@discalced
it got me off my build path so probably not unless germany makes it worth it, I have forgotten my japan build and strategy, i am sure I wrote it down somewhere.
13L g40 no tech snake11eyes (axis) v Gamerman01 (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
2 fighters moved from Yunnan to Manchuria
1 infantry moved from Yunnan to Hunan
1 infantry moved from Queensland to New South Wales
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 fighter, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour, 10 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 infantry moved from Archangel to Smolensk
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 artillery moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Yugoslavia to Romania
4 bombers moved from Novgorod to Russia -
Need intercept orders for Moscow
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Hell, no
This might be the first time I see a factory go from undamaged to 20 damage in one bomb run… :|
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I’m gonna NEED me some Ethiopian cheese money :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour, 10 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 infantry moved from Archangel to Smolensk
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 artillery moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Yugoslavia to Romania
4 bombers moved from Novgorod to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Western Ukraine
Germans attack with 1 armour, 11 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Western Ukraine from Russians with 1 armour, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Novgorod
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
2 tactical_bombers moved from Western Ukraine to Belarus
1 fighter moved from Western Germany to EgyptPlace Units - Germans
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
3 armour placed in Novgorod
1 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
And that’s 20 lol
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Impressive
I guess you don’t roll snake eyes against yourself, huhI hope I don’t see that again (against me, of course) for a long time
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ya I was expecting to lose one bomber, those small rolls have been going my way
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 14 PUs;Combat Move - Russians
10 infantry moved from Amur to Korea
1 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Ukraine
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 armour moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Russia to Smolensk
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians win, taking Smolensk from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 5 infantry
2 infantry owned by the Russians retreated to Amur
Japanese win with 3 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 2 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to Russians
EDIT: Turning off Edit Mode
4 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 fighter moved from Ukraine to Russia
1 bomber moved from Smolensk to Russia
EDIT: 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Russia to Vologda
1 fighter moved from Smolensk to VolgogradPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 3 submarines; Remaining resources: 1 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters moved from Kiangsu to 19 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in 19 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 transport
Japanese win, taking Malaya from UK_Pacific with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
5 tactical_bombers moved from Kiangsu to Korea
3 fighters moved from Philippines to Korea
1 aaGun moved from Shensi to Sikang
2 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to JapanPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
You’re not showing much faith in your zeros to send 3 after one poor transport :wink:
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Well, I just hit you for 18 on 3 complexes with 3 bombers, so I guess we’re about even (although Moscow is a bit more important, of course) :wink:
Fun game!!
It looks like you’ll have the honor of being the first player to take Moscow from me :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 bomber moved from Yunnan to Shantung
1 bomber moved from Caroline Islands to KiangsuCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Kiangsu to Kweichow
1 fighter moved from India to Volgograd
1 bomber moved from Shantung to Yunnan
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 aaGuns moved from Central United States to Eastern United States
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Northern Italy to MaltaPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
Your yellow infantry have been absolutely amazing on defense…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kiangsi to KweichowPlace Units - Chinese
1 infantry placed in Hopei
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
Need scramble decision for Z95
Sub, Destroyer, Bomber vs. Destroyer and potentially an Italian fighter -
No scramble
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OK, will be your turn soon, then! :-)





