moved from 17 Sea Zone to 32 Sea Zone
1 fighter moved from Burma to India
1 bomber moved from Kwangtung to Yunnan
2 infantry moved from Brazil to British Guiana
4 fighters moved from Western United States to 32 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 17 Sea Zone to 32 Sea Zone
1 battleship moved from 17 Sea Zone to 32 Sea Zone
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 90 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from 6 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 armour moved from Yunnan to Hunan
1 infantry moved from Malaya to Shan State
1 battleship moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 armour moved from 88 Sea Zone to Suriname
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 tactical_bomber moved from French Indo China to India
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
3 aaGuns moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
2 fighters moved from French Indo China to HunanPlace Units - British
1 transport placed in 106 Sea Zone
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to EgyptCombat - Italians
Non Combat Move - Italians
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
Did not anticipate that complex - very nice
Raking in the money with Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
2 fighters moved from Yunnan to Manchuria
1 infantry moved from Yunnan to Hunan
1 infantry moved from Queensland to New South Wales
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 fighter, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour, 10 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 infantry moved from Archangel to Smolensk
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 artillery moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Yugoslavia to Romania
4 bombers moved from Novgorod to Russia -
Need intercept orders for Moscow
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Hell, no
This might be the first time I see a factory go from undamaged to 20 damage in one bomb run… :|
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I’m gonna NEED me some Ethiopian cheese money :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour, 10 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 infantry moved from Archangel to Smolensk
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 artillery moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Yugoslavia to Romania
4 bombers moved from Novgorod to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Western Ukraine
Germans attack with 1 armour, 11 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Western Ukraine from Russians with 1 armour, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Novgorod
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
2 tactical_bombers moved from Western Ukraine to Belarus
1 fighter moved from Western Germany to EgyptPlace Units - Germans
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
3 armour placed in Novgorod
1 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
And that’s 20 lol
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Impressive
I guess you don’t roll snake eyes against yourself, huhI hope I don’t see that again (against me, of course) for a long time
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ya I was expecting to lose one bomber, those small rolls have been going my way
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 14 PUs;Combat Move - Russians
10 infantry moved from Amur to Korea
1 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Ukraine
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 armour moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Russia to Smolensk
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians win, taking Smolensk from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 5 infantry
2 infantry owned by the Russians retreated to Amur
Japanese win with 3 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 2 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Russians
EDIT: Turning off Edit Mode
4 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 fighter moved from Ukraine to Russia
1 bomber moved from Smolensk to Russia
EDIT: 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to VolgogradPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs





